PC Strategy Video Games73
Strategy games. Victory depends here on player’s strategy and tactics. Main task is to control resources (e.g. troops, civil workers) in order to defeat an enemy or achieve some other goal. The gameplay can be turn-based or in real time (RTS). Specific types of strategy games are economic games and so called ‘tycoons’. more
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Browse the Encyclopedia by genre and tags. Each game has one main genre: Action, Fighting, Puzzle, Adventure, RPG, Sports, Strategy, Simulation, Party, Racing, Arcade. You can search multiple tags and filter games by platforms, scores, or release dates.
Force 21
Strategy 10 August 1999
Tactical real-time strategy on war topics by Red Storm studio. The plot is set in the twenty-first century, where the outbreak of the Third World War takes place. We carry out missions with a group of soldiers in various locations. The game has nice three-dimensional graphics and multi-player mode.
Armored Task Force
Strategy 06 August 2001
Modern battlefield simulator where you have to demonstrate the highest strategic skills leading to the fight of tank platoons and mechanized equipment.
Star Trek: Starfleet Command II: Empires at War
Strategy 28 November 2000
Empires at War is another version of Star Trek's strategic real-time gameplay. New campaign, two new breeds and more than a thousand variants of ships for lovers of the Federation.
Cutthroats: Terror on the High Seas
Strategy 17 September 1999
A strategy and war game in which our task is to collect fortune from pirate activity in the Caribbean Sea. The action begins in 1652, i.e. during the period of the greatest pirate activity in the Caribbean Sea. The authors have prepared 6 million miles of lands and oceans, where we will come across, among others, 70 cities ready to be plundered.
Disciples: Sacred Lands
Strategy 28 September 1999
A strategic turn-based game set in the reality of fantasy. The game is reminiscent of the Heroes of Might & Magic series, where choosing one of the nations, we fight against numerous creatures and races, and our main goal is to take over the territory belonging to the enemy. The great possibilities of development of the main character, huge amount of spells and mode for many players make it worth giving a chance to this game.
Panzer General 3D: Assault
Strategy 31 August 1999
Panzer General 3D: Assault is a Strategic Simulations studio-produced strategy game set in the Western Front of World War II. The creators prepared eight single-player campaigns, in which you can play as the commander of the American, British, German or French troops, as well as a multiplayer network mode designed for the game with up to 4 players.
Warhammer 40,000: Rites of War
Strategy 28 July 1999
Warhammer 40,000: Rites of War is a real-time strategy (RTS) embedded in the popular Warhammer 40K universe. The plot of the game depicts the conflict between the mystical Eldar, representing the forces of the Empire, and the biotechnologically modified Tyranides. The player chooses the side, which will be guided by his actions and tries to tip the scales of victory. Game was produced by Strategic Simulations studio.
Dragonfarm
Strategy 23 October 2002
An interesting combination of strategic elements (construction of different buildings), simulation elements (trade) and rules governing Pokémony. The player moves to the land of fantasy - Alterica, where he becomes a dragon breeder.
Syndicate (1993)
Strategy 12 June 1993
Legendary, very dynamic mix of action and strategy set in futuristic, cybernetic realities. The player becomes the head of an executive unit of a small European syndicate that seeks to extend its power to the entire Earth.
Ant War
Strategy 02 October 2003
A strategy game in which we lead the development of the anthill. We start with a small mound and a small group of ants, and the goal is to create an astonishing ant empire.
Battle Isle 2
Strategy 13 May 1993
Sequel, a turn-based game Battle Isle released in 1991, which has improved graphics, sound and added new units (55 types of aircraft, ships, tanks, soldiers, etc.) to the precursor.
World Supremacy
Strategy 22 November 2010
World Supremacy is a turn-based strategy with tactical elements by the development team of Malfador Machinations studio. The axis of the game's plot is a global conflict in a fictional, randomly generated world. The player becomes the head of one of the countries and tries to dominate the other nations. The creators predicted the possibility of playing with computer artificial intelligence or with live opponents in multiplayer mode.
