
SunAge
Release Date: November 30, 2007
Strategy, science fiction, RTS, multiplayer, singleplayer, internet, LAN
A futuristic real-time strategy that in many ways refers to the cult Starcraft. We take control of the units of one of the three available factions and conduct large-scale warfare.
SunAge is a PC realtime strategy game developed by vertex4, where the player can experience 3 different races with each there arsenal of units, buildings and upgrades. The game is taking place in a futuristic setting across 2 different worlds, ranging from a lush alien planet to desolate wastelands, and industrial cities.
In a far distant future Earth is dying. Mankind retreats into sealed cities but a Cult spreads, delivering chaos. Our hero battles to protect his Federation and strike at the heart of the Cults creed. This opens a gateway to a paradise planet and the lethal Sentinel drones, which have a mission to complete - no matter what life-forms get in their way.
• Alternate modes for all units: 3 races featuring dozens of units with dual functionality for greater tactical depth
• Connections lines: Exploit weaknesses in the enemies network while strengthening your own
• Formations: Intuitive formation handling and superior overview in battles
• Campaign: 24 map single player campaign with strong storyline
• Multiplayer: Oldschool multiplayer with focus on gathering 4 kinds of resources and outsmarting the opponent in battle
• Command queuing: Command your units to prone, build or attack where you want them and WHEN you want them to do so.
Last updated on August 14, 2015
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SunAge Summary
Platforms:
PC / Windows
Developer: vertex4 Ltd.
Publisher: Lighthouse Interactive


SunAge System Requirements
PC / Windows
Recommended: Pentium 4 1.2 GHz, 512 MB RAM, graphic card 128 MB (GeForce FX 5200 or better), 600 MB HDD, Windows Me/2000/XP