Strategy Video Games47
Strategy games. Victory depends here on player’s strategy and tactics. Main task is to control resources (e.g. troops, civil workers) in order to defeat an enemy or achieve some other goal. The gameplay can be turn-based or in real time (RTS). Specific types of strategy games are economic games and so called ‘tycoons’.
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Panzer Command: Ostfront
Strategy 12 May 2011
The third part of the series of tactical war games, the action of which takes place in the realities of World War II. Players play the role of commander of a company belonging to the Soviet or German army. The authors prepared 10 campaigns (including those from the previous parts) and more than 70 independent scripts.
Sengoku
Strategy 13 September 2011
Sengoku is an extensive real-time strategy prepared by Paradox Interactive, a specialist in the genre. The action of the game was set in the torn-out civil war, 15th century Japan, and players have the opportunity to direct the development of their own clan. The creators made a lot of effort to remain faithful to historical realities.
Europa Universalis: Rome - Vae Victis
Strategy 19 November 2008
An official add-on for Europa Universalis: Rome – a spin-off of the popular strategy series, developed continuously from 2001 by Paradox Interactive. Similarly to the base game, the action of the expansion takes us to Antiquity, documenting the rise of the Roman Empire from 280 B.C. to 27 B.C. The Vae Victis expansion introduces a slew of new, previously unavailable mechanics to the game.
Revolution Under Siege
Strategy 23 November 2010
Revolution Under Siege is a turn-based strategy maintained in a classic convention, whose creation is the responsibility of the development team of SEP REDS studio. The action of the game was set in the realities of the Russian civil war (1917-1923), and the player has the opportunity to play the role of the leader of one of several factions involved in it. The creators have prepared seven campaigns, most of which are based on historical events.
Tom Clancy's Ghost Recon: Shadow Wars
Strategy 25 March 2011
Tom Clancy;s Ghos Recon: Shadow Wars is a turn-based strategy produced by Ubisoft. The player plays the role of the commander of an anti-terrorist unit sent with dangerous missions to various corners of the globe. The title exploits the technical capabilities of an innovative platform, including a three-dimensional display and a touch-screen assistant.
Theatre of War 3: Korea
Strategy 24 March 2011
Theatre of War 3: Korea is the third installment of the RTS war cycle (real-time strategy) developed by Maddox Games. The action of the game was set in the years 1950-1953, and the player has the opportunity to take part in the struggles of the Korean War. The creators decided to introduce a number of new elements for a series of elements, including a mechanism for planning clashes, redesigned from the ground up.
Commander: Napoleon at War
Strategy 29 September 2008
Commander: Napoleon at War is a turn-based strategy game. The title takes us to the beginning of the 19th century and offers the opportunity to play the great battles of that period.
Europa Universalis III: In Nomine
Strategy 28 May 2008
Another DLC requiring the base version of the third part of Europa Universalis and its previous expansion called Napoleon’s Ambition. In Nomine takes you back to the year 1399 when Henry IV takes the English throne. The expanded historical time frame enabled the developers to introduce a set of important historical events, like the Mongol invasion of Turkey, the Hundred Years’ War, or the Decline of the Byzantine Empire.
Helldorado
Strategy 01 June 2007
Informal continuation of tactical strategy series with action elements Desperados by Spellbound Entertainment studio. The plot of Helldorado takes us back to the realities of the Wild West, where we take control over a team of six heroes led by John Cooper known from previous parts of the series.
Achtung Panzer: Kharkov 1943
Strategy 11 September 2009
A real-time strategy taking place during the Second World War. The player commands the troops of the Wehrmacht or the red army during the heavy clashes in the area of Kharkiv in 1943. The game emphasizes the realism of the clashes. All vehicles and equipment have been reconstructed according to historical truth, every element of the map can be destroyed, and during battles the morale of soldiers plays a huge role.
Gary Grigsby’s War Between the States
Strategy 11 June 2008
A turn-based strategy game set during the American Civil War, developed by Gary Grigsby and his studio 2BY3 games. War Between the Sates take place from 1861 to 1865, and you play as the leader of either the Union or the Confederacy, trying to gain economic and military advantage over your enemy. The gameplay takes place on a 2D map, which you use to plan your moves and order your troops around.
Majesty: The Northern Expansion
Strategy 22 March 2001
Majesty: Northern Expansion is the first official addition to Majesty's popular real-time strategy: The Fantasy Kingdom Sim. Prepared by the Cyberlore development studio, the extension introduces 13 new missions, new types of buildings and spells, as well as new enemies. In Poland, the supplement appeared as a component of Majesty: Gold Edition.
