PC Strategy Video Games75
Strategy games. Victory depends here on player’s strategy and tactics. Main task is to control resources (e.g. troops, civil workers) in order to defeat an enemy or achieve some other goal. The gameplay can be turn-based or in real time (RTS). Specific types of strategy games are economic games and so called ‘tycoons’. more
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Traffic Manager
Strategy 03 June 2011
Traffic Manager is an extensive economic strategy developed by the Hungarian development studio CyberPhobX. The player is responsible for managing transport in the virtual city, and his duties include taking care of the condition of roads, synchronization of traffic lights, planning of public transport routes and managing a team of employees.
Fall Weiss
Strategy 17 September 2013
Set in the realities of the Second World War, turn-based strategy created by Wastelands Interactive studio specializing in this genre (World War 2: Time of Wrath, Strategic War in Europe). The main campaign in Fall Weiss presents military struggles on Polish territory in September 1939. Players have a chance to learn the course of the conflict from different perspectives: Polish, German and Soviet. The developers have put great emphasis on the compliance with historical realities.
Victorian Admirals: Samoan Crisis 1889
Strategy 01 February 2012
Victorian Admirals: Samoan Crisis 1889 is a turn-based strategy produced by Russian studio Totem Games. The player takes on the role of fleet commander from the end of the 10th century and participates in a fictitious conflict over the islands of Samoa between Germany and the United States. Production is based on solutions known from the Ironclads series.
Death Inc.
Strategy canceled
Death Inc. is an unusual RTS produced by Ambient Studios, in which the player's task, as a gloomy harvester, is to lead to the death of as many people as possible in England during the Renaissance. For our souls we develop our supernatural company, improve offices and buy new skills.
Defense Grid: Containment
Strategy 23 January 2013
Extension to the popular tower defence game. Once again, we are trying to save people from the strangers storming our base. We place various turrets on the designated places and improve them for the credits gained. The add-on includes a new storyline, twelve maps, a number of challenges and other minor improvements.
Conflict of Heroes: Awakening the Bear!
Strategy 08 May 2012
Conflict of Heroes: Awakening the Bear! is a turn-based strategy set in the realities of World War II, produced by Western Civlization Software studio. Players command troops fighting at key moments of the battle on the eastern front. The title is a computer adaptation of an excellent board game.
Distant Worlds: Shadows
Strategy 23 May 2013
Distant Worlds: Shadows is the third full-scale extension to the real-time space strategy (RTS) - Distant Worlds. Add-on prepared by Code Force Limited studio introduces a new era - "Age of Shadows", as well as a number of changes in gameplay mechanics and visual setting of the game.
Sentinel 3: Homeworld
Strategy 02 March 2012
The third part of the independent tower defense strategy game. The series, along with this version, came for the first time on PC and Mac computers. Previous parts are only available on mobile devices (iOS).
March of War
Strategy 10 June 2014
Developed by independent studio ISOTX, turn-based strategy MMO, distributed in free-to-play model. The action of the game begins in 1940 and combines themes of World War II with elements of steampunk. The game world is plunged in a conflict of six fictional factions, and the player's task is to take sides and start a fight for global domination.
StarDrive
Strategy 26 April 2013
StarDrive is a space-opera-based 4X strategy. The player directs the actions of the cosmic race of his choice and, using military force, diplomacy and economic influence, tries to gain dominance in the Universe. The title was produced by independent studio Zero Sum Games.
Jungle vs. Droids
Strategy 07 February 2013
Jungle vs. Droids is a tower defense strategy by Crazy Goat Games. The player directs the actions of the jungle's inhabitants, who try to defend the magical crystals from the greedy droids. Simple mini-games add variety to the game.
Battle Worlds: Kronos
Strategy 04 November 2013
Battle Worlds: Kronos classic turn-based war strategy set in the climate of science fiction. The action takes place on a foreign planet, for which two factions are fighting for control. The game offers two role-playing campaigns, a rich selection of single scripts and multiplayer mode.
