Strategy Video Games68
Strategy games. Victory depends here on player’s strategy and tactics. Main task is to control resources (e.g. troops, civil workers) in order to defeat an enemy or achieve some other goal. The gameplay can be turn-based or in real time (RTS). Specific types of strategy games are economic games and so called ‘tycoons’.
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Browse the Encyclopedia by genre and tags. Each game has one main genre: Action, Fighting, Puzzle, Adventure, RPG, Sports, Strategy, Simulation, Party, Racing, Arcade. You can search multiple tags and filter games by platforms, scores, or release dates.
Star Wars: Commander
Strategy 23 August 2014
Set in Star Wars, this mobile strategy game uses the mechanics of the popular Clash of Clans. During the game we support the Empire or the Rebels, and the game focuses on expanding the base, conducting research on technologies and training soldiers and sending them to the battle.
Motorsport Manager
Strategy 21 August 2014
A sports manager game in which we lead a racing team and try to win a fictional version of Formula 1. The economic system is the basis of the game – if we want to achieve success we have to manage our budget well and maintain balance between income and expenses. During the game we can hire new drivers and technicians, research new technologies and upgrades for our race cars as well as find optimal settings for the cars and create schemes for pit-stops.
King's Bounty: Dark Side
Strategy 14 August 2014
Another installment of the popular fantasy strategy series, considered to be the prototype of the famous Heroes of Might & Magic series. Its author is once again Katauri Interactive studio, responsible for the reboot of the brand. Unlike previous parts of the game, this time we get a chance to take sides with evil. The storyline of the title intertwines the fates of three characters: the legendary leader of orcs, the newly elected queen of demons and the heir to a vampire clan.
Victory at Sea
Strategy 08 August 2014
Victory at Sea is a real-time strategy set in the realities of World War II, allowing players to control naval fleets and play battles (not only those known from the history cards) with their participation.
Thirty Kingdoms
Strategy 01 August 2014
Maintained in medieval climates strategic browser MMO game by authors Supremacy 1914. In the game we are at the head of one of the 30 noble houses, and our goal is to develop it and lead to domination on a continent composed of 100 provinces. During the game we take care of resources, train armies and fight or enter into alliances with other players.
AirMech Arena
Strategy 30 July 2014
A console version of the multi-player MOBA strategy, in which two teams consisting of max. 3 players. The production combines elements of classic RTS and old-school shooting. Directly controlling the title, universal AirMech, we give our units orders to expand the infrastructure and eliminate enemy bases and provide support during combat.
Halfway
Strategy 22 July 2014
A science-fiction tactical strategy game that features turns and RPG elements – Halfway is a commercial debut of an independent German studio, Robotality. The action of the game takes place in the future, in which humans have launched space colonization program in search for intelligent forms of life. After waking up from cryogenic stasis, the main protagonist discovers that the majority of the crew aboard the space ship Goliath has been murdered following an extraterrestrial hostile boarding.
Europa Universalis IV: Res Publica
Strategy 16 July 2014
An expansion for the 2013’s grand strategy game, Europa Universalis IV. The developers introduced a number of additional tools that allow the players to manage their nation and influence its further development and fate. One of the most noteworthy elements is the possibility of increasing influence in the Merchant Republic by establishing trading posts and using the factions’ internal conflicts in the course of the new election events.
Battle Fleet 2: WW2 in the Pacific
Strategy 16 July 2014
The second part of the turn-based marine strategy from 2012. In the game we choose our own fleet of ships, armaments and commanders and we take part in a series of battles, which took place during the Second World War in the Pacific waters. The game uses mechanics known from Scorched Earth and Worms games, which requires setting the right angle and strength of each shot.
Sword of the Stars: Ground Pounders
Strategy 15 July 2014
Ground Pounders is a spin-off of the Sword of the Stars series, a turn-based battle strategy inspired by the cult Panzer General. As the leader of one of the three races, we fight battles on the surface of various planets, using a deck of special cards that produce unique and powerful effects. In addition to three campaigns for a single player, the production also includes multiplayer mode.
Sid Meier's Civilization Revolution 2
Strategy 02 July 2014
A side installment belonging to the legendary series of turn-based strategy games that use the name of Sid Meier as a trademark. While the previous Civilization Revolution was created mainly for the more popular home consoles, Revolution 2 was developed specifically for mobile device and PlayStation Vita owners. Similar to the previous installments, the game casts the player in the role of a leader in control of a civilization of their choice. The player's goal is to achieve global domination.
