World vs World - aim of the game | Competition Guild Wars 2 Guide
Last update: 11 May 2016
The main goal of the WvW is a victory over the two remaining worlds with which you're fighting. To do so, you have to conquer various locations: camps, towers and castles which will give you XP every fifteen minutes. After end of the battle, the world with highest XP is a winner. What is more, those XPs provide various bonuses (heath, gathering, crafting) which affect both WvW and PvE. So try to be on the winning server.
A number of locations and their points value is like below:
Location | Resource Camp 5 points | Tower 10 points | Keep 25 points | Stonemist Castle 35 points |
Borderlands | 6 | 4 | 3 | 0 |
Eternal Battlegrounds | 6 | 12 | 3 | 1 |
Besides that, on the map you can find neutral mercenary camp, which joins us when you complete the quest. E.g. defending Orgath Uplands (map Eternal Battlegrounds) makes the ogres join your forces.
There are smaller tasks, like escorting and attacking caravans or eliminating enemy's patrols for the smaller groups of players. Those missions are equally important to conquering castles, because lack of supplies may exclude the garrison or stop even the most powerful attack. Resources are needed for the siege engines.