No Rest for the Wicked
Release Date: April 18, 2024 Early Access
RPG, fantasy, hack'and'slash, isometric view, co-op, action RPG, multiplayer, singleplayer, internet
Steam
No Rest for the Wicked is a top-down action RPG. The player must explore a beautiful land, fighting hordes of enemies in real-time combat. The game supports singleplayer and co-op for up to four players.
Last Update: April 18, 2024
No Rest for the Wicked Guide
No Rest for the Wicked guide is the best tips for beginners, for character development, combat. We describe all mechanics, collectibles, maps, weapons, character creator, difficulty levels, bosses, hardware requirements, game length, controls.
The main pros of the game
- Art and Visuals: Many players praised the stunning graphics and art style, noting that the animation and background music are particularly impressive.
- Engaging Combat: The combat system is described as deliberate and satisfying, with a variety of weapon types and unique animations. Players appreciated the weight and impact of attacks.
- Exploration and Level Design: The game features a well-designed map with hidden paths and secrets, encouraging exploration.
- Potential for Depth: Several users expressed optimism about the game's potential, highlighting its unique blend of Souls-like mechanics and ARPG elements, as well as the enjoyable boss battles.
- Customization and Variety: Players enjoyed the variety of playstyles available through different weapon types and build options, as well as the fun mechanics introduced by runes and enchanting gear.
The main cons of the game
- Performance Issues: Multiple reviews mentioned lag and performance problems, especially with ray tracing enabled. Users noted that the game is not fully optimized.
- Content Limitations: Many players felt that the game currently feels incomplete, often referring to it as an expensive demo or early access title lacking sufficient content.
- Difficulty and Balance: The game has been criticized for its steep difficulty curve, particularly in the early stages. Some players found the combat frustrating due to inflated health bars for enemies and the tedious nature of resource gathering.
- Lack of Updates: Users expressed disappointment over the slow pace of updates and communication from the developers, with some feeling abandoned after purchasing the game.
- Gameplay Mechanics: Some players found certain mechanics, such as inventory management and crafting, to be tedious and not user-friendly.
The features or elements that are missing from the game according to users
- Multiplayer/Co-op Mode: Many players were looking forward to a promised multiplayer or co-op experience, which has not yet been implemented.
- Better Tutorials: Users suggested that the game could benefit from clearer tutorials to help new players understand mechanics like dodging, parrying, and combat strategies.
- More Content: Players expressed a desire for additional areas to explore, more bosses, and a more complete storyline.
- Quality of Life Improvements: Suggestions for improvements included better inventory management, the ability to reset stats, and adjustments to the crafting and upgrade timers.
- Balancing of Difficulty: Some players called for a more balanced difficulty curve, particularly in the early game, to make it more accessible.
Summary
- Overall, while No Rest for the Wicked has garnered praise for its artistic design and engaging combat, it faces significant criticism regarding its current state as an early access title, with users calling for improvements in performance, content, and gameplay mechanics.
Summary generated on:
GAMERS Score
Average score from 64 votes. 57 players anticipated the game.
No Rest for the Wicked Description
No Rest for the Wicked is a fantasy action RPG. It was developed by Moon Studios, known for such games as Ori and the Blind Forest and Ori and the Will of the Wisps.
Plot
The game is set on an island known as Isola Sacra. An ancient Pestilence has returned. A ruthless church figure, Madrigal Seline, makes use of the chaos caused by the plague to prove her piety. Her forces attack the local government - soon, local rebels join the conflict as well, plunging Isola Sacra into chaos.
The playable character is a Cerim, a holy warrior fighting the Pestilence. While battling the epidemic, we also end up involved in the political conflict.
Mechanics
No Rest for the Wicked is a top-down action RPG. The game focuses on real-time combat and character growth.
Combat is fast-paced and challenging, requiring good reflexes and precision. There are many different weapons to choose from, each type with different kinds of attacks. The player can also enchant their gear with runes and forge their own armor, adapting the protagonist to their playstyle.
Between battles, the player rests in the city of Sacrament, where they can buy a home and arrange it to their preferences. We can also spend our downtime on fishing and farming, gaining resources used to restore health and increase our stats.
