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XBOX 360 Strategy Video Games

Strategy games. Victory depends here on player’s strategy and tactics. Main task is to control resources (e.g. troops, civil workers) in order to defeat an enemy or achieve some other goal. The gameplay can be turn-based or in real time (RTS). Specific types of strategy games are economic games and so called ‘tycoons’. more

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strategy games
Command & Conquer 3: Kane's Wrath
Command & Conquer 3: Kane's Wrath

Strategy 23 June 2008

Official Command & Conquer 3 expansion produced in 2007 by the heirs of the original creators of the series from EA Los Angeles studio. The plot of the expansion focuses entirely on the actions of the Brotherhood of Nod and its charismatic leader Kane. Single player campaign was divided into 3 independent chapters, which action takes place over 20 years.

Halo Wars
Halo Wars

Strategy 26 February 2009

A side-episode of the flagship shooter series, transferring the well-known universe of the Halo series into the realities of a typical real-time strategy. Unlike the previous instalments in the series, this spin-off was developed by Ensemble Studios, known for their cult classic Age of Empires. Halo Wars is set before the events shown in the first Halo and focuses on the first great battle which took place on the planet Harvest between human forces and aliens known as Covenants.

Might & Magic: Clash of Heroes
Might & Magic: Clash of Heroes

Strategy 13 April 2011

A spin-off of the popular Might & Magic series by Capybara Games, originally released for Nintendo DS, and later also for PC and the eight generation consoles. It is a combination of logic puzzle games and turn-based strategies with significant plot, and visuals-wise it resembles a jRPG. The story was divided into 5 episodes, during which you have to complete quests, explore the world, talk to NPCs, and, of course, fight enemies.

Command & Conquer: Red Alert 3
Command & Conquer: Red Alert 3

Strategy 11 November 2008

After the success achieved by the third installment in the Command & Conquer series, EA Los Angeles began to work on a sequel to the Red Alert subseries developed in parallel with the franchise's main installments. Again, the players are thrown into an alternative reality, where the leaders of the Soviet Union decided to travel back in time in order to make Russia great again.

Divinity: Dragon Commander
Divinity: Dragon Commander

Strategy canceled

Set in fantasy reality strategy with action game and cRPG elements, being a spin-off of the Divinity series. The story of Divinity: Dragon Commander presents the fate of a young heir to the throne, who as a dragon knight fights for the survival of the kingdom of Rivellon after the death of his father. The game focuses on three elements: managing the country, giving strategic orders (such as moving subordinate troops on the map) and commanding during battles.

Omerta: City of Gangsters
Omerta: City of Gangsters

Strategy 01 February 2013

Strategy game with simulation and tactical elements, produced by Bulgarian studio Haemimont Games (Tzar: Burden of the Crown, Celtic Kings: Rage of War, Tropico 4 and others). The action of Omerta: City of Gangsters was set in the 1920s. Player takes the role of a young immigrant who arrives to Atlantic City with the intention of subjugating the city. The game is about developing criminal empire, including gang management, gaining new territories and expanding your influence.

Tropico 5
Tropico 5

Strategy 24 July 2014

The fifth installment in the popular series of economic strategy games developed by studio Haemimont Games, which is responsible for the franchise since the third entry in the series. The game makes the player a leader of a small tropical island, responsible for governing it all the way from the colonial age through modern times and to the near future. Your tasks will be, as usual, to develop the city and take care of its industry and economy.

Command & Conquer 3: Tiberium Wars
Command & Conquer 3: Tiberium Wars

Strategy 08 May 2007

The third full-fledged installment in a series of bestselling strategy games. The series was launched by Westwood and further developed by EA Los Angeles - a team employing the creators of the original game. This third installment reaches back to the roots of the franchise, both in terms of the mechanics and the plot. The game focuses on further developments in the conflict between the Global Defense Initiative and terrorists known as the Brotherhood of Nod.

XCOM: Enemy Unknown
XCOM: Enemy Unknown

Strategy 09 October 2012

A science-fiction turn-based strategy game that came out as a reboot of the cult series, UFO: Enemy Unknown, launched back in 1994 by Microprose. This new title was created by Firaxis Games, a studio founded by Sid Meier. The story of XCOM: Enemy Unknown does not follow any of the plotlines started by its predecessors. Instead, it tells a new story of the war between humans and an aggressive alien race.