Demigod
Strategy 14 April 2009
Action game combining RPG and RTS motifs by Gas Powered Games, creators of Dungeon Siege. Entertainment focuses on online struggles, which were modelled on the famous fashion for Warcraft III - DoTA. We have a choice of eight semi-godes, divided into two classes (Assassin or General), which quite significantly differ in fighting style and skills.
The Kings' Crusade
Strategy 15 October 2010
The King's Crusade is a strategy game whose action was set in the 12th century. Players can play as Commander of the 3rd Crusade, Richard the Lion's Heart or the Saracens Saladin, and take part in the struggle for the Holy Land. The game combines tactical and strategic elements. Produced by the Neocore Games team, the game is also known as Lionheart: Kings' Crusade and Lionheart: Crusades of the Cross.
Xenonauts
Strategy 16 June 2014
Xenonauts is a turn-based strategy game with RTS elements, developed by indie studio Goldhawk Interactive. It was inspired by X-COM: Enemy Unknown and X-COM: Terror from the Deep. The game is set in 1979, shortly after an unexpected alien invasion of Earth. You play as the leader of the international Xenonauts organization, whose task is to fight the alien threat.
SpellForce 2: Faith in Destiny
Strategy 19 June 2012
Spellforce 2: Faith in Destiny is the second expansion to the 2006 Spellforce 2, the second installment in the popular series of RTS/RPG games. The expansion was developed by Trine Games, which is also behind expansions to Gothic 3 and The Guild 2. Contrary to the previous add-on, Faith in Destiny is a stand-alone product. The action of this expansion’s campaign happens four years after the events known from Dragon Storm.
Restaurant Empire
Strategy 25 March 2003
Another game by Trevor Chana, creator of such famous titles as Capitalism or Seven Kingdoms. This time it is an economic strategy in which we can deal with the creation of the world's best restaurant chain from scratch.
Jagged Alliance: Flashback
Strategy 21 October 2014
Next entry in the turn-based strategy series initiated in 1994, focusing on the actions of a special group of mercenaries ready to take on almost any task for a price. This time the title was developed by Danish studio Full Control, responsible for the new version of classic game Space Hulk. In terms of the plot, we are dealing here with a kind of prequel. According to the subtitle of the game, its action takes place before the events known from the first part of the series.
Riot: Civil Unrest
Strategy 05 February 2019
A riot simulation strategy game. Riot is the debut production from Stimunation, an Italian studio whose lead designer is a former cutscene producer at Valve. The action of Riot takes place in modern times. The society is forced to resort to mass rioting because of an economic crisis. The developers prepared an extensive campaign that lets us take part in the most famous riots of the recent years either as the protesting crowd or the police that try to restore order.
Sid Meier's Civilization V: Brave New World
Strategy 09 July 2013
The second expansion pack (after Sid Meier's Civilization V: Gods & Kings) for Sid Meier's Civilization V - a bestselling strategy game. Created by Firaxis Games, the expansion enriches the core game with 9 playable civilizations, 8 new wonders, a complex system of ideology, an ability to advance culture, as well as with new political systems and technologies. Furthermore, Sid Meier's Civilization V: Brave New World offers two additional scenarios.
Pockie Ninja II Social
Strategy 01 June 2012
A social game licensed by the popular series anime Naruto. We manage a village inhabited by ninja warriors, recruit new units and take care of their best training. With time we fight in turn-based system and cooperate with friends or plunder other players' villages.
Close Combat: Panthers in the Fog
Strategy 19 November 2012
The next installment of the advanced simulation of war clashes. We move troops on a strategic map, then we move to the tactical screen and perform operations in real time. This time we take part in the last days of fighting in Normandy during World War II. The Axis have the last chance to repel the devastating attack by the Allied forces. It is the player's attitude that determines which side of the conflict will win the final victory.
CastleStorm
Strategy 29 May 2013
CastleStorm is a tower defence strategy game. It takes place on a 2D map, on the edges of which castles of rival players are situated.
Ultimate General: Gettysburg
Strategy 16 October 2014
Tactical real-time strategy set in the realities of the Civil War and its most important battle, which took place at Gettysburg. Game was created by Game-Labs independent studio under the leadership of Nick Thomadis - author of acclaimed modifications to Total War series. During the game we can take the side of the Confederates or the Union and participate in a number of scenarios, trying to recreate the actual course of the battle or change the course of history.