Prune

Prune

PCMobile

Release Date: July 23, 2015

Puzzle, 2D, indie games, experimental/artistic, singleplayer

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A minimalistic logic game developed by the independent studio Polyculture, led by Joel McDonald. Gameplay comes down to trimming a tree branch and shaping it so that it can reach the sunniest spot. To make matters more difficult, you will come across a number of obstacles and dangers, so your priority is the plant’s safety, not its high growth rate. 2D visuals of Prune are kept in a neat, minimalistic style accompanied by calm, ambient music.

Published on PC, iOS and etc., Prune is a minimalistic logic zen production which, in line with the author’s intentions, serves as a tribute to… trees. The title is developed by an independent creator Joel McDonald and his studio called Polyculture.

Mechanics

During gameplay you are concerned with trimming trees and shaping them so that they can reach the most sunny spots. Against all appearances, the objective is not easy, as the tree grows in a hostile environment and there is a multitude of obstacles and dangers. The shortest way does not necessarily have to be the best one. Your priority is the plant’s safety, not its high growth rate.

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Last updated on December 20, 2016

Videos and Screens

[1:08] Prune trailer

Prune Summary

Platforms:

PC / Windows

PC / Windows October 20, 2015

Android OS

Android OS October 22, 2015

Apple iOS

Apple iOS July 23, 2015

Windows Phone

Windows Phone November 3, 2015

Developer: Joel McDonald

Publisher: Joel McDonald

Age restrictions: none

Prune System Requirements

PC / Windows

PC / Windows

Minimum: 130 MB HDD, Windows 10