PC Strategy Video Games39
Strategy games. Victory depends here on player’s strategy and tactics. Main task is to control resources (e.g. troops, civil workers) in order to defeat an enemy or achieve some other goal. The gameplay can be turn-based or in real time (RTS). Specific types of strategy games are economic games and so called ‘tycoons’. more
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Myth: Antologia
Strategy 19 May 2006
Myth: Anthology is a set of games from the popular real-time strategy cycle (RTS) developed by Mumbo Jumbo development studio. They were included in the package: Myth: The Fallen Lord, Myth II: The Drunken, Myth II: Chimera and Myth III: The Wolf Age. An additional advantage of the set are dozens of scripts created by the fans of the series.
Zoo Tycoon 2: African Adventure
Strategy 22 May 2006
An add-on for Zoo Tycoon 2, the second installment in the economic strategy game series, in which you play as the manager of a virtual zoo. The expansion, developed by Blue Fang Games, adds African scenery and animals. The new species include white rhinos, bongo antelopes, and striped hyenas.
The Settlers III
Strategy 13 October 1998
Third installment of The Settlers series produced and released by Blue Byte Software. The game, although it belongs to the real time strategy (RTS) genre, is characterized by a very complex economic aspect.
Star Wars: Force Commander
Strategy 20 March 2000
Star Wars: Force Commander is a real-time strategy produced by LucasArts. The action of the game is set in a cosmic universe, well known to fans of Star Wars. Players have the opportunity to command Empire troops or rebels in 24 solo campaign missions and 35 multiplayer missions.
911: Fire & Rescue
Strategy 13 June 2001
Fighting of fire brigades equipped with modern firefighting and rescue equipment with unpredictable elements such as fire digesting meadows, forests and houses.
American Conquest: Fight Back
Strategy 22 June 2003
Self-contained addition to American Conquest real-time strategy. In extension, we operate from 1517-1804 and carry out 25 extensive missions, divided into eight campaigns. The authors have added several new nations and 50 previously unavailable units to the game. A special feature is a new gameplay mode - single battles.
Emergency Rescue: Firefighters
Strategy 26 April 2000
A strategy in which a group of firefighters who save lives at risk in fires, road accidents and catastrophes is commanded. The player sets the strategy of all units and sends them to extinguish fires and rescue people. There are 23 realistic missions to complete.
SunAge
Strategy 30 November 2007
A futuristic real-time strategy that in many ways refers to the cult Starcraft. We take control of the units of one of the three available factions and conduct large-scale warfare.
Age of Mythology: Gold Edition
Strategy 07 September 2004
Age of Mythology: Golden Edition is a special edition based on Greek mythology, a hit real-time strategy, for which the development team of Ensemble Studios is responsible. The package includes Age of Mythology and its official extension Age of Mythology: The Titans, introducing, among others, a new breed - Atlants.
Casino Inc.
Strategy 11 April 2003
The economic strategy in which we manage the casino. The action of the game begins in the 70's of the last century, which is the period of the greatest development of casinos, and we have to deal with literally every element of this business.
Warlords IV: Heroes of Etheria
Strategy 21 October 2003
Warlords IV: The heroes of Etheria are a turn-based strategy set in fantasy climates, produced by Infinite Interactive studio. The plot of the game depicts a conflict in which 6 factions are involved. Players command armies made up of dragons, elves, pegasus and other fantastic creatures. The creators will try to create a captivating storyline of the single-player campaign and the possibility of competing with live opponents in a multiplayer game via LAN or the Internet.
Etherlords II
Strategy 30 September 2003
The second part of the turn-based RPG strategy in fantasy climates, by Nival studio. We play as the leader of one of the four nations and fight for dominance over the fantastic land. In this version we will get even more magical characters, spells and objects, we will meet more monsters, we will perform new tasks. For this fight we will have to roll in improved, three-dimensional graphics, and a new level editor is added to the game.
A-Train 8
Strategy 21 March 2008
The next installment of an interesting and complex strategy, in which we can build our own city and lead the railway company. The title offers a very reliable approach to the subject of creating public transport infrastructure.
Spaceforce Captains
Strategy 29 November 2007
Spaceforce Captains is a representative of strategic turn-based games with space-based action. The player's main goal is to develop their own civilization through expansion, scientific research and economic development.
Frontline: Fields of Thunder
Strategy 20 March 2007
Real-time strategy on the theme of World War II, produced by Nival studio. The action takes place within one of the largest armoured battles in history - the Battle of Kursk. We can play two campaigns and play the role of the commander of the Red Army or Third Thing forces. Authentic war units make a huge impression and the graphical engine and destruction system are at a high level.
Zoo Tycoon 2: Marine Mania
Strategy 17 October 2006
Another expansion for Zoo Tycoon 2, developed by the creators of the core game, Blue Fang Games. The expansion adds twenty new species, such as killer whales, bottlenose dolphins, sea turtles, and sea rays, as well as new decorations, buildings, and attractions for your visitors. Zoo Tycoon 2: Marine Mania also expands the animal interactions systems; you can now train choreography with them, which allows you to organize shows that attract more tourists, and that, in turn, increases your income.
The Guild 2: Pirates of The European Seas
Strategy 27 April 2007
The first expansion for The Guild 2, an interesting title enabling us to create our own house and lead it to prestige and wealth. The new expansion enables us to engage in various professions involving sea travel. We are free to participate in complex trade relations with the greatest ports, build good relations with other traders, or sail dangerous trade routes. On the other hand, the player can take control of a pirate ship, and hunt trade vessels for their precious cargo.
Hearts of Iron
Strategy 26 November 2002
A real-time strategy game set in the times of the World War II, developed by Paradox Interactive. The production shows military and political events that took place in years 1937 to 1946 in the global scale. The map spans the entire world, and the players have complete freedom in choosing the nation they will lead. We conduct warfare even in areas which historically weren’t touched by the World War II.
Myth III: The Wolf Age
Strategy 30 October 2001
The third installment of the tactical RTS strategy series launched in 1997 by a brand new team, Mumbo Jumbo Software, following the acquisition of Bungie by Microsoft. The action of Myth III: Age of the Wolf takes place a thousand years before the events known from the previous installments of the series and focuses on the character of Connacht - a legendary hero who saved humanity from destruction and became the first emperor of the land of humans.
Call to Power II
Strategy 15 November 2000
The second installment of a series of turn-based strategies which are Activision's response to the Sid Meier's Civilization series. Our task is to conquer the world and create the largest empire in history. To this end, we manage the development of cities, discover new areas, develop technology and take care of the economy.
Horse Racing Manager
Strategy 04 April 2003
Game by the fathers of the Cycling Manager series, allowing the user to feel the atmosphere of horse races, referring, among others, to the famous races in Ascot, Pardubice and Warsaw (Sluzewiec).
Space Station Sim
Strategy 03 November 2005
A computer game of the kind of economic simulators, in which we play the role of NASA administrator. Our task will be to supervise the construction of the international space station and then to manage the work and research carried out there.
Combat Mission 3: Afrika Korps
Strategy 28 November 2003
The third part of the already famous Combat Mission series, set in the realities of World War II. Combat Mission 3: Afrika Korps allows players to participate in battles in North Africa, Italy, Sicily and Crete for five years from 1940 to 1945.
Krush Kill 'N Destroy 2: Krossfire
Strategy 03 March 1998
The second part of the real-time strategy - Krush Kill 'N Destroy tells a story that takes place 100 years after the nuclear conflict of 2079 and 40 years after the first "Survivors" left their underground bunkers to stand face to face with the race of "Mutants".