Character creation | How to begin? Guild Wars 2 Guide
Last update: 11 May 2016
When you chose the world, you come to the most important decision: creating your character. You have five available races: Human, Asura, Norn, Sylvari and Charr. This choice affects only availability of the storyline mission and few skills.
The choose of race is a matter of taste: none of them has any advantage, though they have unique skills.
The nest step is a choice of one available profession:
Elementalist
| Wizard using elements: fire, air, earth and water. He uses mostly magic distance weapon and light armor. |
Ranger
| He uses traps and animals' support. They're wearing medium armors and fight both melee and on the distance. |
Warrior
| His basic task is to deal huge amount of damages. To do so he uses both melee and distance weapons, covered with heavy armor. |
Necromancer
| He summons, poisons, curses and bleeds out enemies. He can use magic distance weapon, daggers or axes. He wears a light armor. |
Guardian
| He focuses on the defense skills. He's best in groups, but can fight alone too. He uses melee weapons and heavy armors. |
Thief
| The most mobile profession. Attacks from the shadow, uses traps, swords, daggers and distance weapon. He wears light armor. |
Engineer
| In fight he sets up towers and mines, throws grenades and buff himself (and allies) with potions. He uses pistols, shotguns and medium armors. |
Mesmer
| He uses illusions to confuse and hurt enemies. He can use various weapons and light armor. |
After choosing the race, profession and the customizing physical appearance you move to the last part of character's creation: choice of the starting equipment, personality and biography. Beginning items will be used only during the few first levels, personality affects the conversation you will have with the NPCs. The biography is more important because it defines the available missions and challenges. Near to the 30th level different paths cross.