Europa Universalis IV Expansions & DLCs
Game Expansions and DLCs available for Europa Universalis IV Video Game.
Game Expansions for Europa Universalis IV
Europa Universalis IV: Winds of Change
Strategy 08 May 2024
The sixteenth expansion for the grand strategy game from 2013. Europa Universalis IV: Winds of Change introduces imnportant changes to three parts of the world - Europe, Central Asia and the Americas. There are new mechanics, units, events and theme content.
Europa Universalis IV: King of Kings
Strategy 06 November 2023
An expansion to Europa Universalis IV, a 2013 historical strategy game. King of Kings introduces new events, reforms and units, mostly focusing on Persia, Byzantine Empire and the Mamluk Sultanate.
Europa Universalis IV: Domination
Strategy 18 April 2023
An expansion to the historical strategy game Europa Universalis IV. Domination focuses on the game's most powerful nations, such as the Ottoman Empire, China and Great Britain, introducing new events, quests, reforms and units.
Europa Universalis IV: Lions of the North
Strategy 13 September 2022
The sixteenth large DLC for Europa Universalis IV, developed by Paradox Development Studio and Paradox Tinto. The expansion focuses on the Baltic Sea countries - it introduces three new mission trees and additional state reform options.
Europa Universalis IV: Origins
Strategy 11 November 2021
Origins is an expansion pack for Europa Universalis IV. It is the Immersion Pack, concentrating on expanding the game for the countries of Africa. The project introduces a lot of new missions for nations from this continent, as well as enriches the gameplay with new elements related to Judaism.
Europa Universalis IV: Leviathan
Strategy 27 April 2021
The fourteenth add-on to the strategy game Europa Universalis IV, which introduces changes to the diplomacy system and focuses on capital development. The expansion was developed by Paradox Development.
Europa Universalis IV: Emperor
Strategy 09 June 2020
Emperor is the 13th major add-on to Europa Universalis 4. As with previous expansions, Paradox Development Studio is also responsible for this title. DLC focuses on developing mechanics related to religion.
Europa Universalis IV: Golden Century
Strategy 11 December 2018
Golden Century is the next expansion to the Europa Universalis IV strategy game. The production focuses on the development of mechanics connected to overseas colonies, and elements relating to activities on the seas and oceans. The possibility of leading a pirate nation has also been added.
Europa Universalis IV: Dharma
Strategy 06 September 2018
Dharma is a DLC to Europa Universalis IV, a popular real-time strategy game. The game focuses on the Indian subcontinent. Among other things, the DLC adds new missions for the most important countries of the region, introduces unique social classes (castes), and enhances the economic system in the game.
Europa Universalis IV: Rule Britannia
Strategy 20 March 2018
Rule Britannia is an expansion to the PC Windows strategy game called Europa Universalis IV. This add-on is the so-called immersion pack that focuses on developing one of the nations - in this case, Great Britain. The expansion introduces new decisions and naval doctrines. The religion list now includes Church of England. Moreover, during the game, the players get to participate in the initial stages of the industrial revolution.
Europa Universalis IV: Cradle of Civilization
Strategy 16 November 2017
Another one of the numerous expansions to the popular turn-based strategy game Europa Universalis IV developed by Paradox Development Studio. Cradle of Civilization focuses on expanding features related to the Middle East and Muslim empires. It introduces many new solutions like new types of governments, the possibility to create Muslim schools that enable the player to increase their diplomatic power and the possibility to create trading policies by assigning missions to the merchants – the missions aren’t necessarily focused on earning money. The list of key novelties is supplemented by: greater influence over the army (for example, it is possible to create military discipline) and the option to abuse specific provinces (easy money is balanced by slower development in long term). All of it is based on the same technology as the one used in the base game and it doesn’t introduce any novelties to graphics or sounds of the game.
Europa Universalis IV: Third Rome
Strategy 14 June 2017
One of the many DLC packs for the fourth installment in the history-based strategy games series from Paradox Interactive, Europa Universalis. The expansion entitled Third Rome is the first of the so-called Immersion Packs, which focus on expanding specific options in individual regions of the world. In this case we are dealing with Russia, the eponymous Third Rome, a spiritual successor to Byzantine Empire. Along with the add-on, Russian rulers gain a whole range of new management options, including the annexation of entire states or turning highly developed provinces into metropolises. Europa Universalis IV: Third Rome also presents a struggle of the head of the nation with the Orthodox Church. Depending on which saint you chose to revere on icons, you get a specific bonus. Another area that received innovations is the military, featuring brand new, unique units, such as the Moscow Riflemen.
