Victory at Sea

Victory at Sea

PC

Release Date: August 8, 2014

Strategy, World War II, RTS, sandbox, ships, indie games, singleplayer

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Victory at Sea is a real-time strategy set in the realities of World War II, allowing players to control naval fleets and play battles (not only those known from the history cards) with their participation.

Victory At Sea is an RTS that focuses on skirmishes in the seas and oceans using a combat fleet. The game is set in historical realities - its action takes place during the Second World War. Developers from Evil Twin Artworks are responsible for creating this production.

Mechanics

Victory At Sea is a real-time strategy offering several original elements. The most important is that the game takes place on one huge map - it means that the players are forced to take care of both tactical planning and thinking in strategic (long-term) terms.

By controlling our ships (there are over 80 units of different classes available, including submarines or powerful aircraft carriers), we harass the enemy, destroy their fleet, disrupt supply lines, attack convoys (and defend our own), and try to achieve the goals set by the mission. What is interesting, the day and night cycle is very important for the game - night fights at sea can be a very intensive experience. The action can be stopped at any time, which makes it a little easier to give orders and exercise control over the army.

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Last updated on February 20, 2020

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Victory at Sea Summary

Platforms:

PC Windows

PC Windows

Developer: Evil Twin Games

Publisher: Evil Twin Games

Age restrictions: none

Victory at Sea System Requirements

PC Windows

PC / Windows

Minimum: Intel Core 2 Duo 2.4 GHz, 2 GB RAM, graphic card 512 MB GeForce 9500 GT or better, 4 GB HDD, Windows XP SP3

Recommended: Intel Core i5 3.0 GHz, 4 GB RAM, graphic card 1280 MB GeForce GTX 470 or better, 4 GB HDD, Windows 7