Basics | Development Heroes & Generals Guide
Last update: 11 May 2016
In contrast to most MMORPG games, Heroes & Generals won't be giving you access to several different character classes, hundreds of abilities and tech trees. It will, however, allow you to modify, to some extent, your soldiers.
After logging in the game, you will be redirected to the Game Lobby. Here you can find all the important information about available pieces of equipment, unlocked Ribbons (and their levels) and the solider development bar. As the name suggests, it's not account-bound, but rather soldier-bound - it means, that for every soldier you want to use on the battlefield, you will have to unlock every single piece of equipment, by leveling ribbons and accumulating experience points.
At the beginning (upon account creation), you will be given a couple of Infantrymen (a single one for each side of the conflict). With experience point acquisition, your soldier will advance to higher ranks, permitting him to use newer and newer equipment. Additionally, each rank is closely associated with your Soldier Salary - the higher the rank, the higher the salary. When will you get the money? For taking part in battles. There's only one condition to that - you have to spend at least 50% of total battle time on the battlefield to get the money. You won't get much for entering a battlefield which ends in the next 15 seconds.
Another mechanic associated with ranks is "command point". Those points allow you to command Assault Teams on the world map, during the "General" gameplay. You will be given your first points when you reach the 11th rank, and their number will systematically grow, together with your advancement in ranks.
Below you will find a table representing the amount of experience points (EXP) required to advance to a given rank (as well as the total amount of experience points needed to get there - Total EXP), as well as the things (classes, vehicles, pieces of equipment) unlocked along with them (Unlocks) - letters next to unlocked items represent the sides of the conflict, where A stands for America, G for Germany and SU for Soviet Union.
Rank | EXP | Total EXP | Salary | CP | Unlocks |
1 | 10 | 10 | 1150 | - | M3 Grease Gun (A) / MP34 (G) / PPD-40 (SU) |
2 | 990 | 1000 | 1300 | - | Truck 1 Ton 4x4 (A) / Kubelwagen Type 82 (G) / GAZ-67 (SU) |
3 | 3000 | 4000 | 1450 | - | Tank Crewman |
4 | 11500 | 10500 | 1600 | - | Fighter Pilot |
5 | 22000 | 22000 | 1750 | - | - |
6 | 22000 | 44000 | 1900 | - | - |
7 | 22000 | 66000 | 2050 | - | Paratrooper |
8 | 22000 | 88000 | 2200 | - | - |
9 | 22000 | 110000 | 2350 | - | Recon |
10 | 22000 | 132000 | 2500 | - | - |
11 | 22000 | 154000 | 2650 | - | - |
12 | 44000 | 198000 | 3200 | 1 | - |
13 | 59000 | 257000 | 3350 | 1 | - |
14 | 59000 | 316000 | 3500 | 1 | - |
15 | 243000 | 559000 | 3650 | 2 | - |
16 | 1036000 | 1595000 | 3800 | 3 | - |
17 | 1036000 | 2631000 | 3950 | 4 | - |
18 | 2501000 | 5132000 | none | 5 | The possibility to advance your soldier to the General rank |
19 | 4001000 | 9133000 | none | 6 | - |
20 | 4001000 | 13134000 | none | 7 | - |
21 | 4001000 | 17135000 | none | 8 | - |
22 | 12002000 | 29137000 | none | 10 | - |
As you can see, if you want to unlock the General rank, you will have to spend a lot of time, even if you are getting over 1000 points of experience for every match you took part in. However, if someone is uninterested in the whole "General" (or "War") mode, he/she will have to develop the soldier up to 9th rank to unlock all rank-related unlockables (the rest is related with ribbons). You don't have to be a general in order to play on the world map, because a soldier with 12th rank is given 1 command point.