Europa Universalis IV: Mandate of Heaven
Strategy 06 April 2017
One among many DLCs for 2013 Europa Universalis IV by Paradox Interactive. Mandate of Heaven is focused on East Asia, especially on the Chinese Ming dynasty, Japan, and Manchurian tribes. Playing these factions, we can count on significantly more interesting experiences that are rich in detail, options, and unique events that are absent in the core game. The expansion introduces 50-year periods of prosperity and top power that can be achieved by meeting specific requirements. Depending on the chosen faction, we have unique, faction-specific options. The add-on also introduces an enhanced diplomacy interface as well as a myriad of new historical events and choices that influence the course of the game.
Europa Universalis IV: Rights of Man
Strategy 11 October 2016
An add-on for Europa Universalis IV, created by Paradox Interactive studio. The expansion requires the base game to be installed. The core of the gameplay hasn't changed, but a lot of new features, tweaks and new functions have been included. Novelties include Great Power mechanics – a special functionality, that gives access to new influence mechanics once you choose one of the great nations. Great Powers can threaten the weaker nations, or offer lucrative proposals, which can influence their internal politics. Europa Universalis IV: Rights of Man also includes a larger set of traits for individual leaders, awarding certain bonuses for countries they rule. State management has been expanded with new orders, while characteristics of some commanders can now influence their performance on the field of battle. Lastly, Coptic Christianity and fetishism have received new objectives.
Europa Universalis IV: Mare Nostrum
Strategy 05 April 2016
Another major DLC for Europa Universalis IV, which is still being supported by Paradox Interactive despite the fact that it has been three years since the vanilla game’s release. Just like the title suggests, Mare Nostrum (Our Sea, as the Romans used to call the Mediterranean Sea) is focused primarily on developing and enhancing sea trade and naval battles. The biggest novelty is the introduction of sailors who influence our fleets’ strength and are necessary to build and repair our ships. Moreover, the expansion adds a completely new system that makes directing our fleets easier while they perform various tasks and patrol duties. Now, we can also hire mercenaries, the so-called condottieri, who take part in foreign wars, and found trade leagues that give us unique military and economic bonuses. The novelties list also features spy networks, corruption mechanics, new African nations (including the ones involved in piracy), and geographical and cultural map corrections.
Europa Universalis IV: The Cossacks
Strategy 01 December 2015
The seventh large expansion to Europa Universalis IV, a strategy game released in 2013 by the Paradox studio. As the title suggests, one of the expansion's main novelties is the presence of a new ethnic group – the Cossacks, who played an important role in the base game as well as in the history of several Eastern European nations. Overall, Europa Universalis IV: The Cossacks introduces a much greater range of changes, including modifications to the game mechanics that influence almost every faction. At the forefront are the province mechanics, offering the option to transfer control over provinces to our subordinates, bringing both many benefits and many problems – if they gain too much power, it can result in an attempt to dethrone the player. In addition, the developers introduced some changes to espionage (ability to study the technology of more advanced countries) and diplomacy, e.g. it is now possible to show our attitude towards neighbors or to conduct our activities in the colonies while taking the native people into account.
Europa Universalis IV: Common Sense
Strategy 09 June 2015
The sixth major DLC for the 2013’s Europa Universalis IV, a part of the grand strategy game series developed since 2001 by Paradox Interactive. The biggest novelty of Europa Universalis IV: Common Sense is the new province development system that limits provinces’ expansion based on their size and the so-called development level. By spending the monarch points, we can also expand individual buildings, making them more effective, and increase the income from our provinces. The expansion also introduces a new parliament system and previously unavailable religions (Buddhism, Protestantism) as well as increases the importance of national religions, allowing them to “modify” their doctrine to favor monarchy. Moreover, nations were enriched with a number of new mechanics that emphasize their characteristic traits.
