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PC Strategy Video Games38

Strategy games. Victory depends here on player’s strategy and tactics. Main task is to control resources (e.g. troops, civil workers) in order to defeat an enemy or achieve some other goal. The gameplay can be turn-based or in real time (RTS). Specific types of strategy games are economic games and so called ‘tycoons’. more

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strategy games
Imperium Romanum
Imperium Romanum

Strategy 22 February 2008

The Roman Empire is a strategy that allows the player to play the role of governor of the Roman province in antiquity and bring it to its greatest possible heyday. The authors, Haemimont Games studio, have worked hard to ensure that the title reflects historical realities as carefully as possible.

Grand Ages: Rome
Grand Ages: Rome

Strategy 26 February 2009

Continuation of the RTS, entitled Roman Empire. Developers have also produced other productions referring to ancient Rome - such as Imperium Nemesis of the Roman Empire and Glory of the Roman Empire.

Space Rangers 2: Reboot
Space Rangers 2: Reboot

Strategy 07 September 2007

Space Rangers 2: Reboot is the first official addition to the Space Rangers 2: Rebelia released in 2004. The add-on, created by Elemental Games' development team, introduces a new campaign, scripts, missions and fun modes. The developers did not forget about improving the balance of the game and removing most of the identified bugs in the base game.

Dungeons
Dungeons

Strategy 08 February 2011

A strategy game strongly inspired by Dungeon Keeper, the cult classic from the nineties. Dungeons takes place in a fantasy world, but this time the roles are reversed and the player assumes the role of the bad guy who hunts a group of heroes. The protagonist is an evil lord who due to the conspiracy of his former fiancée becomes degraded.

Takeda 3
Takeda 3

Strategy 27 February 2009

Continuation of the saga of strategy games taking us to the turbulent times of feudal Japan. We take on the role of commander of one of the great clans and fight for domination.

The Political Machine 2008
The Political Machine 2008

Strategy 17 June 2008

The Political Machine 2008 is a strategy prepared by Stardock studio, responsible, among others, for creating Galactic Civilizations or the previous game from The Political Machine series.

Cities XL 2011
Cities XL 2011

Strategy 14 October 2010

The next installment of the strategic series about building and managing cities. This time the creators resigned from online mode in order to fully focus on solo gameplay. The game allows you to build your own metropolis from scratch anywhere in the world or take one of the ready-made scenarios. While playing, we have to develop the agglomeration dynamically and take care of the residents' satisfaction.

King Arthur II
King Arthur II

Strategy 27 January 2012

An epic strategy in which we play the role of the legendary King Arthur himself. The game was divided into two planes. The empire is managed on a turn-based map of the British Isles, and huge battles involving thousands of units are fought in real time.

Trapped Dead
Trapped Dead

Strategy 16 December 2010

A tactical RTS following the convention started by the iconic Commandos series. Developed by Headup Games, Trapped Dead is a game that takes the players to an alternate reality of the 1980s, in which one gets to travel to a town of Hedge Hill, Missouri. The main protagonists – Mike and Gerald – reach the town right at the time when a mysterious virus starts to transform the townsfolk into bloodthirsty zombies.

King's Bounty: Crossworlds
King's Bounty: Crossworlds

Strategy 17 September 2010

Official addition to the strategy-fiction game King's Bounty: The Warrior Princess. Introduces a number of novelties into the game, including two new expanded campaigns and a set of fresh quests. Fans of the series will also be pleased to know that you have added a level editor.

King's Bounty: The Legend
King's Bounty: The Legend

Strategy 25 April 2008

King's Bounty: The Legend (formerly Battle Lord) is a relatively complex title that combines many different game genres, although strategic and cRPG elements come to the fore. This production in many ways resembles the cult saga Heroes of Might & Magic.

Desert Rats vs. Afrika Korps
Desert Rats vs. Afrika Korps

Strategy 05 April 2004

Tactical RTS to take part in military operations on the North African front of World War II. We can lead both German and British forces. The solo mode offers a long on more than 20 mission campaign. It also did not take away the option of multi-player gameplay.

Software Tycoon
Software Tycoon

Strategy 02 September 2002

Software Tycoon is an economic strategy developed by Epic Interactive studio, in which players can try their hand as the head of a company producing computer games. His tasks include overseeing the title development process, but also personnel management, selection of marketing strategy and attracting investors.

Airborne Assault: Red Devils Over Arnhem
Airborne Assault: Red Devils Over Arnhem

Strategy 12 August 2002

A strategy game set in the realities of World War II. A player can take command of British paratroopers trying to take control of a strategically important bridge in Arnhem over the Rhine, or of German troops trying to prevent the use of the bridge by Allied forces.

Warrior Kings: Battles
Warrior Kings: Battles

Strategy 21 March 2003

Official addition to Warrior Kings' real-time strategy. The action takes place 100 years after the events described in the basic version of the game. After the death of Artos, the land of Orbis lost its political cohesion and divided into a number of provinces that were at odds with each other. The player again has to take matters into his own hands and unite Orbis.

America Expansion Pack
America Expansion Pack

Strategy 02 November 2001

An addition to the real-time strategy describing the history of the Wild West from 1820 to 1890. It expands the standard game with new missions, buildings and units, among others.

Capitalism II
Capitalism II

Strategy 17 December 2001

Sequel well-known economic strategy published in 1995. Again, it allows players to transform themselves into a great shark of world finance and take over the international economy in the comfort of their own home.

Worms Forts Under Siege
Worms Forts Under Siege

Strategy 05 November 2004

Another, after Worms 3D, part of a very popular worldwide series dealing with the struggles of virtual worms. In addition to the specific atmosphere and sense of humour known from previous editions, Worms Forts Under Siege offers players a complete novelty in the game - title fortifications.

Battle For Troy
Battle For Troy

Strategy 12 April 2004

An uncomplicated real-time strategy, which in a rather loose way refers to events known from mythology, namely the Trojan War. The player is in charge of one of the two armies that took part in it.

Close Combat IV: Battle of the Bulge
Close Combat IV: Battle of the Bulge

Strategy 18 November 1999

Continuation of the legendary World War II strategy game series from Atomic, also known to strategy lovers from the World at War and V for Victory series.

Age of Sail II
Age of Sail II

Strategy 31 January 2001

The great eighteenth century sea battles return in glory of glory, thanks to a realistic reconstruction of the struggles of the warships, which were faithful reconstructions of those from the period 1775-1820.

Battle Isle: The Andosia War
Battle Isle: The Andosia War

Strategy 24 November 2000

Fourth Battle Isle is a combination of turn-based strategy and real-time strategy. There are two campaigns of twenty missions each, as well as multiplayer mode with free Blue Byte server.

Battlezone II: Combat Commander
Battlezone II: Combat Commander

Strategy 30 December 1999

The second part of the perfect combination of strategy and action game, in which Russians and Americans must unite forces in the face of the invasion of the foreign race Scion.

Zoo Empire
Zoo Empire

Strategy 04 August 2004

An economic strategy that allows you to create your own zoo from scratch. Our task is to take care of animals, take care of their health, condition and food, employ staff and animal caretakers and import new species to make our zoo more attractive.