Close Combat IV: Battle of the Bulge
Release Date: November 18, 1999
Strategy, World War II, RTS, multiplayer, singleplayer, internet, LAN
Continuation of the legendary World War II strategy game series from Atomic, also known to strategy lovers from the World at War and V for Victory series.
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Close Combat IV: Battle of the Bulge Description
Although the Close Combat series is generally qualified for strategy games, it is actually a tactical simulation of the battlefield of World War II, with command at the level of platoons. In this edition, the player has some influence on the events taking place in the wider theatre of warfare, however, the main element of the game is still the "close up" fight. According to the title, this time we have the opportunity to command the Allies or the Third Reich during an offensive in the Ardennes.
- improved artificial intelligence.
- Use the actual field of view of the units and the shooting line.
- Directed and unguided fire with limited amount of ammunition.
- Maps based on photographic documentation.
- More interesting sound effects, where each type of weapon has its own sound.
- The continuity between battles, successes and failures of the player have an influence on the further development of the whole battle.
- Dynamically variable meteorological effects. Weather impact on aviation.
- Double player duel via serial connection, network or Internet.
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Last updated on August 14, 2015
Close Combat IV: Battle of the Bulge Summary
Game Series: Close Combat
Platforms:
PC / Windows
Developer: Atomic Games
Publisher: Strategic Simulations Inc.
Age restrictions: none
Close Combat IV: Battle of the Bulge System Requirements
PC / Windows
Recommended: Pentium II 233MHz, 32MB RAM