I of the Enemy

I of the Enemy

PC

Release Date: November 5, 2004

Strategy, RTS, multiplayer, singleplayer, internet, LAN

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Real-time strategy (RTS) devoid of today's fashionable three-dimensional graphics, similar to the first parts of Warcraft and Command&Conquer games.

Game Story

I of the Enemy (IOE) is a unique experience of sci-fi wargaming and innovative gameplay for single player offline or up to 8 opponents battling over the internet or a LAN.

In a distant sector of deep space, war is raging!

Alien races have been bitterly fighting for supremacy of their universe. An Alliance has formed between the lowly Lokob, the physically imposing Rag'ha and the technologically advanced Y'dray, in an attempt to stem the onslaught of the menacing Unath. The Unath are said to have invaded this star system in a quest to maintain supplies of a chemical which is the basis for their technology and is found in the bodies of all of the Alliance races. Needless to say, you don't want to be taken prisoner! So the Lokob put up with their second-class citizenship because victory over the Unath only seems possible with the help of the Y-dray and their knowledge. The player is a Lokob officer who holds the exhalted title of Commander of Armies and is in charge of his race's contingent. Colonel Verkkal (voice talents of Ian McNeice, famed for his role as Baron Harkonnen in Dune) is his trusted friend and Field Commander. Emphasis in this game has moved away from gathering, mining and building, and instead concentrates on interesting tactical problems.

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Last updated on August 14, 2015

I of the Enemy Summary

I of the Enemy System Requirements

PC Windows

PC / Windows

Recommended: Pentium 233MHz, 128MB RAM, graphic card 8MB, 120MB HDD