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'Games Are Always Going to Be Unfinished.' Trick Is to Draw Line Between 'Good Enough and Not Good Enough' Game, Says Falcon 4.0 and Geforce Now Dev
Gamers are complaining about incomplete games, but one of the developers of Falcon 4.0 and GeForce Now points out that it is impossible to fully complete game development.
video games
Jacob Blazewicz
April 15, 2024
„When I Initially Decided to Create This Game, Many People Felt We Were Out of Our Mind.” Stellar Blade Action RPG Dev Promises Remarkable Story
The developers of the action RPG Stellar Blade gave a closer look at the details of the game's development. When they began work on it, many people accused them of being crazy. The reason was said to be the market situation in South Korea.
video games
Michal Harat
April 13, 2024
Skyrim Posed Greater Threat to ESO Than WoW and Other MMORPGs. Devs had to Embrace „Elder Scrolls Way”
The Elder Scrolls Online initially looked very different, and the release of Skyrim forced the developers to make many changes.
video games
Martin Bukowski
April 9, 2024
For Huge Open-World Action RPG, Dragon’s Dogma 2 Was Developed by Surprisingly Small Team
Dragon's Dogma II achieved an outstanding start in terms of sales. It turns out that four times as many people worked on this expansive game as on other major titles from the Capcom stable.
video games
Krzysztof Kaluzinski
April 8, 2024
No Bonus for Overwatch 2 Devs from Blizzard Due to Game Criticism and Company Policy
Following a change in Blizzard's bonus assignment rules, the developers of Overwatch 2 couldn't count on additional compensation. This is blamed on the poor results recorded by the hero shooter.
video games
Maciej Gaffke
March 25, 2024
Starfield's Ending Was Developed at the Last Moment. Level Designer Tossed the Idea
Bethesda, in developing the Starfield ending, acted in haste. At fault is an overly large development team. WARNING: spoilers.
video games
Martin Bukowski
March 21, 2024
Moon Studios' Thomas Mahler Shares How Studio Was Saved by Success of Ori and Blind Forest
Without Ori and the Blind Forest, there would be not only the highly promising action RPG No Rest for the Wicked, but most likely Moon Studios itself.
video games
Jacob Blazewicz
March 13, 2024
Tekken Dev Comments on Criticism of Microtransactions. “If We Simply Do Nothing, the Game Will Simply Stop Running in a Few Months.”
The announcement of the addition of microtransactions to Tekken 8 infuriated players, but in turn these complaints annoyed Katsuhiro Harada. The father of the series hinted at how much game production costs have risen.
video games
Jacob Blazewicz
February 29, 2024
Forza Motorsport Co-Creator's Confessions Indicate That Microsoft is to Blame for State of Game
Adrian Campos, one of the co-developers of Forza Motorsport, shared his story of working with Turn 10 Studios. And his tale indicates that the poor state of the game at its release day may have largely due to the fact that Microsoft hires devs on short-term contracts, forcing staff turnover.
video games
Christopher Mysiak
February 22, 2024
Game Dev Too Risky. Developers Comment Mass Layoffs
Massive layoffs in the industry are only partially the result of an overextended market in times of pandemic. According to devs, game development has become expensive and risky.
video games
Jacob Blazewicz
February 14, 2024
Yakuza Devs Explain What Allows Them to Create Games Much Faster Than Rockstar
The Yakuza/Like a Dragon series has given us ten games in the past 10 years. The brand's director in an interview told how this was achieved.
video games
Adrian Werner
February 6, 2024
Free TLoU 2 Doc Available. Neil Druckmann Concept for The Last of Us 3
Naughty Dog studio has released a heralded documentary, in which we learn about the behind-the-scenes development of The Last of Us: Part 2, the 2020 blockbuster „exclusive.” At the end of the footage, the production's director and writer, Neil Druckmann, revealed that he has a concept for The Last of Us: Part 3.
video games
Marcin Przała
February 5, 2024
Blizzard's Binned Survival Game Was Stuck in Dev Hell; In the Making for Six Years
Blizzard's survival game, which the studio had been working on for six years, has been canceled. Blame for this is attributed on problems with the engine. Numerous layoffs and restructuring at the company are in the background.
video games
Michal Harat
January 26, 2024
Rifles in Palworld Result of Boss' Persistence and Support of 20-year-old Hobby Animator
The ability to use firearms in Palworld is the result of the persistence of Pocketpair's studio president and the talent of a 20-year-old, who learned animation from videos on YouTube.
video games
Adam Adamczyk
January 26, 2024
Palworld Development Cost Revealed -- It Supposed to Last Only a Year
Takuro Mizobe, one of the developers of Palworld and CEO of Pocket Pair studio, revealed how much money has been spent so far on the game's production. He also conveyed that the title is „far from complete.”.
video games
Maciej Gaffke
January 23, 2024
World-building in Action RPG Accodring to Enshrouded
Ever wondered what the behind-the-scenes of game development looks like? An insight into this painstaking yet fascinating process has been provided by the developers of the upcoming action RPG Enshrouded.
video games
Kamil Kleszyk
December 13, 2023
'We Got Dialogue System Unlike Any Other Game,' Cyberpunk 2077 Writer on Choices and World
Magdalena Zych from CD Projekt RED addressed the topic of dialogues and endings in Cyberpunk 2077. According to the screenwriter, the game's genre forces a grim finale to the stories presented in the universe. WARNING: possible spoilers.
video games
Kamil Kleszyk
November 30, 2023
Valve Accidentally Reveals Left 4 Dead Prototype in New Problematic CS 1.6 Update
Counter-Strike 1.6 has received news in Half-Life's anniversary update. The patch annoys players with bugs, but also includes a secret gift: a Left 4 Dead prototype.
video games
Jacob Blazewicz
November 24, 2023
Former Rockstar North Dev Upset Colleagues; Had to Wipe Blog Where he Revealed Old Secrets
After saying a few words too many, Obbe Vermeij - a former employee at Rockstar North - had to stop writing about older projects of the GTA developers. However, we can still learn some interesting things from his past blog posts.
video games
Maciej Gaffke
November 23, 2023
Harsh Reviews of COD: Modern Warfare 3 are No Mistake, Jason Schreier's Sources Claim
Call of Duty: Modern Warfare III's campaign is getting terrible reviews. It turns out that Activision Blizzard executives are to blame, having given the devs less than a year and a half to complete the project.
video games
Adrian Werner
November 10, 2023