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Essays 05 February 2020, 15:00

Wolcen: Lords of Mayhem. The most anticipated RPGs of 2020

Table of Contents

  1. Genre: hack'n'slash
  2. Release date: February 13, 2020
  3. Platforms: PC
  4. Developer: Wolcen Studio

We still have to wait for Diablo IV, Path of Exile 2 and the Lost Ark premieres, but the competition never sleeps. A young and ambitious competitor – Wolcen Studio is preparing a marvelous title for hack'n'slash lovers. A game that started as Umbra and ended up as Wolcen: Lords of Mayhem has left the Early Access phase at the beginning of the year. The game lasted a long time in this state, but that's because the developers wanted to polish this diamond with great care and attention just like the old craftsmen – patch by patch. And now we can finally play it in its final form.

Wolcen draws inspiration from the achievements of its noble ancestors – Diablo 2, Titan Quest or Path of Exile, but it does not climb the crown of the family tree empty-handed. Obviously, it belongs to a new generation of hack'n'slash games that care a bit more about appearance and graphics. The developers wanted to attract players with insane graphics from the very beginning, but this is just one of the aces they hide up in the hole. The combat looks epic, and from the accounts of those who played the game, it provides a lot of fun – every strike has a good feeling of impact and momentum, including this unique engaging power, which Blizzard has used in Diablo. Wolcen also has a decent, slightly Warhammer-like plot.

As if that wasn't enough, the game has a rich tree of passive abilities (though not as crazy and overwhelming as in Path of Exile). Although the authors have to work more on the balance of skills, they still have time to take players' comments to heart. Additionally, you will be able to mutate the hero (or heroine). You will start as a classless character, which can be improved according to your own preferences. Of course, as it happens in such slashers, we will cut our way through hordes of monsters and loot tons of equipment. Dozens, thousands, millions of various items.

Hubert Sosnowski

Hubert Sosnowski

He joined GRYOnline.pl in 2017, as an author of texts about games and movies. Learned how to write articles while working for the Dzika Banda portal. His texts were published on kawerna.pl, film.onet.pl, zwierciadlo.pl, and in the Polish Playboy. Has published stories in the monthly Science Fiction, Fantasy, and Horror magazine, as well as in the first volume of the Antologii Wolsung. Lives for "middle cinema" and meaty entertainment, but he won't despise any experiment or Fast and Furious. In games, looks for a good story. Loves Baldur's Gate 2, but when he sees Unreal Tournament, Doom, or a good race game, the inner child wakes up. In love with sheds and thrash metal. Since 2012, has been playing and creating live action role-playing, both within the framework of the Bialystok Larp Club Zywia, and commercial ventures in the style of Witcher School.

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