PS3 Strategy Video Games
Strategy games. Victory depends here on player’s strategy and tactics. Main task is to control resources (e.g. troops, civil workers) in order to defeat an enemy or achieve some other goal. The gameplay can be turn-based or in real time (RTS). Specific types of strategy games are economic games and so called ‘tycoons’. more
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Browse the Encyclopedia by genre and tags. Each game has one main genre: Action, Fighting, Puzzle, Adventure, RPG, Sports, Strategy, Simulation, Party, Racing, Arcade. You can search multiple tags and filter games by platforms, scores, or release dates.
Might & Magic: Clash of Heroes
Strategy 14 April 2011
A spin-off of the popular Might & Magic series by Capybara Games, originally released for Nintendo DS, and later also for PC and the eight generation consoles. It is a combination of logic puzzle games and turn-based strategies with significant plot, and visuals-wise it resembles a jRPG. The story was divided into 5 episodes, during which you have to complete quests, explore the world, talk to NPCs, and, of course, fight enemies.
Divinity: Dragon Commander
Strategy canceled
Set in fantasy reality strategy with action game and cRPG elements, being a spin-off of the Divinity series. The story of Divinity: Dragon Commander presents the fate of a young heir to the throne, who as a dragon knight fights for the survival of the kingdom of Rivellon after the death of his father. The game focuses on three elements: managing the country, giving strategic orders (such as moving subordinate troops on the map) and commanding during battles.
Command & Conquer: Red Alert 3 - Ultimate Edition
Strategy 24 March 2009
After the success achieved by the third installment in the Command & Conquer series, EA Los Angeles began to work on a sequel to the Red Alert subseries developed in parallel with the franchise's main installments. Again, the players are thrown into an alternative reality, where the leaders of the Soviet Union decided to travel back in time in order to make Russia great again.
XCOM: Enemy Unknown
Strategy 09 October 2012
A science-fiction turn-based strategy game that came out as a reboot of the cult series, UFO: Enemy Unknown, launched back in 1994 by Microprose. This new title was created by Firaxis Games, a studio founded by Sid Meier. The story of XCOM: Enemy Unknown does not follow any of the plotlines started by its predecessors. Instead, it tells a new story of the war between humans and an aggressive alien race.
Plants vs Zombies
Strategy 09 February 2011
A game belonging to the popular tower defense genre. It's theme, however, is rather unusual, for the players' task is to protect their household against the attacking hordes of zombies. The game was developed by PopCap Games - a company popular for successful arcade-logic games, such as Peggle Deluxe or Bejeweled. In Plants vs Zombies, the levels are made of paths along which the zombies are coming. The player's task is to secure each of those paths.
Nobunaga's Ambition: Sphere of Influence
Strategy 12 December 2013
Fourteenth edition of one of the longest Japanese strategic series, developed by KOEI since 1983. In the game we play the role of the feudal master of the Sengoku era, who fights in the name of the great idea of unification of a war divided country, becoming at the same time the first Japanese Shogun. The game is based on three pillars: creation, diplomacy and war.
Constructor
Strategy 14 January 2010
A humorous economic strategy in which we take control of our own construction company, and our goal is to compete ruthlessly with the industry's competitors. By building appropriate workshops and houses for rent, we try to slow down the development of our rivals by means that are not necessarily in line with the law.
History: Legends of War - Patton
Strategy 18 December 2012
A turn-based strategy set in the realities of World War II with elements of cRPG. Players have the opportunity to command units of General Patton's 3rd Army and take part in military operations in France, Belgium and Germany. Developers from Slitherine studio have made sure that History: Legends of War - Patton combines entertainment with elements of historical education.
Guns Up!
Strategy canceled
A free-to-play strategy with tower defense elements taking place in an asynchronous turn-based system. In the game we take command over our own military base and army of soldiers, and our task is to find and destroy the enemy base in order to occupy new areas. During combat we can support our soldiers with mines, bombardments, mortars, smokescreens and combat gases.
Invokers: Tournament
Strategy 01 April 2015
Invokers: Tournament is a MOBA game in which we fight in 3v3 format. Players play powerful avatars and fight in two modes for dominance on the map, supported by recruited creatures.
Worms: Revolution
Strategy 10 October 2012
Another installment in a series of popular arcade-strategy games. Revolution references the older titles in the series, which was initiated by Team 17 back in 1995. Similar to the previous installments, the combat is turn-based and the player's goal is to exterminate the opposing team with a massive number of sophisticated, and sometimes silly, weapons and gadgets. Despite relying on a classic formula, the creators introduced several new features to the game.
