PC Puzzle Video Games39
Puzzle games. In this category solving puzzles is the main purpose of gameplay. These titles usually don’t have any story or have it in a very simple form. Playing requires good perception and skills of logical thinking, strategic planning and recognizing schemes. more
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Browse the Encyclopedia by genre and tags. Each game has one main genre: Action, Fighting, Puzzle, Adventure, RPG, Sports, Strategy, Simulation, Party, Racing, Arcade. You can search multiple tags and filter games by platforms, scores, or release dates.
Tidalis
Puzzle 16 July 2010
A puzzle game in which the player's task is to clear the board of a certain number of falling blocks. Rotate the arrows on them so as to connect at least three blocks of the same colour with a beam of energy.
Scribblenauts Unlimited
Puzzle 20 November 2012
Scribblenauts Unlimited is a puzzle game produced by 5th Cell studio. The player is supposed to help Maxwell and the inhabitants of the virtual world by inventing things that can solve various problems. The title offers the option of playing in multiplayer mode, as well as the possibility of sharing your ideas.
Magic: The Gathering - Duels of the Planeswalkers 2013
Puzzle 20 June 2012
Magic: The Gathering - Duels of the Planeswalkers 2013 is a strategy game based on the principles of the cult card - Magic: The Gathering. Players take on the roles of magicians and duels between themselves, using virtual cards representing a variety of creatures, spells, skills and objects. The title was produced by Stainless Games studio.
Cluster Frenzy
Puzzle 29 March 2012
A simple puzzle game addressed to astronomy enthusiasts, produced by Reality Pump studio in Krakow. The task of the players is to remove all the blocks from the screen and reveal a photo of the Cosmos hidden underneath it. The title combines captivating gameplay with eye-catching and eye-catching audio-visual setting.
Jewel Master: Cradle of Persia
Puzzle 09 March 2012
Traditional puzzle game in which the aim of the game is to match colorful elements in a group. This time the whole thing was placed in the style of the Middle East and provided with a plot background, in which we build our own empire. The production was also published on personal computers.
Puzzler World 2
Puzzle 24 October 2011
Casual logical production offering more than 1200 different puzzles. Available tasks include crosswords, sudoku, gallows and puzzles. As the game progresses, we unlock increasingly difficult challenges and win special prizes.
Josephine: Mystery in London
Puzzle 25 May 2012
Educational game for children aged 4 to 12 years. Józefinka: The London Riddle takes children to virtual London in order to introduce them to the basics of English. All this in the form of an investigation to track down bold thieves.
Josephine: The Math Race
Puzzle 25 May 2012
Józefinka: Mathematical Race is an educational game that introduces children to the basics of mathematics in an accessible way. The game allows parents to monitor the progress of their children in learning and freely manipulate the level of difficulty of tasks.
Snapshot
Puzzle 30 August 2012
Two-dimensional platformer with logical game elements. We direct the actions of a small robot named Pic. It is equipped with a unique camera, able to remove objects from the board on which we move, and then move them to a completely different place.
Fractal: Make Blooms Not War
Puzzle 29 November 2011
A puzzle game where groups of hexagonal blocks are removed from the board. Depending on the player's progress, the production constantly generates a background music that motivates the player to complete the stage as quickly as possible.
Carte
Puzzle 08 March 2012
Online card game based on a free-to-play model with microtransactions. We assemble a deck of cards and take part in duels with other players. We cast creatures, cast spells and try to defeat the enemy hero.
Against the Wall
Puzzle canceled
A surrealistic game of logic and skill, which takes place on the surface of an endless giant wall built mainly of various types of white bricks. Our task is to manipulate the stone blocks in such a way that they can move upwards. From time to time we also have to face mechanical puzzles and enemies who want to knock us down into the abyss.
Runespell: Overture
Puzzle 20 July 2011
A puzzle game combining card and RPG mechanics. We play the role of the Misfather and travel through medieval England fighting battles with hostile creatures. We deal damage by creating poker hands and casting spells.
Reset
Puzzle canceled
A first-person perspective logic game developed by Theory Interactive (a studio founded by former employees of Futuremark). The game contains a so-called “solo cooperation mode”. Reset takes place in a future world in which advanced technologies provide humanity with unusual possibilities. The protagonist can bend time and space and create copies of himself from the future.
Colour Bind
Puzzle 24 September 2012
A puzzle game in which physics plays a key role. The forces in the environment depend on the colour of the object. The task is to reach the end of the stage with an abstract vehicle, using lasers changing its colour and scattered blocks.
Vitrum
Puzzle 25 September 2012
Vitrum is a FPP puzzle game with strong platform elements. We play the role of a robot able to draw energy from special crystals, which allows him to gain powers to manipulate gravity. We use this skill to overcome subsequent riddles.
Spirits
Puzzle 15 February 2012
Independent puzzle game with mechanics in the style popular in the 90's Lemmings series. In autumn the souls of fallen leaves set off unaware of the dangers to eternal rest. We try to make it possible for them to reach their homes safely by building paths over the abysses or by blowing the wind that lifts them towards the desired goal.
Patterns
Puzzle canceled
Patterns is a sandbox MMO production developed by Linden Research team, which enables players to create a private virtual world subject to realistic physical laws. The game consists mainly in creating your own objects from simplified blocks, and then sharing them with other users.
Rigonauts
Puzzle 08 August 2012
An independent puzzle game based on the creation of war machines with available beams, wheels and weapons. We determine the weak points of the opponent's vehicles and observe the effects of automatic combat. As we move forward, we are unblocking ever more powerful equipment and facing more demanding challenges.
Transcripted
Puzzle 02 October 2012
Transcripted is an independent studio Alkemi Games prepared an arcade shooter with elements of the "match three elements" logical game. The action has been set in the micro world. The player directs the nanosounder and its task is to destroy a harmful pathogen that threatens the human body.
Twisted Lands: Insomnia
Puzzle 19 October 2011
Twisted Lands: Insomnia is a studio-made Alawar Entertainment puzzle game with adventure elements. The plot is a continuation of the themes from the first part of the cycle - Twisted Lands: Shadow Town. The main character tries to regain her memory and get out of the hospital for the insane, where she was imprisoned.
Josephine: The Body Journey
Puzzle 17 August 2012
Józefinka: Journey to the inside of the body is an educational game addressed to the audience aged 6-10 years old with a friendly lady in the title role. This time Józefinka and her new friends, aliens, explore the secrets of the human body. The title was produced by KREA Medie and is the next installment of the Józefinka series: School aids.
Scriptarians: The Tournament
Puzzle 17 October 2007
Scriptarians: The Tournament is a puzzle game with educational elements (learning how to program), created by Artifex Mundi studio. Players have the opportunity to try their hand as programmers and create programs to control the actions of a group of heroses from the fantasy world. The game is based on entering instructions in the code and verifying their operation in action.
Splice
Puzzle 13 June 2012
An independent puzzle game set in the world of microbiology. We change the position of cells within a given structure in such a way that the result is a specific system. All in all, the authors have prepared to pass more than 70 levels of increasing difficulty.