tower defenseVideo Games6
Video Games Encyclopedia by Gamepressure.com
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Browse the Encyclopedia by genre and tags. Each game has one main genre: Action, Fighting, Puzzle, Adventure, RPG, Sports, Strategy, Simulation, Party, Racing, Arcade. You can search multiple tags and filter games by platforms, scores, or release dates.
Sang-Froid: Tales of Werewolves
Action 05 April 2013
Sang-Froid: Tales of Werewolves is a mix of an action game, a cRPG, and a tower defense strategy. It is the first game from the indie studio Artifice. Bryan Perro, author of the fantasy novel Amos Daragon, collaborated with the production team. The game takes place in 19th century Canada. The plot focuses on two brothers who, despite their differences, do everything they can to save their sister who is chased by the Devil himself. Gameplay is based on a day-night cycle.
Harvest: Massive Encounter
Strategy 05 March 2008
A tower defence strategy embedded in the reality of sci-fi. The aim of the game is to defend the base against alien attacks. To this end, we build fortifications and build further defensive towers. The action takes place on three planets, Hephaestus, Poseidon and Ares, and we oppose nine types of opponents.
March On Oz
Strategy canceled
March On Oz is a strategy game combining elements of RTS and Tower Defense genre. The action takes place in the universe known from the Wizard from the land of Oz. Players include command over a group of heroes whose task is to stop an enemy army march through a cobbled yellow road.
Ratchet & Clank: Q-Force
Arcade 27 November 2012
Ratchet & Clank: Q-Force is a humorous three-dimensional platformer. The title was produced by Insomniac Games development studio to celebrate the 10th anniversary of the series. Players have the opportunity to learn more about the adventures of a pair of friendly heroes and their friends from the famous group of heroes - Q-Force.
Tower Wars
Strategy 14 August 2012
Tower Wars refers to classic Tower Defence strategies - we defend our base with the help of fancy towers and fortifications, simultaneously sending waves of combat units against enemies. The game was created thanks to the SuperVillain studio (Dungeon Siege: Throne of Agony).
Terrorhedron 3D
Strategy 01 December 2011
Terrorhedron 3D is a tower defense strategy developed by independent development studio Micro Macro Games. The player's task is to defend the base against the invasion of various colored balls, which can be destroyed by means of turrets with various types of weapons. The game is distinguished by the use of the third dimension, rarely seen in this kind of productions.
Deadly 30
Action 02 April 2012
Deadly 30 is a run and gun type arcade shooter, enriched with tower defense strategy elements. The player directs the actions of a lonely soldier who tries to survive 30 days in a world dominated by zombies. The game consists in defending one's own base against the attacks of living corpses and exploring the terrain in search of weapons, materials for building fortifications and surviving people.
Defense Grid: Containment
Strategy 23 January 2013
Extension to the popular tower defence game. Once again, we are trying to save people from the strangers storming our base. We place various turrets on the designated places and improve them for the credits gained. The add-on includes a new storyline, twelve maps, a number of challenges and other minor improvements.
Jungle vs. Droids
Strategy 07 February 2013
Jungle vs. Droids is a tower defense strategy by Crazy Goat Games. The player directs the actions of the jungle's inhabitants, who try to defend the magical crystals from the greedy droids. Simple mini-games add variety to the game.
War in a Box: Paper Tanks
Strategy 22 July 2012
War in a Box: Paper Tanks is a tower defense strategy developed by the independent DQ Team studio. The action of the game takes place on cardboard models of battlefields. The player plays the role of a general, who, with the help of cardboard guns, has to repel the attacks of paper tanks, planes and armored vehicles.
Lock's Quest
Strategy 08 September 2008
Hybrid real-time strategy, RPG and tower defense production, in which the player's task is to protect the sacred artifacts from the temptations of opponents. The pillar of the game is the construction of defensive towers and the construction of various traps, as well as active participation in clashes with successive waves of opponents, in the skin of the title character - Lock.
The Unstoppable Gorg
Strategy 19 January 2012
The Unstoppable Gorg is a tower defense strategy prepared by Futuremark's development studio. The action of the game was set in 1951. The player plays the role of the defender of the Earth and the entire Solar System against the attack of aliens. Both the plot and the visual setting of the game refer to the style of kitschy sci-fi films from the 1950s and 1960s.
