Map 4: surface part 2, locations | Mission 3: Shroud of the Past World - maps Heroes VI - Shades of Darkness Guide
Last update: 11 May 2016
1 - Dragon Vein (Regenerates the hero's mana completely. The hero can use this object once per week)
2 - Blind Priestess (on sea) (Give the hero a +5 destiny bonus during the next battle. The hero can use it once per battle)
3 - War Ancient (Increases the hero's Leadership and Destiny by 5 in the next battle, additionally gives 5 movement points. The hero can use it once per battle)
4 - Stone of Enlightment (Gives the hero 2500 EXP. The hero can use it only once)
5 - Revelation Crystal (Gives the hero a permanent +1 magic defence bonus. The Hero can use this object only once)
6 - Conflux Orb (lets you leave messages for other players)
7 - Mother Earth Shrine (Increases the health of all units in the hero's army by 10%. The hero can use this object once per battle)
8 - Arena (After defeating the guards, gives a permanent +2 bonus to might power or might defence. After the fight, the units that the player lost are revived)
9 - Coral Cave (Increases the weekly creature growth rate)
10 - Blind Priestess (Give the hero a +5 destiny bonus during the next battle. The hero can use it once per battle)
11 - Gryph Statue (Gives air units a 20% bonus to health. The hero can use this object once per week)
12 - Artefact Trader (sells artefacts for your heroes)
13 - Crystal of Power (Gives a permanent +1 bonus to magic power. The hero can visit this object only once)
14 - Armoursmith (Gives the hero a permanent +1 defence bonus. The hero can use it only once)
15 - Coral Altar / Crypt (Increases the weekly creature growth rate)
16 - Soul Venom pot (Enemy units start the battle being poisoned. Therefore, they will receive 50 damage each turn and their initiative will be lowered by 5. The effect lasts for 3 turns. The hero can use this object once per week)
17 - Dragon Nexus (Doubles the hero's mana. The hero can use this object once per week)
18 - Weaponsmith (Permanently increases the hero's might power by 1. The Hero can use this object only once)
19 - Water Elemental Shrine (During the next battle, all friendly creatures will receive the water armor spell when attacked)
20 - Angels Shrine (Increases the hero's magic power and leadership by 5 till the end of the week. The hero can use this object once per week)
21 - Observatory (Unveils a big area around the building)
22 - Shipyard (Lets you build a ship for 10 wood and 2500 gold)
23 - Centaur Monument (Gives the hero a +5 movement bonus and 10% damage bonus for ranged units till the end of the week. The hero can use this object once per week)
24 - Hell Forge (Gives a +5 bonus to might and magic power till the end of the week. The hero can use this object once per week)
25 - Crashed Galleon (Guarded by enemy forces - after defeating them, the hero will receive a precious treasure or will be joined by a group of friendly creatures)
26 - Dragon Utopia (Protected by Dragons, contains the rarest artefacts in the game)
27 - Well of Souls (Gives a +10 bonus to magic power to the end of the week. The hero can use this object once per week)
28 - Town
29 - Fort
P9 - vortex leading to the previous location
P0 - two-way portal
X1, X2 - underground descent
T - Sawmill (Gives 2 wood per day)
R - Ore mine (Gives 2 ores per day)
K - Crystal mine (Gives 1 crystal per day)
Z - Gold mine (Gives 1000 gold per day)