Strategy Video Games48
Strategy games. Victory depends here on player’s strategy and tactics. Main task is to control resources (e.g. troops, civil workers) in order to defeat an enemy or achieve some other goal. The gameplay can be turn-based or in real time (RTS). Specific types of strategy games are economic games and so called ‘tycoons’.
Browse genres/themes ?
Browse the Encyclopedia by genre and tags. Each game has one main genre: Action, Fighting, Puzzle, Adventure, RPG, Sports, Strategy, Simulation, Party, Racing, Arcade. You can search multiple tags and filter games by platforms, scores, or release dates.
WarCraft II: Beyond the Dark Portal
Strategy 22 March 1996
The official expansion to Warcraft II: Tides of Darkness, the extremely popular RTS developed by the Blizzard Entertainment studios. The storyline of Beyond the Dark Portal is focused on the further development of the conflict between humans and orcs. Despite the destruction of the Dark Portal, a rift capable of condemning humanity to another plague of green-skinned invaders still exists in the world of Azeroth.
Empire of the Ants (2000)
Strategy 15 July 2000
Real-time strategy taking place in the world of insects, where our task is to create a dynamically developing anthill.
Strategic Command 2: Blitzkrieg
Strategy 28 April 2006
Continuation of the turn-based strategy (Strategic Command: European Theater) published in 2002. It is worth mentioning that we are dealing here with a standard sequel, which develops the ideas presented in the first part of the game.
Army Men
Strategy 10 June 1998
Every victorious army needs a great commander.... even the plastic one. This is the motto of the game Army Men - a real-time strategy, which will allow the player to play the role of sergeant of a unit of miniature soldiers.
Total Annihilation: Kingdoms
Strategy 22 June 1999
Total Annihilation: Kingdoms is a real-time strategy created by developers from the Cavedog Entertainment studio. The action of the game is set in the fantastic land of Darien, where the war between four factions takes place. The player directs the actions of one side of the conflict, trying to defeat the opponents. The creators predicted 48 different missions in solo fun mode and the possibility of struggling with live opponents in multiplayer online games.
Emergency Rescue: Firefighters
Strategy 26 April 2000
A strategy in which a group of firefighters who save lives at risk in fires, road accidents and catastrophes is commanded. The player sets the strategy of all units and sends them to extinguish fires and rescue people. There are 23 realistic missions to complete.
Shogun: Total War Warlord Edition
Strategy 08 August 2001
Complete edition of the bestselling strategy game by Creative Assembly studio. The package entitled Shogun: Total War - Warlord Edition includes the main game released in 2000 and The Mongol Invasion expansion pack released a year later. In Shogun: Total War the player has to unite under his rule the shattered provinces of medieval Japan in an extensive story campaign, having at his disposal historical units from the Land of the Rising Sun.
Combat Mission 2: Barbarossa to Berlin
Strategy 20 September 2002
Another part of the great Combat Mission strategy game: Beyond Overlord. It moves the action from the western front to the eastern front, where we can command the troops of the fighting parties in a series of battles and duels, which took place in the period from Barbaross's operation (June 1941) until the end of the war (conquest of Berlin).
Command & Conquer: Red Alert - The Aftermath
Strategy 02 August 1997
The second expansion to Command & Conquer: Red Alert, a bestseller RTS developed by the Westwood Studios company. The new expansion pack, titled The Aftermath, offers eighteen unique singleplayer scenarios (nine for each of the factions), which, similarly to the previous expansion, have not been combined into a separate campaign.
I of the Enemy
Strategy 05 November 2004
Real-time strategy (RTS) devoid of today's fashionable three-dimensional graphics, similar to the first parts of Warcraft and Command&Conquer games.
Commandos: Antologia
Strategy 19 May 2006
Complete edition of the first three parts of the popular Commandos series, created by the Spanish Pyro Studios team. The series is a highly original combination of tactical real-time strategy with elements of action games, and during the game we take control over a squad of commandos with different skills, performing a number of extremely dangerous missions in the enemy's rear. The key to success is the ability to properly use the skills of individual soldiers and coordinate their actions.
The Settlers III
Strategy 13 October 1998
Third installment of The Settlers series produced and released by Blue Byte Software. The game, although it belongs to the real time strategy (RTS) genre, is characterized by a very complex economic aspect.
Ski Park Manager
Strategy 20 February 2002
Ski Park Manager is an economic strategy that allows the player to play the role of ski resort manager. Virtual managers must, among other things, take care of the condition of the infrastructure of holiday facilities, build new hotels and catering outlets, set downhill courses and even take care of employee matters. Developers from Lankhor studio took care of intuitively simple interface and nice to the eye visual setting of their work.
Warhammer Epic 40,000: Final Liberation
Strategy 15 December 1997
Warhammer Epic 40,000: Final Liberation is a turn-based strategy embedded in the popular science fiction universe, produced by Holistic Design development studio. The plot of the game depicts the conflict between people and orcs fighting for control of the planet Volistad. The player takes control of one side and tries to tip the scales of victory to his advantage.
Battle For Troy
Strategy 12 April 2004
An uncomplicated real-time strategy, which in a rather loose way refers to events known from mythology, namely the Trojan War. The player is in charge of one of the two armies that took part in it.
Lethal Dreams: The Circle of Fate
Strategy 31 March 2003
Strategy with elements of cRPG. The player moves to the fantasy world, where he can try his hand as a mage fighting in the ranks of one of the six great masters fighting for domination.
Empires in Arms
Strategy 05 December 2007
Empires in Arms is an official computer conversion of a classic 1982 grand strategy board strategy game by Australian Design Group. Thus, we are dealing with a serious, extensive, turn-based strategy, located in the period of the Napoleonic Wars (1805-1815).
Star Hammer Tactics
Strategy 14 June 2010
Star Hammer Tactics is a turn-based space strategy that allows you to get to know the fate of the Novus planet, which measures up against the invasion of hostile Nautilids.
Close Combat IV: Battle of the Bulge
Strategy 18 November 1999
Continuation of the legendary World War II strategy game series from Atomic, also known to strategy lovers from the World at War and V for Victory series.
Frankie Dettori Racing
Strategy 26 October 2006
Frankie Dettori Racing is a game about equestrianism, named after one of the most popular and best jockeys in the world, Frankie Dettori.
Satellite Reign
Strategy 28 August 2015
A cyberpunk real-time strategy game inspired by the legendary Syndicate Wars, developed by 5 Lives - a studio founded by the developers of the aforementioned title. The action takes place in a distant future in which the world is ruled by corporations and order is kept by a brutal police force. In the city slums, a mysterious organization appears; its goal is to turn the established order upside down.
Galactic Civilizations III
Strategy 14 May 2015
The third installment in the popular space 4X strategy game series which is the flagship franchise of Stardock Systems, previously known mainly for developing utility software. The action takes place several years after the events presented in the expansion to the game’s predecessor. Thanks to this, we can make use of all the previously featured races, factions, and technologies.
AirMech Arena
Strategy 30 July 2014
A console version of the multi-player MOBA strategy, in which two teams consisting of max. 3 players. The production combines elements of classic RTS and old-school shooting. Directly controlling the title, universal AirMech, we give our units orders to expand the infrastructure and eliminate enemy bases and provide support during combat.
Plants vs Zombies Adventures
Strategy 20 May 2013
Plants vs. Zombies Adventures is a tower defense facebook strategy. The player's task is to repel waves of zombies. To achieve this goal it uses seedlings that grow on plants that attack opponents or slow down their dreams. Between the missions we deal with the development of the town.