Clash of Kings
Strategy 30 June 2014
An economic strategy in which we play the role of the ruler of a small kingdom. Our task is to develop them in such a way as to be able to confront other lords fighting for influence in a given territory. Production is available for free, but there are micropayments.
Desert Fox: The Battle of El Alamein
Strategy 26 June 2014
The third part of the cycle of turn-based mobile strategies by Shenandoah studio, known under the common name of Crisis in Command. The action of the game takes us to the African front of World War II, where we can take part in the fights that took place in 1942 near the city of El Alamein.
Company of Heroes 2: The Western Front Armies
Strategy 24 June 2014
The first major standalone expansion for Company of Heroes 2, a popular war strategy game from Relic Entertainment. Contrary to the vanilla game, which focuses on the Russian-German struggle on the Eastern Front, the add-on takes us to the West, letting us assume command over two completely new armies that so far were only available in DLCs. We may lead either the US Army or the German Oberkommando.
European Conqueror 3D
Strategy 19 June 2014
Traditional turn-based strategy, which is very similar to the Panzer General series published in the nineties of the twentieth century with its game system and audio-visual setting. Players take over the role of commanders of one of the several armies that fought in Europe during World War II and try to lead them to victory.
Rush for Glory
Strategy 18 June 2014
Rush For Glory is a game based on the classic tower defense scheme. The player must defend his base against alien invasion, using a variety of weapons and powers, as well as the size of his defensive army.
Hannibal: Terror of Rome
Strategy 18 June 2014
The second stand-alone extension to the turn-based strategy game Alea Jacta Est, bringing players back to the Roman Empire. Plugin prolongs the game by another five scenarios, taking place in the years 230-201 BC. They ended in the final defeat of the legendary Carthaginian leader Hannibal.
Xenonauts
Strategy 16 June 2014
Xenonauts is a turn-based strategy game with RTS elements, developed by indie studio Goldhawk Interactive. It was inspired by X-COM: Enemy Unknown and X-COM: Terror from the Deep. The game is set in 1979, shortly after an unexpected alien invasion of Earth. You play as the leader of the international Xenonauts organization, whose task is to fight the alien threat.
Space Run
Strategy 13 June 2014
Original, space-based real-time strategy enriched with elements of the popular tower defence genre. The title was developed by independent French studio Passtech Games, headed by industry veteran Sylvain Passot. The action of the game takes us to the year 2525, where our hero, captain Buck Mann, is engaged in a profitable, but extremely dangerous occupation, the so-called space runner.
Plunder Pirates
Strategy 13 June 2014
Set in pirate climates, the MMO strategy, in which we lead a group of fearless corsairs, and our task is to expand the base and conquer new territories. During the game we build and improve buildings, collect raw materials and develop new technologies. An important element of the game is multiplayer mode with PvP rivalry and the possibility of setting up guilds.
Rise of Nations: Extended Edition
Strategy 12 June 2014
Remastered version of one of the cult RTS strategies, developed in 2003 by the Big Huge Games studio and at the same time another brand refreshed on behalf of Microsoft by the SkyBox Labs team. In this strategy, which combines elements of Age of Empires and Civilization, we stand at the head of one of 18 nations in order to lead our nation through the successive epochs of development - starting from prehistoric times and ending in the near future.
Bio Inc.
Strategy 10 June 2014
A strategy that aims to kill the patient as quickly as possible by developing more and more advanced diseases in the patient before being cured by doctors. We will be able to try our hand at eighteen different scenarios at four difficulty levels. The creators put emphasis on the realism of the game.
March of War
Strategy 10 June 2014
Developed by independent studio ISOTX, turn-based strategy MMO, distributed in free-to-play model. The action of the game begins in 1940 and combines themes of World War II with elements of steampunk. The game world is plunged in a conflict of six fictional factions, and the player's task is to take sides and start a fight for global domination.
Firefight
Strategy 08 June 2014
A tactical real-time strategy set in the realities of World War II, modelled on the cult PC series Close Combat. Despite the relatively simple setting, the production puts great emphasis on realism and is characterized by an advanced physical engine and artificial intelligence of the units.