Europa Universalis IV: El Dorado
Strategy 26 February 2015
Another DLC for the fourth installment of the popular Europa Universalis grand strategy game series. As the title suggests, the expansion takes us to the age of discoveries, although it presents the events of the period from a quite different perspective. This is because the gameplay is focused on the Central and Southern America of the turn of the 15th and 16th century, when a bloody struggle between the Spanish colonizers and local Aztec tribes took place; Europa Universalis IV: El Dorado lets us side with either. As the Spanish, we try to become as rich as possible by conquering the Aztec “golden cities” and other uncharted corners of the new world. Playing as Aztects, we have to ensure our lands’ security and do whatever we can to make the Europeans go home empty-handed. The Nation Designer tool, which provides us with previously unavailable customization options, is an integral part of the expansion.
Europa Universalis IV: Art of War
Strategy 30 October 2014
The fourth expansion pack for the 2013’s Europa Universalis IV, which is a part of the popular grand strategy game series by Paradox. Art of War is focused on the events of the Thirty Years' War, in which, apart from the Holy Roman Empire and the Catholic Habsburg dynasty, almost all European countries of the period were involved. The primary novelty of the add-on is the story campaign set in the aforementioned historical period. For its purposes, the combat system, for both land and naval battles, was enhanced. The expansion also improves military recruitment as well as diplomacy by introducing new options of concluding trade agreements and the possibility to declare war because of a vassal. We can also create satellite states and transform them into bastions that protect our country from the enemies. The integral part of the add-on is a large update that introduces a number of changes in the vanilla game’s mechanics.
Europa Universalis IV: Res Publica
Strategy 16 July 2014
An expansion for the 2013’s grand strategy game, Europa Universalis IV. The developers introduced a number of additional tools that allow the players to manage their nation and influence its further development and fate. One of the most noteworthy elements is the possibility of increasing influence in the Merchant Republic by establishing trading posts and using the factions’ internal conflicts in the course of the new election events. The expansion also offers a new government system, republican dictatorship, and a new faction system that allows us to gain valuable bonuses. Moreover, the novelties include the ability to support heirs in elective monarchies and the new option of spending points on administrative, diplomatic, and military affairs. The add-on comes with a set of previously unavailable historical events that make for the action’s background.
Europa Universalis IV: Wealth of Nations
Strategy 30 May 2014
The second official DLC for the fourth installment of the popular grand strategy game series by Paradox Interactive. As the title suggests, the expansion is focused on the economic aspects of the gameplay, which manifests through the significantly expanded trading system, among other things. The players have several new economy mechanics at their disposal. Thanks to them, we can use negotiations and diplomacy to cause conflicts in trade relations; it is also possible to hire pirates to sabotage foreign nations’ trade and loot their ships. Europa Universalis IV: Wealth of Nations also introduces the possibility of strengthening our trade by setting a trading capital in one of our ports, as well as the ability to establish a trading company that deals with long-distance trade.
Europa Universalis IV: Conquest of Paradise
Strategy 14 January 2014
The first major DLC for Europa Universalis IV for {PLAT}, the game that came out in mid-2013. The expansion entitled Conquest of Paradise is focused on the conquest of the so-called New World, and in the game we mostly explore both Americas, although we might as well lead their native inhabitants. Leading one of European nations, we can establish diplomatic relations with new tribes and initiate mutually beneficial trade, but a forcible conquest and establishing new overseas colonies is just as good a solution. Leading one of the native peoples of either America, our task will be to try to defend our territory from the newcomers from across the ocean. We can also assume control of a colony that struggles to become independent. The add-on also offers new federation mechanics, unique technologies and buildings for each of over 20 tribes, and a large set of new story events.
DLCs for Europa Universalis IV
PC
Fredman's Epistles
DLC 21 June 2016
PC
The Cossacks Content Pack
DLC 01 December 2015
PC
Common Sense Content Pack
DLC 09 June 2015
PC
Women in History
DLC 08 March 2015
PC
El Dorado Content Pack
DLC 26 February 2015
PC
Evangelical Union Unit Pack
DLC 30 October 2014
PC
Catholic League Unit Pack
DLC 30 October 2014
PC
Res Publica
DLC 15 July 2014
PC
Trade Nations Unit Pack
DLC 29 May 2014
PC
Muslim Ships Unit Pack
DLC 29 May 2014
PC
National Monuments II
DLC 24 September 2013
PC
American Dream
DLC 24 September 2013