Assault Teams - further information | "War" mode Heroes & Generals Guide
Last update: 11 May 2016
Guard
Requirements: Infantry rank 12 or General. Number of lives: 36 Number of Vehicles: 0 Type of vehicles: - Possible upgrades: Motorized Guard, Infantry |
Characteristic: an extremely cheap to buy, resupply, and in the number of Command Points required Assault Team. The main flaw of the team is the small amount of lives, as well as the complete lack of any vehicles.
Motorized Guard
Requirements: Infantry rank 12 or General. Number of lives: 36 Number of Vehicles: 12 Type of vehicles: 42WLA (America) / R75 (Germany) / 42WLA L-L (Soviet Union) Possible upgrades: Motorized Infantry |
Characteristic: an extremely cheap to buy, resupply, and in the number of Command Points required Assault Team. Eliminates the lack of vehicles from the Guard Assault Team - this time the players will have access to motorcycles. However, the small amount of lives is still present.
Infantry
Requirements: Infantry rank 15 or General. Number of lives: 90 Number of Vehicles: 0 Type of vehicles: - Possible upgrades: Motorized Infantry |
Characteristic: a cheap to buy and resupply Assault Team. It has almost triple the amount of lives than the Guard, but it shares its biggest flaw - the lack of any vehicles. The amount of Command Points required to use it was almost increased.
Motorized Infantry
Requirements: Infantry rank 15 or General. Number of lives: 90 Number of Vehicles: 30 Type of vehicles: Truck 1 ton 4x4 (America) / Kubelwagen Type 82 (Germany) / GAZ-67 (Soviet Union) Possible upgrades: Mechanized Infantry |
Characteristic: this group combines the merits of Motorized Guard and Infantry - a huge amount of lives, as well as the access to vehicles (this time to terrain vehicles) will allow the players to efficiently move around the map.
Mechanized Infantry
Requirements: Infantry rank 15 or General. Number of lives: 100 Number of Vehicles: 10 Type of vehicles: M3 Half-track (America) / SSdKfz 250 (Germany) / M Half-track L-L (Soviet Union) Possible upgrades: none |
Characteristic: the upgraded version of the Motorized Infantry. A slightly increased amount of lives, as well as the access to armored vehicles will allow the players in this team to be even more effective on the battlefield. The only flaws of this Assault Team is the small amount of vehicles, as well as the inability to use the terrain vehicles from the Motorized Infantry. Additionally, it's the only Assault Team in the game requiring 3 Command Points.
Recon
Requirements: Recon rank 12 or General. Number of lives: 20 Number of Vehicles: 0 Type of vehicles: - Possible upgrades: Motorized Recon |
Characteristic: an effective Assault Team, as it allows the players in it to deploy as Recon soldiers. The biggest flaw of this team is the extremely small amount of lives, as well as the lack of any vehicles.
Motorized Recon
Requirements: Recon rank 12 or General. Number of lives: 24 Number of Vehicles: 24 Type of vehicles: 42WLA (America) / R75 (Germany) / 42WLA L-L (Soviet Union) Possible upgrades: Mechanized Recon |
Characteristic: a very good upgrade to the previous Assault Team. A slightly increased amount of lives, as well as the access to a large (given the pool of lives) number of motorcycles will allow the players in this group to operate even more efficiently. Additionally, it still requires a single Command Point.
Mechanized Recon
Requirements: Recon rank 12 or General. Number of lives: 28 Number of Vehicles: 14 Type of vehicles: M8 Greyhound (America) / SdKfz 222 (Germany) / GAZ BA-64 (Soviet Union) Possible upgrades: none |
Characteristic: another good upgrade. It gives a small improvement to the amount of lives, but the main point of it, is to give the players access to powerful, lightly armored trucks, capable of destroying enemy light tanks (not to mention that they are extremely lethal to enemy infantry). Additionally, the Assault Team still requires a single Command Point, and the costs of resupplying are one of the lowest from all the teams.