CastleStorm
Strategy 05 November 2013
CastleStorm is a tower defence strategy game. It takes place on a 2D map, on the edges of which castles of rival players are situated.
Aegis of Earth: Protonovus Assault
Strategy 02 July 2015
An economic strategy game taking place in a post-apocalyptic world, where humanity has locked itself in fortified cities - the only way of surviving the attacks of alien monsters. The game was developed by Acquire, a Japanese studio known from Way of the Samurai, Tenchu, and Shinobido. In Aegis of Earth: Protonovus Assault, the player takes control of his own city, and fights against continuous waves of huge monsters. The cities are composed of a few districts that can be rotated 360 degrees.
Worms Ultimate Mayhem
Strategy 14 February 2012
Compilation of two classic instalments of the popular arcade strategy series, Worms 3D and Worms 4: Mayhem, released in 2003 and 2005 respectively. They were groundbreaking for the series, moving the eternal struggles of the title bugs into the third dimension. The creators of the series, Team 17, didn't make any changes to the gameplay mechanics, focusing instead on refreshing the visuals and tweaking them to HD standards.
Port Royale 3: Pirates & Merchants
Strategy 07 September 2012
Port Royale 3: Pirates & Merchants is the third installment of the popular economic strategy series from Kalypso Media. The game takes place in the 17th-century Caribbean where Spain, England, Netherlands, and France fight for influence. We play as a young captain who desires to make a fortune and create his own empire. His career depends on our choices. As we play, we can take part in dangerous journeys, become pirates, or focus on trade and development of our settlements.
Mecho Wars
Strategy 10 January 2012
Mecho Wars is a turn-based strategy in the reality of the fantasy world. Players have the opportunity to direct the actions of one of the two factions - Winged Crusade and The Landians and take part in the ongoing war for the rule of the magical planet.
Rock of Ages
Strategy 15 May 2012
An unusual Tower Defense strategy game developed by ACE Team. The game was designed for two players. Each of them is being given a castle. One player must protect the gates of his castle from the opponent. The fortresses are connected by a long and winding road through which a giant, rocky ball is rolling.
Oil Rush
Strategy 08 May 2012
Oil Rush is a real-time strategy taking place in a postapocalyptic world covered mostly by seas and oceans. Only oil, which is currently the most precious resource and object of desire of the remaining people, can ensure survival.
PixelJunk Monsters Encore
Strategy 08 May 2008
Full-fledged supplement to the game "PixelJunk Monsters" published in January 2008. The expansion adds one new island with 15 levels waiting for the player. In addition, minor changes have been made to gameplay and graphics.
Greed Corp
Strategy 25 February 2010
Greed Corp is a turn-based strategy maintained in the atmosphere of science fiction, created by the development team of the W!Games studio. The action of the game was set in a fictional world of the future, in which four corporations are struggling for very limited resources of raw materials. The advantage of the title is, among other things, the multiplayer mode allowing up to four players to have fun together.
Command & Conquer: Red Alert 3 - Commander's Challenge
Strategy 17 September 2009
Command & Conquer: Red Alert 3 - Commander's Challenge is a spin-off to the popular strategy game series C&C: Red Alert, developed for console players exclusively. Created by Electronic Arts, the game is actually a slightly cut version of the Uprising expansion, available to the owners of PCs some couple of months earlier. There is no regular story campaign in this game, instead, the main focus is the eponymous Challenge Mode.
Mushroom Wars
Strategy 15 October 2009
A hilarious real-time strategy game created as an effect of the cooperation between Zillion Whales (the publisher) and Creat Studios - an experienced, American-Russian team. The player takes on the role of a mushroom faction leader and commands their warriors in battle. The mechanics were inspired by the classic real-time strategies. For the most part, the player expands their base, builds various offensive and defensive structures, as well as produces units.
Star Hammer Tactics
Strategy 14 July 2010
Star Hammer Tactics is a turn-based space strategy that allows you to get to know the fate of the Novus planet, which measures up against the invasion of hostile Nautilids.
Swords & Soldiers
Strategy 29 September 2010
Swords & Soldiers is a humorous and cartoon style real-time strategy created by Ronimo Games studio. Players control the actions of one of the three factions - the Vikings, Aztecs or cosmic marines, trying to conquer the opponent's castle and at the same time defend their own. The game consists mainly in efficient production of units, gaining raw materials and casting spells.