Germany at War: Barbarossa 1941
Strategy 25 July 2013
Turn-based strategy set during World War II, inspired, among others, by the cult Panzer General. The game allows you to lead the German army to dominate the USSR in the historical operation "Barbarossa". In addition to the main campaign, the title offers three side campaigns and several independent scenarios. You can play both alone against AI-led armies and with a live opponent in the game by e-mail.
The Bluecoats: North vs South
Strategy 10 May 2012
Unofficial remake of a classic turn-based strategy from the era of 16-bit computers. The title was produced by Anuman Interactive's development studio. The player takes command of one side of the American Civil War and tries to tip the scales of victory to his advantage. The game combines elements of strategy, arcade and shooters of the kind of "target sight".
Warhammer 40,000: Armageddon
Strategy 26 November 2014
A turn-based strategy game set in a popular science-fiction universe, developed by Slitherine, an esteemed studio specialized in strategy titles. The plot is focused on a great war of the planet Armageddon, in which the allied forces of the Space Marines and the Imperial Guard fight against the army of orks led by Ghazghkull Thraka. The story campaign consists of 35 missions and is non-linear to some extent, as it develops depending on your actions.
Clockwork Empires
Strategy 26 October 2016
A steampunk-themed economy simulation strategy game developed by the independent studio Gaslamp Games which is known for the roguelike RPG entitled Dungeons of Dredmor. The action takes place in an unusual depiction of the 19th century, and the players assume the role of proud citizens of British Empire, their task being to colonize new lands. Generally, the gameplay mechanics are based on typical economy simulation games and involve primarily expansion of towns and managing their resources.
Moon Rising
Strategy canceled
A science-fiction turn-based battle strategy game created by Moon Rising Team, founded specifically to work on this production. The story begins in 2099, when most of the Earth's natural resources have been depleted, and mining corporations move to the Moon to search for a new source of energy: the helium-3 isotope. As expected, a war for the most valuable deposits of the substance soon breaks out.
Battle for Wesnoth
Strategy 02 October 2005
Battle for Wesnoth is a fantasy turn-based strategy with cRPG elements, created and developed under a free software license (GNU). The action of the game takes place in the fantastic world of Wesnoth over many centuries, and the players are witnesses of conflicts in which six factions are entangled.
Intrigue
Strategy canceled
Intrigue is a turn-based strategy created by an independent studio Robot Gentleman. The action of the game was set at the royal court, where a fierce fight for influence, wealth and the crown lasts. The player plays one of the six available characters and through intricately boorish conspiracies tries to eliminate competitors to the throne.
Harvest: Massive Encounter
Strategy 05 March 2008
A tower defence strategy embedded in the reality of sci-fi. The aim of the game is to defend the base against alien attacks. To this end, we build fortifications and build further defensive towers. The action takes place on three planets, Hephaestus, Poseidon and Ares, and we oppose nine types of opponents.
Etherium
Strategy 25 March 2015
A real-time strategy set in a science-fiction world developed by independent French studio Tindalos. The game focuses on a war raging in a distant part of the universe between three empires competing for access to the titular, valuable resource – Etherium. In the story campaign we choose one of the factions characterized by different abilities and weaknesses, and are given access to one of three specializations: mastery of the weather, predicting the future, or advanced espionage.
Lords of the Realm II
Strategy 31 October 1996
Lords of the Realm II is a sequel to the Impressions Games strategy game published in 1994. The action was again set in the Middle Ages, and the player plays the role of a feudal magnate, who after the king's death becomes a rival for the crown. Gameplay is a combination of turn-based strategy and real time (RTS).
Total Extreme Wrestling 2008
Strategy 07 June 2008
Total Extreme Wrestling 2008 is the fourth part of the cycle of sports managers focusing on the subject of wrestling. The game was produced by the Grey Dog Software development team led by Adam Ryland, the creator of the Extreme Warfare Revenge series. The player takes over the duties of a professional promoter and tries to enter the world of American stockpiles.
Ironclad Tactics
Strategy 18 September 2013
Ironclad Tactics is a card game with elements of real time strategy (RTS), for which Zachtronics Industries is responsible. The plot presents an alternative vision of the history of the American Civil War, in which both sides of the conflict have steam-powered combat robots.