Game modes
The game supports singleplayer and online co-op.
Technical aspects
The visuals are a strong suit of No Rest for the Wicked. The game's 2D graphisc retain the distinctive painterly artstyle of the studio's previous games. Combat looks rather intriguing as well.
No Rest for the Wicked Summary
Platforms:
PC / Windows
PlayStation 5 TBA
Xbox Series X/S TBA
Developer: Moon Studios
Publisher: Private Division
Age restrictions: 18+
No Rest for the Wicked System Requirements
PC / Windows
Minimum: (30 fps / 1080p) Intel Core i5-8400 2.8 GHz / AMD Ryzen 5 2600 3.4 GHz, 16 GB RAM, graphic card 4 GB GeForce GTX 970 / 8 GB Radeon RX Vega 56, 35 GB SSD, Windows 10
Recommended: (60 fps / 1080p) Intel Core i5-11700K 3.6 GHz / AMD Ryzen 7 5800X 3.8 GHz, 16 GB RAM, graphic card 6 GB GeForce RTX 2060 / Radeon RX 5600 XT, 35 GB SSD, Windows 10/11
No Rest for the Wicked Adds Tons of New Features in Its Biggest Update Yet
RPG No Rest for the Wicked received a major patch. It brought the highly anticipated optimization fixes, as well as gameplay and control improvements.
video games
Adrian Werner
May 25, 2024
Devs of No Rest for the Wicked Hire Modders, Taking Example from Valve
Thomas Mahler of Moon Studios clearly appreciates Valve's approach. The developers of No Rest for the Wicked are allowing fans to create mods and other projects.
video games
Jacob Blazewicz
May 5, 2024
'No Rest for the Wicked Is Like Our Lord of the Rings.' Thomas Mahler Talks About Ambitions and Future of His Biggest Game
The CEO of Moon Studios revealed more information about the future of No Rest for the Wicked. The developer compared his game to Lord of the Rings and said that it will be developed for years to come.
video games
Maciej Gaffke
April 29, 2024
No Rest for the Wicked Will Not Compete With MMORPG. Hotfix 5 Is Now Available
No Rest for the Wicked received its fifth update in a week, and another hotfix could hit the game tomorrow. The developers also addressed the topic of competing with MMOs.
video games
Jacob Blazewicz
April 26, 2024
Respec Coming to No Rest for the Wicked, Even Though Not Everyone Thinks It’s Required
No Rest for the Wicked gives the player many options when it comes to builds. Until recently, you had to be sure of your choice, because it took a huge amount of resources to change your character's development path. This is about to change, specifically with the addition of the respec option.
Cooldown
Szymon Orzeszek
April 24, 2024
'We'll Make Sure That You'll Get an Excellent Product.' No Rest for the Wicked Dev Explains „Mixed” Reviews of aRPG on Steam
No Rest for the Wicked is slowly regaining the trust of players. Another hotfix has been released for the game, and the Moon Studios team wants an „excellent product” to eventually reach players.
video games
Jacob Blazewicz
April 24, 2024
Don’t Just Sell Weapons in No Rest for the Wicked, Remember About the Runes
No Rest for the Wicked is only on the market for 4 days and players are still figuring out how it all works. One of them took a look at the rune system and warned other players about the squandering.
Cooldown
Szymon Orzeszek
April 23, 2024
'Challenge Accepted!' Devs of No Rest for the Wicked Have New Goal; To Reach 90/100 on Steam
No Rest for the Wicked is slowly regaining the trust of players, but the developers don't want to rest on their laurels and have taken on an ambitious task.
video games
Jacob Blazewicz
April 22, 2024
No Rest for the Wicked Begins Journey to Improvement. First Patches Fix New Action RPG in Many Areas
No Rest for the Wicked received its first two updates. Among other things, they improved optimization and made changes to the balance, which some players didn't like.
video games
Martin Bukowski
April 22, 2024
No Rest for the Wicked Not Working, Crashes Explained
If No Rest for the Wicked crashes for you constantly, here we analyse the problem and preset a potential culprit.
How to
Aleksander Kartasinski
April 19, 2024