Prison Architect
Prison Architect

Strategy 28 June 2016

An economic real-time strategy game created by British indie developer Introversion Software. Prison Architect lets you play as a headmaster of a penal facility. Your duties include designing a high-security prison, managing its budged, and providing for the needs of inmates. The authors saw to it that each prisoner had his individual personality and corresponding criminal inclinations.

Plants vs Zombies
Plants vs Zombies

Strategy 08 September 2010

A game belonging to the popular tower defense genre. It's theme, however, is rather unusual, for the players' task is to protect their household against the attacking hordes of zombies. The game was developed by PopCap Games - a company popular for successful arcade-logic games, such as Peggle Deluxe or Bejeweled. In Plants vs Zombies, the levels are made of paths along which the zombies are coming. The player's task is to secure each of those paths.

Universe at War: Earth Assault
Universe at War: Earth Assault

Strategy 25 March 2008

Universe at War: Earth Assault is a real-time strategy title created by Petroglyph studio, the people responsible for Star Wars: Empire at War.

Battlestations: Pacific
Battlestations: Pacific

Strategy 12 May 2009

The second installment of the strategy game combined with a simulator, in which we move on to the times of World War II. In production, we lead to a military battle between the two sides of the conflict - the United States and Japan. The campaign consists of 28 different missions. The creators have prepared more than twenty new units and a lot of other improvements. The multiplayer mode has been enriched with five maps and gameplay modes.

Stormrise
Stormrise

Strategy 24 March 2009

Stormrise is an unconventional real-time strategy prepared by the creators of the famous Total War series. The player hits the futuristic battlefield and commands directly from his level one of the two factions.

Battlestations: Midway
Battlestations: Midway

Strategy 31 January 2007

A combination of naval simulation and real-time strategy that addresses the theme of naval battles during World War II. Thanks to this title players can see how much the war on the sea has changed over the years of World War II.

Defense Grid: The Awakening
Defense Grid: The Awakening

Strategy 02 September 2009

Variation on the popular strategy game Tower Defense. This time, however, in 3D graphics, with eye-catching environments, spectacular explosions and graphic effects, and a dynamic and energetic soundtrack.

CastleStorm
CastleStorm

Strategy 29 May 2013

CastleStorm is a tower defence strategy game. It takes place on a 2D map, on the edges of which castles of rival players are situated.

Battle Academy
Battle Academy

Strategy 12 December 2014

Turn-based strategy game that recreates the course of more than 30 most important battles of World War II. The production was inspired by a simple online game developed by BBC television.

AirMech Arena
AirMech Arena

Strategy 30 July 2014

A console version of the multi-player MOBA strategy, in which two teams consisting of max. 3 players. The production combines elements of classic RTS and old-school shooting. Directly controlling the title, universal AirMech, we give our units orders to expand the infrastructure and eliminate enemy bases and provide support during combat.

The Bluecoats: North vs South
The Bluecoats: North vs South

Strategy 13 September 2016

Unofficial remake of a classic turn-based strategy from the era of 16-bit computers. The title was produced by Anuman Interactive's development studio. The player takes command of one side of the American Civil War and tries to tip the scales of victory to his advantage. The game combines elements of strategy, arcade and shooters of the kind of "target sight".

A World of Keflings
A World of Keflings

Strategy 22 December 2010

Continuation of the original family game NinjaBee studio. Once again, we find ourselves in the world of friendly Keflings to help them expand their kingdom. Subsequent missions, played out in three different scenes, consist in acquiring raw materials and erecting new buildings, connected with each other by a tree of dependencies.

Operation Darkness
Operation Darkness

Strategy 24 June 2008

Combination of turn-based strategy and RPG. We join an alternative version of World War II, fighting not only against Nazis, but also monsters commanded by the enemy.

Carrier Command: Gaea Mission
Carrier Command: Gaea Mission

Strategy 28 September 2012

Carrier Command: Gaea Mission is a strategy set in the climate of a distant future. In the game we play the role of the commander of the title "aircraft carrier", carrying a lot of smaller vehicles, mostly for combat purposes. The essence of the game is therefore the fight - it is determined by the plot of the game.

Worms Ultimate Mayhem
Worms Ultimate Mayhem

Strategy 28 September 2011

Compilation of two classic instalments of the popular arcade strategy series, Worms 3D and Worms 4: Mayhem, released in 2003 and 2005 respectively. They were groundbreaking for the series, moving the eternal struggles of the title bugs into the third dimension. The creators of the series, Team 17, didn't make any changes to the gameplay mechanics, focusing instead on refreshing the visuals and tweaking them to HD standards.