Patrician IV: Conquest by Trade
Strategy 02 September 2010
The fourth installment of the popular trading strategy series, whose origins date back to 1992. Despite the fact that a completely new studio, Gaming Minds, is responsible for the creation of the game, it includes the creators involved in the earlier parts of the series. The action takes us back to the late Middle Ages and the period of glory of the Hanseatic League, when as a young merchant we undertake the effort to create the largest trade empire in Europe.
APOX
Strategy 20 January 2011
Postapocalyptic real-time strategy with elements of RPG and FPS games. The action takes the player into a distant future, in which the world was plunged into chaos as a result of nuclear war. During the game we lead the troops of soldiers to the battle. An interesting fact is that we can choose their equipment and develop their skills by hand. The campaign is complemented by multiplayer mode.
Fantasy Wars
Strategy 31 August 2007
A classic turn-based strategy game taking place in a fantasy universe. The action of the title developed by Ino-Co takes us to a universe inhabited by four typical races – humans, elves, dwarves, and orcs. The player can take control of each of the races, leading powerful armies in continuous skirmishes, interlaced with a complex storyline.
Revenge of the Titans
Strategy 16 March 2011
Revenge of the Titans is a tower defence strategy produced by an independent Puppy Games studio. The plot of the game focuses on the motif of an alien invasion of Earth. The player's task is to resist the invaders using various types of laser cannons. The game requires not only proper planning of defence, but also thoughtful technological development.
Sanctum
Strategy 15 April 2011
Debut production of Swedish Coffee Stain studio, which is an original hybrid of FPS shooter and tower defense strategy. In the game we play as a woman named Skye whose only task is to fend off alien attacks on the city of Elysium One. The gameplay is built on the foundations of a typical tower defense, so during the game we focus on building various defense structures, which are to protect the energy nucleus located in the given location.
Battle Academy
Strategy 28 July 2010
Turn-based strategy game that recreates the course of more than 30 most important battles of World War II. The production was inspired by a simple online game developed by BBC television.
Project Aftermath
Strategy 03 October 2008
Project Aftermath is a real-time strategy by an independent British developer Games Faction. This title was appreciated by the industry, e.g. at PAX 2008 in Seatle.
Majesty 2: Kingmaker
Strategy 28 March 2010
The first addition to Majesty 2's strategy: The Fantasy Kingdom Sim. The extension enriches the game with a new single player campaign. In it we have to face Lord Blackviper and his army of goblins. The authors have also prepared a mission and battle editor.
Order of War: Challenge
Strategy 12 March 2010
The first addition to the strategy game Order of War. It introduces 12 new multiplayer maps and 6 new multiplayer modes. The authors also offered 4 fresh cooperation missions, in which together with our friends we will come to defend the staff from the next waves of enemies.
Storm over the Pacific
Strategy 15 June 2010
Storm over the Pacific is a turn-based strategy in the realities of World War II. The game was created by Wastelands Interactive studio. Players have the opportunity to lead the military activities of one of the 26 nations involved in the Pacific conflict. The game offers 4 campaigns and 15 independent scenarios. The creators took care of faithful representation of maps, army structures and units in accordance with historical facts.
Field of Glory: Immortal Fire
Strategy 15 June 2010
The third addition to the war historical strategy of the Field of Glory. Scenarios focus mainly on the conflicts of ancient Greece, and new nations and individuals are made available to us. Mechanics and rules of the game have also been improved. The production is aimed at fans of complex titles.
Field of Glory: Rise of Rome
Strategy 15 March 2010
The first addition to the war strategy of the Field of Glory. Scenarios focus on the uprising, transition and fall of the Roman Empire. The system generating the army is a novelty. New nations, armies and units are at our disposal. There were also introduced previously unavailable types of land.