Toy Soldiers: Cold War - Touch Edition
Action 17 August 2011
Toy Soldiers: Cold War is an action game enriched with tower defence strategy elements, which is the second installment of the series launched in 2010. This time the title toy soldiers have to face a conflict from the Cold War period. A player can stand on the side of the United States or the Soviet Union and take part in exciting battles played on battlefield mockups. Developers from Signal studio took care of a lot of novelties in the game, including new types of weapons and vehicles.
Cuanatun
Strategy canceled
A tower defense strategy game in which we lead a race of technologically advanced ants to repel the attacks of evil robots.
Ancient Amuletor
Action 27 June 2017
Ancient Amuletor is a VR action game with tower defense elements developed by the Chinese studio TiGames. Players are taken to a unique universe where mages and gunslingers fight with enemies on maps inspired by ancient Egypt, Greece, and Rome. Action is presented from a first-person perspective (FPP). Gameplay focuses on defending magical crystals against waves of enemies. The game offers four playable heroes: mage equipped with a characteristic staff, gunslinger, archer, and doll maker.
Viking Rage
Arcade 28 April 2017
Viking Rage is a VR tower defense game developed by the German studio N-Gon Entertainment. Players take the role of a Viking whose job is to fend off the enemies who attack his base. Unlike in other tower defense games, we do not build towers, but fight on our own. The game offers a wide array of weaponry for our hero, such as axes, bombs, bows, crossbows, or fancy and elaborate traps.
League of Legends: Turret Defense
Strategy 23 December 2009
League of Legends: Turret Defense is a tower defense strategy developed for the iOS mobile system. The player's task is to construct automatic defensive structures in such a way as to prevent enemies from reaching his base. We are rewarded for the deaths of our enemies with funds that we spend on further strengthening our structures.
Magic Rush: Heroes
Strategy 06 April 2015
Magic Rush: Heroes is a free-to-play mobile tower defense strategy game with RPG elements developed by the creators of Age of Kings: Skyward Battle, Clash of Spartan, and Age of Warring Empire. The game has optional microtransactions. In Magic Rush: Heroes we lead a group of heroes who eliminate enemies that try to get past them, much like in tower defense games. It is up to us to target the opponents and choose whether our heroes should attack, use a special ability, or a healing spell.
Call of Duty: Siege
Strategy canceled
A strategy game with card game elements, created by an in-house studio of Activision. The story takes place in the same universe as Call of Duty: Infinite Warfare, connecting some of the threads left out by the game. The players assume the role of a captain of the Retribution, a star cruiser in service of United Nations Space Alliance. The organization suffered serious territorial loses to rebel forces. Our task is to stop the rebellion, and stop the conflict from escalating further.
Rage War: Time Battles
Strategy 29 January 2016
A strategy game with MMO elements by Fury Studio. The plot follows Deonardo, a mad scientist, who constructs a time machine and, while testing it, travels to prehistory, which damages the device. Now his task is not only to help humanity to develop, but also to fix the machine. The gameplay of Rage War: Time Battles focuses on expanding your kingdom, managing the technological and economic aspects of it, and conquering the land of your AI opponent and other players.
Artificial Defense
Strategy 01 June 2016
A real-time strategy with shooter and tower defense features from Thiemo Bolder. We play as an intelligent computer system, who task is to protect its servers from unwanted visitors and viruses. Gameplay employs three different mechanics, borrowed from shooters (eliminating threats with 21 various weapons), tower defense games (building sentries) and RTS battles (recapturing sections of system taken by intruders).
Siegecraft Commander
Strategy 17 January 2017
A warfare-oriented strategy created by Blowfish Studios, notable for the warmly-received Gunscape. Siegecraft Commander takes us to a fantasy universe, fought iver by Knights of Freemoi and tribes of Lizardmen. The game offers a single player campaign, allowing the player to control both factions. In this case, the game is similar to a traditional real-time strategy. For a change, the multiplayer mode allows us to choose between real-time gameplay and a turn-based one.
Bardbarian
Arcade 13 March 2014
Tower defense production, enriched with elements taken from arcade games. Players take on the role of the title barbarian, who tries to repel the attack on his hometown, playing various melodies on the lute - in this way he calls on subsequent allies eliminating enemies wandering around the map.
Out of Ammo
Action 15 September 2016
A strategy shooter game that supports virtual reality sets. The game was developed by RocketWerkz, a studio founded by Dean “Rocket” Hall – the creator of the famous survival game DayZ. Out of Ammo takes place during an undefined modern conflict. The player assumes the role of a commander who must defend a base from the incoming enemy. The game combines the mechanics of a first-person shooter with a tower defense game.