EconomicVideo Games50
Video Games Encyclopedia by Gamepressure.com
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Browse the Encyclopedia by genre and tags. Each game has one main genre: Action, Fighting, Puzzle, Adventure, RPG, Sports, Strategy, Simulation, Party, Racing, Arcade. You can search multiple tags and filter games by platforms, scores, or release dates.
Roadside Assistance Simulator
Simulation 25 September 2014
A simulation and economic game in which we manage our own roadside assistance centre. In the course of the game, we take care of the continuous development of the company, carrying out various orders - from simple repairs and roadworks to complex and complicated rescue actions, requiring coordination of the work of several teams.
Monopoly Millionaire
Party 11 October 2012
Another variation on one of the most popular social games in history, developed in cooperation with Electronic Arts and Hasbro. The aim of the game is to multiply your fortune, and the player who first reaches the wealth limit wins. Special cards, which provide random bonuses to be used to the detriment of other players, add variety to the game.
Jurassic World: The Game
Strategy 30 April 2015
Jurassic World: The Game is a strategy developed by Ludia and released prior to its cinematic inspiration. We take the role of the director of the titular amusement park. We will have to build new attractions, find new ways to make money (i.e. gift shop), and breed over fifty dinosaur species. Gameplay is also complemented with some RPG elements, like battles between the dinosaurs.
Basement
Strategy 11 November 2019
An economic strategy game by Belarusian studio Halfbus. The title is a full-fledged version of the free-to-play prototype created for the Ludum Dare contest. You play as a scientist, who cannot gather funds for his research the legitimate way and decides to produce drugs. After finding a suitable location, you get to work and cook small amounts of narcotics for local addicts.
Europa Universalis IV: Common Sense
Strategy 09 June 2015
The sixth major DLC for the 2013’s Europa Universalis IV, a part of the grand strategy game series developed since 2001 by Paradox Interactive. The biggest novelty of Europa Universalis IV: Common Sense is the new province development system that limits provinces’ expansion based on their size and the so-called development level. By spending the monarch points, we can also expand individual buildings, making them more effective, and increase the income from our provinces.
Kim Kardashian: Hollywood
Simulation 24 June 2014
A simple simulator of celebrity’s life developed for mobile platforms and social networking services by the American company Glu Mobile. In the game the player assumes the role of a common saleswoman working in a clothes shop who one day suddenly meets Kim Kardashian. This becomes an opportunity for a great career for her.
Story of Seasons
RPG 27 February 2014
An unofficial sequel to the popular farm game series Harvest Moon, created by Japanese studio Marvelous, who also developed several HM titles. Like its predecessor, Story of Seasons allows us to play as an amateur farmer, who moves to a small, shabby town of Oak Tree. The gameplay is not much different from that of Harvest Moon—you buy seeds, plant and water them, gather crops, and take care of your animals.
SimCity BuildIt
Strategy 16 December 2014
A mobile free-to-play strategy game. It is a spin-off of the cult series of economic simulators developed by EA Maxis. Similarly to the full-fledged entries in the series, the player assumes the role of a mayor of a virtual city. Their task is to secure the expansion of the metropolis and the happiness of its inhabitants while also maintaining the budget. During the game the player is raising new buildings, creating power lines and collecting taxes.
Truck Nation
Strategy 17 August 2015
An economic strategy game focusing on social aspects. Truck Nation was created by Travian Games, and the Bright Future studio. The player assumes the role of The Corporation's former employee - a driver that suddenly got fired after years of hard work. Along with two acquaintances, the protagonist decides to establish his own company. At the beginning, they can afford only a decaying building and two rusty trucks.
DomiNations
Strategy 02 April 2015
A mobile strategy game from the creators of Rise of Nations. DomiNations lets us lead one of several developing nations (including Britons, Romans, Japanese, Greek) on their quest for power and world domination. We start in the Stone Age and – as we progress and invent more advanced technologies – experience all of the most important eras of human history.
Spacewrights
Strategy canceled
Space economic strategy with simulation elements, implementing an old-school pixel-art graphic style, and the debut production of independent American studio ArithmeBit. During the game, we control a fleet of spaceships, traversing the vast, open world, discovering new planets, and fighting with encountered opponents. Developers have left players a lot of choice in taking various activities and choosing a career.
