Battle Academy
Release Date: July 28, 2010
Strategy, World War II, turn-based, isometric view, multiplayer, singleplayer, PBeM, internet
Steam
Turn-based strategy game that recreates the course of more than 30 most important battles of World War II. The production was inspired by a simple online game developed by BBC television.
Videos and Screens
GAMERS Score
Average score from 70 votes.
Battle Academy Description
A turn-based strategy game like no other has landed.
Approachable, absorbing and visually impressive yet detailed, Battlefield Academy aims to revolutionise the strategy games market with a blend of intuitive design and compelling game play driven by cutting edge technical innovation.
Inspired by an original online game concept devised by the BBC, the game has more than 30 battles in a range of theatres of war from the North African desert through D-Day to the to the snowy Ardennes mountains where the Allies battled to repel the final German offensive.
The team at Slitherine worked with Professor John Buckley, Military Historian at the University of Wolverhampton and a keen wargamer himself, to make sure that the strategy, tactics, scenarios and available firepower of the battles fought in WW2 were turned into realistic AI behaviour, powering expertly crafted battles.
The game engine is also completely script-driven, allowing players to create their own missions and scenario in a simple and effective way.
The revolutionary server-based Play by E-Mail Slitherine system completes the package, for a gaming experience that will certainly please both hard core wargamers and newcomers.
Features:
Control British, US, Polish, Canadian, Italian & German forces in 3 epic campaigns covering more than 30 varied battles.
Select from a vast array of equipment including 100 units from 6 nations - Shermans, Fireflys, Panthers, Tigers, Stukas, Hurricanes, P47s and much more!
Gameplay features include ambushes, line of sight, artillery barrages, airstrikes, scouts, morale, APCs, flame throwers, heavy bombers, snipers and suppression.
Your units gain experience as they fight. Get promoted to Veteran and Elite status and gain new skills.
Addictive multiplayer modes using Slitherine’s revolutionary multiplayer server that’s linked into an online ranking system.
Huge modding opportunities. The game has been designed so that it’s easily moddable and accessible scripts control all aspects of combat, user interface and the game's appearance.
Last updated on August 14, 2015
Battle Academy Summary
Platforms:
PC / Windows July 28, 2010
Apple iOS February 24, 2012
Xbox 360 December 12, 2014
Developer: Matrix Games/Slitherine
Publisher: Matrix Games/Slitherine
Battle Academy System Requirements
PC / Windows
Recommended: Pentium 4 3 GHz, 512 MB RAM, graphic card 128 MB (GeForce 6600 or better), Windows XP/Vista/7
Game Expansions for Battle Academy
Battle Academy: Fortress Metz
Expansion
Strategy
November 27, 2013
Battle Academy: Fortress Metz is an addition to the Battle Academy wartime turn-based strategy published in 2009. Prepared by Slitherine Studio, the extension includes a 10 scenario campaign for single-player mode, as well as a package of 4 maps for skirmishes involving a live opponent.
Battle Academy: Rommel in Normandy
Expansion
Strategy
August 6, 2013
Battle Academy: Rommel in Normandy is the fifth addition to the Battle Academy's popular turn-based war strategy. This time, developers from Slitherine studio prepared a campaign for players, set on the western front in 1944, where, in command of the German forces, they have to stop the allied offensive. The extension also includes 5 new maps for multiplayer battles.
Battle Academy Operation Husky
Expansion
Strategy
March 29, 2013
Battle Academy Operation Husky is an addition to the turn-based strategy of the Battle Academy released in 2010. Created by Slitherine's development team, the extension introduces 9 scenarios depicting the landing of the Allies in Sicily during World War II. The plugin also contains new types of units and 4 maps for multiplayer mode.
Battle Academy Operation Sealion
Expansion
Strategy
January 17, 2012
Battle Academy Operation Sealion is an addition to a turn-based strategy called Battle Academy created by Matrix Games/Slitherine. Enlargement deals with the operation "The Lion of the Sea", i.e. the invasion of the British Isles by German troops, which in fact never took place. We will test our leadership skills in 10 new scenarios, using new units.
Battle Academy Market Garden
Expansion
Strategy
May 9, 2011
Add-on to the turn-based Battle Academy strategy developed by Matrix Games/Slitherine. The production focuses on the title Operation Market Garden, i.e. the largest operation with the participation of airborne forces that took place during the Second World War.
Battle Academy Blitzkrieg France
Expansion
Strategy
December 9, 2010
Battle Academy Blitzkrieg France is the second extension to the turn-based strategy game Battle Academy. This supplement brings us closer to the Third Reich invasion of France in 1940 and offers new missions and units.