Torchlight Frontiers. The most anticipated RPGs of 2020

Hubert Sosnowski

Torchlight Frontiers

  1. Genre: hack'n'slash
  2. Release date: 2020
  3. Platforms: PC, PS4, XONE
  4. Developers: Echtra Games

Blizzard's competition wants to strike while the iron is hot – or rather, until Diablo IV finally comes out. The developer's reputation may be tarnished, but the last Blizzcon proved how much people expect from this game. However, other hack'n'slash studios also have talented developers. In Echtra Games we can find such developers as Max Schaefer, one of the fathers of the original Diablo. In 2020, the company has planned a counterattack with Torchlight Frontiers.

The main advantage of the first two parts of the series, apart from pleasant game mechanics similar to those used in Diablo II, was the unique atmosphere of a joyful, colorful, arcane-punk slasher. Runic's studio simply didn't pretend anything. Torchlight Frontiers is aiming at a similar atmosphere, but this time we will visit the outskirts of civilization, where only the most persistent players can survive. We're going to hunt for monsters infected by a powerful crystal.

The basic assumptions and rules of gameplay also remain the same. You will choose a hero from several predefined and quite interesting character classes. For example, you can play as a charming robot, which in time will turn into a real war machine. You will have to destroy hordes of enemies and various types of monsters, collect experience points and loot tons of powerful items. Gameplay will get some minor and major improvements in the aforementioned aspects. However, it will retain the spirit of the series. The general architecture of the game will change – Torchlight Frontiers is a MMO game that puts a significant emphasis on cooperation. The whole in-game universe is shared by all players on the server, but the real fun begins when you descend to a randomly generated dungeon.

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Hubert Sosnowski

Author: Hubert Sosnowski

He joined GRYOnline.pl in 2017, as an author of texts about games and movies. Learned how to write articles while working for the Dzika Banda portal. His texts were published on kawerna.pl, film.onet.pl, zwierciadlo.pl, and in the Polish Playboy. Has published stories in the monthly Science Fiction, Fantasy, and Horror magazine, as well as in the first volume of the Antologii Wolsung. Lives for "middle cinema" and meaty entertainment, but he won't despise any experiment or Fast and Furious. In games, looks for a good story. Loves Baldur's Gate 2, but when he sees Unreal Tournament, Doom, or a good race game, the inner child wakes up. In love with sheds and thrash metal. Since 2012, has been playing and creating live action role-playing, both within the framework of the Bialystok Larp Club Zywia, and commercial ventures in the style of Witcher School.