FarmVille 2: Country Escape
Strategy 10 April 2014
The next installment of the famous economic strategy, which debuted on Facebook in 2009. The game is about managing a small farm. During the game, we try to develop them by buying new farmland, taking care of animals, etc. We also try to develop them by buying new farmland, taking care of animals, etc.
Maritime Kingdom
Strategy 04 December 2014
Game Insight's social economic strategy, which is a continuation of the model started in The Tribez games. In the game we take on the position of mayor of a small port town, and our task is to expand it and help the princess in recovering the crown jewels and freeing the king. The title belongs to the species of classic city builders, enriched with the possibility of trading with overseas kingdoms.
Paradise Island 2
Strategy 16 December 2014
A social economic strategy city builder game by Game Insight, utilizing a free-to-play model with microtransactions. As the owner of a failing seaside resort, you try to restore its former glory by erecting buildings, including living quarters, entertainment and service facilities, and completing various tasks. In return, you gain experience, which allows you to unlock new content and money that can be spend on developing your resort even further.
1849
Strategy 08 May 2014
A classic economic strategy of the type of popular city builders. The action of the game takes us to the west coast of the USA in times of the memorable gold rush. Our task is to take advantage of the economic situation and build economic power by extracting, producing and trading in various goods. During the game we have to expand the cities, populate them with workers and take care of the needs and well-being of our residents.
Hay Day
Strategy 21 June 2012
A colorful economic strategy, in which we deal with the development and expansion of the farm, handed over to us by an old uncle. In the course of the game, we erect new farm buildings, sow fields, breed animals and trade in the produced goods, carrying out further fictional tasks.
City Island
Strategy 03 June 2012
Inspired by the SimCity series, this is an economy game of the classic city builders genre. The player's task is to expand a small town on the island by constructing residential, commercial and public buildings. The key to success is to maintain an appropriate balance between the number of inhabitants and the number of vacancies.
City Island 2: Building Story
Strategy 27 December 2013
The second part of the popular free city builder, in which our task is to expand a small island town into a real metropolis. Compared to the original, the graphic design of the game has been improved, and the number of available buildings and ornaments has increased significantly.
Epic Manager
Strategy 12 December 2016
An unusual economic strategy game developed by Manavoid Entertainment. The player takes control of a talent agency which recruits promising characters and trains them to become self-reliant adventurers in a fantasy world consisting of over a hundred locations. The process of creating a hero begins by scouting for volunteers. Then, we finance and engage in training of our star, buying their equipment.
Sunshine Bay
Strategy 09 August 2013
An economic social game, which is a kind of continuation of Airport City duo Road 404 and Game Insight. This time the action takes us to a small seaside town, where our task will be to expand the marina and transform the title bay into an attractive tourist resort.
Rock the Vegas
Strategy 13 October 2011
Another representative of the popular city builders, in which we build the legendary Las Vegas gambling habitat from scratch. The game consists in the continuous expansion of the city and the construction of new buildings, which will provide us with a regular income. In addition to simple houses and public buildings, we also build exclusive casinos and hotels typical of the Vegas landscape.
My Clinic
Simulation 15 October 2010
An uncomplicated economic game in which, as the head of a small clinic, we try to turn it into a huge medical center. The game consists in expanding and equipping the clinic, hiring doctors and diagnosing and treating patients suffering from fictitious, highly absurd diseases.
Enchanted Realm
Strategy 22 December 2011
Maintained in fairy-tale climates, this is an economic game in which we lead our own kingdom of fantasy, and our goal is to bring it to splendour and prosperity. We have at our disposal a large number of residential, production and decorative buildings, as well as a number of crops, which provide craftsmen with an adequate supply of food.
Airport City
Strategy 01 September 2011
An economic social game in which we play the role of manager of a small airport, and our goal is to make it a powerful international airport. While having fun, we invest not only in the expansion of the airport infrastructure, but also in the development of the neighbouring city. The main source of income will be further flights to various tourist destinations around the world.