XCOM: Enemy Unknown

XCOM: Enemy Unknown

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Release Date: October 9, 2012

Strategy, science fiction, turn-based, isometric view, tactics, multiplayer, singleplayer, internet

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A science-fiction turn-based strategy game that came out as a reboot of the cult series, UFO: Enemy Unknown, launched back in 1994 by Microprose. This new title was created by Firaxis Games, a studio founded by Sid Meier. The story of XCOM: Enemy Unknown does not follow any of the plotlines started by its predecessors. Instead, it tells a new story of the war between humans and an aggressive alien race.

XCOM: Enemy Unknown Game Guide
guide

Last Update: October 17, 2012

XCOM: Enemy Unknown Game Guide

XCOM: Enemy Unknown Game Guide contains key information about the new Firaxis Games' production.

XCOM: Enemy Unknown Game Guide
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Videos and Screens

[13:18] XCOM: Enemy Unknown First 15 minutes

[2:57] XCOM: Enemy Unknown graphic comparison

14

GAMES

in XCOM Game Series

Game Series

XCOM Series

Maintained in science-fiction reality series of tactical strategies. The brand was created by Mythos Games and MicroProse studios. Currently it is the intellectual property of Take-Two Interactive and is developed by subordinate development teams (including Firaxis Games, 2K Marin and Irrational Games).

14 video games

XCOM Game Series

XCOM: Enemy Unknown Summary

Platforms:

PC / Windows

PC / Windows October 9, 2012

Android OS

Android OS April 23, 2014 November 12, 2014 (EOL)

Apple iOS

Apple iOS June 20, 2013 November 12, 2014 (EOL)

PlayStation 3

PlayStation 3 October 9, 2012

Xbox 360

Xbox 360 October 9, 2012

XCOM: Enemy Unknown System Requirements

PC / Windows

PC / Windows

Recommended: Core 2 Duo 2.4 GHz, 2 GB RAM (4 GB RAM - Vista/7), graphic card 512 MB (GeForce 9800 GTX or better), 20 GB HDD, Windows Vista/7, Internet connection

XCOM: Enemy Unknown Was Supposed to be an RTS With Vehicles

XCOM: Enemy Unknown Was Supposed to be an RTS With Vehicles

Some interesting information regarding XCOM: Enemy Unknown has come to light. It turns out that initially, real-time combat was planned instead of a turn-based system. The devs also wanted to introduce vehicles to the battlefields.

video games

Adrian Werner

February 8, 2021

XCOM: Enemy Unknown Was Supposed to be an RTS With Vehicles