PC Strategy Video Games32
Strategy games. Victory depends here on player’s strategy and tactics. Main task is to control resources (e.g. troops, civil workers) in order to defeat an enemy or achieve some other goal. The gameplay can be turn-based or in real time (RTS). Specific types of strategy games are economic games and so called ‘tycoons’. more
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Blitzkrieg Anthology
Strategy 27 June 2005
Special, collector's edition of games from the Blitzkrieg series. It consists of the first part of the game - Blitzkrieg, and two additions to it: Blitzkrieg: Rolling Thunder and Blitzkrieg: Burning Horizon.
Blitzkrieg 2: Fall of the Reich
Strategy 01 September 2006
The first extension to the military RTS Blitzkrieg 2. The supplement offers three major campaigns: Operation Bagration (the great offensive of the Soviet army, liberating Belarus and opening the way to Germany), the siege of witnesses of Budapest, as well as the acquisition of Kurland Fortress. The authors have also introduced a lot of additional equipment.
TV Star
Strategy 30 November 2000
Become a great film star in the world of television soap opera, climbing the career ladder in all available ways.
Burntime
Strategy 20 March 1993
The action of Burntime takes place in an unspecified past, just after the end of the Third World War. As a result of the nuclear holocaust that devastated the whole world, the once great and highly developed human civilization must fight for the simplest things to survive: water and food.
Silent Storm
Strategy 31 October 2003
Silent Storm is a tactical turn-based strategy produced by Nival Interactive developer studio in the realities of World War II. The player stands at the head of a unit of soldiers sent far behind the enemy. The creators prepared two major campaigns, consisting of a total of 24 missions, as well as more than 75 types of available weapons.
Star Trek: Starfleet Command III
Strategy 18 November 2002
Another part of the famous tactical simulation based on the motifs of the popular Star Trek saga. As in the previous parts, the player becomes the commander of the Federation ship, has to command its crew and decide on the strategy of attack on the enemy.
Trains & Trucks Tycoon
Strategy 22 March 2002
An economic strategy in which the player becomes the manager of a novice transport company. The aim is to create a large consortium and make millions of dollars in the transport of people and goods.
Nexus: The Jupiter Incident
Strategy 05 November 2004
Nexus: The Jupiter Incident (formerly Galaxy Andromeda and Empire Galactica III: Genesis) is a powerful real-time strategy (RTS) that takes place in space.
Far West
Strategy 06 November 2002
Far West is a mix of action and real-time strategy where we will build and maintain a ranch located somewhere on the wild preriers of North America at a time of lawlessness and robbery.
Machiavelli the Prince
Strategy 12 March 1995
Machiavelli the Prince is a strategy and economic game created by Holistic Design for MicroProse, which is de facto a modernized version of Merchant Prince, released in 1993 by QQP.
The Guild 2
Strategy 15 September 2006
An original hybrid of an RPG and a real time strategy game developed by 4Head Studio. The player enters the world of 14th century Europe - a world full of intrigue, conflicts, and wars. Our goal is to amass a fortune, a goal which can be accomplished in many different ways. Even if we begin the game as an ordinary citizen, we can quickly develop in the chosen trade, be it trading, craftsmanship, or even theft.
Emergency 3
Strategy 21 January 2005
"Emergency 3" is another title in a series of famous strategy games. The basic factor that distinguishes these positions from competing products is that the player does not take other people's lives, but saves them.
Heroes of Might and Magic III: Zlota Edycja
Strategy 20 September 2004
The complete edition of the fantasy turn-based strategy game by New World Computing, the third — and regarded as the best — installment of the Heroes of Might and Magic series. Apart from the core game, released in March 1991, the set includes two official expansions: Armageddon's Blade and The Shadow of Death. Unlike the 2002 collectible edition consisting of three separate products, this edition includes two CDs with an integrated installer containing the game and both of its expansions.
Warlords: Battlecry
Strategy 05 July 2000
Warlords: Battlecry is a real-time strategy (RTS) produced by the Strategic Studies Group's team with a blend of cRPG. The action of the game was set in the fantasy world. The player directs the actions of the hero, who has to destroy two Tears of Heaven before they bring the catastrophe to the inhabitants of Dawn Island. The title uses elements of Dungeons & Dragons feature system mechanics.
Ancient Conquest: Quest for the Golden Fleece
Strategy 08 June 1999
A real time strategy taking place in mythological realities. The creators prepared 14 missions comprising the Golden Fleece campaign and a multitude of individual scenarios. During the game we collect raw materials, fight against mythical beasts, recruit heroes and develop the fleet. In addition, a map and mission editor is available in the game.
Blitzkrieg: Burning Horizon
Strategy 06 April 2004
Blitzkrieg: The Fire Horizon is a stand-alone addition to Blitzkrieg's real-time strategy (RTS) produced by Nival Interactive development studio. Enlargement includes a new campaign in which players have the opportunity to become the commander of German troops subordinate to Field Marshal Erwin Rommel and take part in World War II battles in Sicily, Normandy and Ardennes, among others.
SeaWorld Adventure Parks Tycoon 2
Strategy 15 January 2005
Economic strategy, created by Activision Value publishing company together with Deep Red Games development studio. Just like the first part of the game in this series, it is a water park simulator.
Silent Heroes: Elite Troops of WWII
Strategy 16 September 2005
The first stand-alone expansion for Soldiers: Heroes of World War II. Similarly to its predecessor, the action of the game takes place during World War II – Silent Heroes enables us to assume control of a group of six Soviet saboteurs. The game offers a new campaign consisting of 10 scenarios, involving numerous actions behind the German lines. The unit’s tour of duty includes assassinations of enemy officers, destroying radars, or taking over strategic locations.
Patrician III: Rise of the Hanse
Strategy 12 October 2001
The next installment of the Patrician series, which originally appeared in Germany as a stand-alone extension to the second part of the game. The action takes us back to the historical realities of 14th-century Europe, where we witness the development of the famous association of commercial cities, known as the Hanseatic League.
Cruise Ship Tycoon
Strategy 27 June 2003
Cruise Ship Tycoon is an economic strategy produced by the Cat Daddy Games development team. The player takes on the role of the manager of a luxury cruise ship, and his task is to care about the safety, comfort and satisfaction of passengers. The creators have taken care of various locations, which can be visited during the journey and random events, which may affect the course of the game.
Real War
Strategy 25 September 2001
This is a strategy game in which we command many real combat units in real time. Our aim is to counter the ever-increasing power of international terrorists effectively.
Outlive
Strategy 21 March 2001
A futuristic RTS taking place in the 21st century, when the Earth, depleted from natural resources, sends two different expeditions to the rich Titan deposits. Different factions of the earth, genetically modified people and mechanical cyborgs, are beginning to fight for the right to Saturn's moon.
Metal Fatigue
Strategy 28 July 2000
Tactical RTS by Zono studio. The action takes us far into the future, to the XXIII century. The plot is about the conflict between the factions and each of them received 10 own missions in the campaign. The distinguishing feature is the possibility of conducting war simultaneously on three independent levels: the surface of the planet, in its orbit and under its surface.
World War III: Black Gold
Strategy 30 October 2001
World War III: Black Gold is a real-time strategy (RTS) produced by a Polish developer studio Reality Pump, showing a fictitious armed conflict between the United States, Russia and Iraq. The player directs the actions of one of the parties competing for the title "black gold", i.e. crude oil.