Light Armor
Requirements: Tank Crew rank 12 or General. Number of lives: 20 Number of Vehicles: 16 Type of vehicles for America: M2A2, M5A1 Stuart, M24 Chaffee Type of vehicles for Germany: Panzer I Ausf. A, Panzer II, Panzer 38(t) Type of vehicles for Soviet Union: T38 Model 1937, T-26 Model 1933, BT-7 Model 1937 Possible upgrades: Medium Armor, Medium Tank Destroyer |
Characteristic: this group is characterized by requiring a single Command Point, but is one of the most expensive in the whole game. Another flaw is the small amount of lives, as well as the number of vehicles, considering that those are only light tanks.
Medium Tank Destroyer
Requirements: Tank Crew rank 15 or General. Number of lives: 16 Number of Vehicles: 14 Type of vehicles for America: M18 Hellcat Type of vehicles for Germany: Hetzer, Stug III Type of vehicles for Soviet Union: SU-85 Possible upgrades: none |
Characteristic: players are given quite a high amount of tank destroyers, which are extremely effective against all enemy vehicles. The biggest flaws are the increased amount of Command Points, immense costs of resupplying, as well as a small pool of lives.
Medium Armor
Requirements: Z Tank Crew rank 15 or General. Number of lives: 20 Number of Vehicles: 18 Type of vehicles for America: M3 Lee, M4A1 Sherman, M4A3E8 Sherman Type of vehicles for Germany: Panzer III Ausf. J, Panzer IV Ausf. H Type of vehicles for Soviet Union: T-34 1942, T-34 1944 Possible upgrades: Heavy Armor |
Characteristic: a very good upgrade to the Light Armor Assault Team. Instead of light tanks, the players gain access to medium tanks, which are a lot more effective on the battlefield. A slight increase in the amount of lives and vehicles is a nice addition as well. Once again, the main flaw are the immense resupplying costs.
Heavy Armor
Requirements: Tank Crew rank 15 or General. Number of lives: 16 Number of Vehicles: 14 Type of vehicles for America: M26 Pershing Type of vehicles for Germany: Panzer VI Tiger, Panzer VI Tiger II Type of vehicles for Soviet Union: IS-2 Model 1944 Possible upgrades: none |
Characteristic: the last upgrade to the tank group. It gives access to the heaviest tanks in the game, and while their number isn't all that great, their overall effectiveness is more than worth it. As with all the tank Assault Teams, the costs of resupplying are astronomical.
Fighter Recon
Requirements: Pilot rank 12 or General. Number of lives: 10 Number of Vehicles: 10 Type of vehicles: P-38 Lightning (America) / Bf-109E4 (Germany) / Yakovlev Yak-9B (Soviet Union) Possible upgrades: Fighter Squadron |
Characteristic: a very effective Assault Team, especially when the enemy team lacks the means for an effective counterattack. The main flaws of this Assault Team are the huge purchase, as well as resupplying costs, and the small amount of lives and vehicles.
Fighter Squadron
Requirements: Pilot rank 15 or General. Number of lives: 20 Number of Vehicles: 20 Type of vehicles: P-38 Lightning (America) / Bf-109E4 (Germany) / Yakovlev Yak-9B (Soviet Union) Possible upgrades: none |
Characteristic: basically, it's an upgrade that give twice as much everything than the Fighter Recon Assault Team. Unfortunately, coupled with the increase in the amount of lives and vehicles, the resupplying costs are also doubled, making this group the most expensive in the game.
Pathfinders
Requirements: Paratrooper rank 12 or General. Number of lives: 28 Number of Vehicles: 7 Type of vehicles: C47 Skytrain (America) / Junkers Ju 52/3m (Germany) / C47 Skytrain L-L (Soviet Union) Possible upgrades: Paratroopers |
Characteristic: a very effective assault team, given the fact, that it can move around the map uncrestrictedly. Large amount of lives comes together with extreme costs.
Paratroopers
Requirements: Paratrooper rank 15 or General. Number of lives: 64 Number of Vehicles: 16 Type of vehicles: C47 Skytrain (America) / Junkers Ju 52/3m (Germany) / C47 Skytrain L-L (Soviet Union) Possible upgrades: none |
Characteristic: similar to the Fighter Recon upgrade, this one increases the effectiveness of the Assault Team, instead of giving access to new stuff. More than a double amount of lives comes with a price - high costs of resupplying.