PC Puzzle Video Games34
Puzzle games. In this category solving puzzles is the main purpose of gameplay. These titles usually don’t have any story or have it in a very simple form. Playing requires good perception and skills of logical thinking, strategic planning and recognizing schemes. more
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Browse the Encyclopedia by genre and tags. Each game has one main genre: Action, Fighting, Puzzle, Adventure, RPG, Sports, Strategy, Simulation, Party, Racing, Arcade. You can search multiple tags and filter games by platforms, scores, or release dates.
Shanghai: Second Dynasty
Puzzle 22 December 1999
Shanghai: Second Dynasty is a puzzle game produced and released by Activision, based on Mahjonga rules. The creators developed ten variants of fun, enriching the traditional gameplay with new elements. The title is addressed to a wide range of recipients, from newcomers to enthusiastic fans of the Chinese puzzle.
Microsoft Classic Board Games
Puzzle 06 November 2000
A logic-event game which is a computer adaptation of twelve classic board games. Among them we can find checkers, dominoes, chess, Chinese, taipei, gomoku, Chinese chess, shogi, reversi, and GO. We can all play alone or with colleagues.
Przygody Prosiaczka Kwika: Powrot do Przyszlosci
Puzzle 11 November 2000
A puzzle game for the youngest players. This time Kwik is looking for his family. Along the way there are many difficulties and dangers waiting for him. The puzzles encountered require the manipulation of various mechanisms and devices. The knowledge of basic principles of mechanics and physics must be demonstrated.
Swiat papierowych mebelkow
Puzzle 19 December 2002
The world of paper furniture is an educational game prepared by EK Soft with younger customers in mind. Players can build a virtual dolls' house and embody interior designers, decorating rooms with various furniture and accessories. The game also allows you to stroll through the interiors and admire the effects of your work.
Lost Words: Angielski dla dzieci
Puzzle 21 November 2002
Educational game dedicated to the youngest computer users. It was designed and made in such a way as to attract children's attention, interest them in its content and at the same time familiarize them with the basics of English.
GOTO Bridge II
Puzzle 15 June 2002
Very popular bridge simulation dedicated to all players, both advanced enthusiasts and beginners.
Cartoon Maker
Puzzle 02 December 2002
A program that allows you to create your own animated film. The application contains a lot of ready-made elements, which can be used to create various cartoons. During the work we reach the backgrounds, characters, music and many other elements. You can rip the effects into ready-made AVI files and share them in front of your friends.
Bob the Builder: Bob Builds a Park
Puzzle 12 November 2002
A game for children over three years old, thanks to which they can together with Bob create a wonderful playground full of attractions. Fun has the form of a series of ingenious mini games. We have to design a magnificent park, repair a damaged skateboard track or help chase animals into homesteads.
Yohoho! Puzzle Pirates
Puzzle 19 April 2005
A game that combines the massively multi-player online roleplaying game genre with a logical puzzle with rules similar to those of the cult Tetis, and takes the player into the world of pirate robbery.
The Powerpuff Girls Learning Challenge #2: Princess Snorebucks
Puzzle 10 November 2004
The second educational game, which was created for the youngest computer users (children aged 6 to 10 years). The main protagonists of this program are, of course, three Powerpuff Girls: Fighting, Fairy Tale and Bravura - little girls with unimaginable powers and fight against the dangers threatening the city of Townsvill.
Alik: Gry i zabawy
Puzzle 12 May 2004
The fourth part of the series of games created for the youngest computer users. In previous editions, the title character taught children, among other things, the alphabet or the basics of mathematics. "Alik: Games and games" is intended to develop creativity, the ability to think quickly, remember or solve potential problems.
Championship Manager Quiz
Puzzle 30 November 2001
A sports quiz based on the popular Championship Manager series, testing our knowledge of one of the most popular sports disciplines in the world.
MindRover: The Europa Project
Puzzle 05 December 1999
Computer version of intelligent blocks. Design and program your own vehicle so that it can handle the race with the robots of the competition itself.
New York Times Crossword Puzzles
Puzzle 06 June 2000
A puzzle game developed by WizardWorks Group. The authors have prepared over 1000 addictive crosswords published in the New York Times. The crosswords from this newspaper have an extremely difficult opinion, but the creators took care of the beginners by introducing different degrees of difficulty and an optional system of hints.
Chain Reaction
Puzzle 07 December 2002
A puzzle game in the style of such hits as Incredible Machine. Each level is a puzzle to solve: the player has to create the right chain reaction to achieve the desired goal. Various items are available to us. The production includes eighteen training levels and more than 50 main stages. We use as many as 65 different objects during the game.
Dogz 4
Puzzle 05 November 1999
The fourth version of the popular life simulation from the Petz series, in which we raise and train dogs, the best friends of man, traversing with them all over the world.
Sea-Monkeys
Puzzle 28 December 2001
The latest game of Creature Labs team, in which we breed and raise marine creatures guided by advanced artificial intelligence.
LEGO Friends
Puzzle 01 January 2000
LEGO Friends is the first Lego product designed especially for girls who want to become music stars. The program allows you to compose your own songs using different instruments and music styles. Players get a tool to accurately design the scene for the performer by determining, among other things, the right colors and angles of light and to teach our character to dance in the rhythm of music.
The Bridge
Puzzle 22 February 2013
A two-dimensional combination of a platformer and a logical game, taking place in a black-and-white world modelled on M.C.'s illusionist paintings. Escher. Players must show perceptiveness and understanding of the twisted laws of physics, functioning on levels that are impossible to reproduce in reality, in order to move the hero from one end to the other.
Project Temporality
Puzzle 23 July 2013
Project Temporality is a logical action game with adventure elements, produced by Defrost Games studio. Players control the actions of the hero, who tries to survive in a space base placed on one of the moons of Jupiter. The game is distinguished by the emphasis on manipulating the passage of time, which turns out to be the key to solving many tasks.
Triple Town
Puzzle 06 December 2012
A humorous puzzle game based on the expansion of the medieval kingdom on a limited board. We put various elements of the environment, combining them into higher-level objects. We try to eliminate the threat from bloodthirsty bears and get as many points and cash as possible at the end.
10000000
Puzzle 15 January 2013
An independent game combining Bejeweled production mechanics with underground exploration and RPG hero development. The main character tries to get out of prison. In order to regain his freedom, he must earn the title of 10 million points. We receive these primarily for achieving goals and eliminating enemies.
Zen Bound 2
Puzzle 16 November 2010
Relaxing puzzle game about wrapping wooden statues with rope. A seemingly simple activity requires tactics and patience. In the second installment of the series a few new elements of the game were introduced, including bombs with paint. Zen Bound 2 contains a total of more than 100 levels and 45 minutes of subdued, calm music.
Magnetis
Puzzle 05 November 2009
A simple puzzle game which is a variation on the subject of tetris. We try to connect magnetic fields of the same color generated by magnets falling from the top of the screen. The more blocks we place between them, the more points we get and these elements are removed. Depending on the mode chosen, we try to achieve the best possible result in the set time or to survive as long as possible.