Meet Captain Norton on the bridge | 2: On Your Own
Before you leave the room, look around for ammo and med kits. Once you're ready, head to the only door here.
Audio Logs 1/1 - Near beds in the room, where you start this chapter.
Cross the bath and go down the stairs. Clear all lockers and head to the next, only open door. You'll find yourself on the fork - accordingly to the locator, you should go left. After a while you'll reach the bridge with Captain Norton.
EarthGov Artifacts 1/1 - While on the fork, turn right. The artifact can be found at the end of the corridor.
After the cutscene you'll have to reach a suit. The way there is not easy - at the beginning the gravity starts to go crazy and you'll have to go over windows (do not worry, they won't break).
You'll find yourself in zero gravity - at the beginning controlling the flight might be problematic, so it is useful sometimes to use the key which rotates you to correct "vertical". Fly straight ahead, remembering about destroying crates and collecting ammo and other useful things.
Finally you'll reach an emergency room, which has to be unlocked. Use kinesis to unlock both clamps and the activate evacuation. The room will launch but unfortunately you won't be able to keep up and you have to follow it right now.
Along your way you'll come across both mines and drifting ship debris. Mines can be easily destroyed by shooting them, which is of course the best solution. Finally you'll manage to catch up with your companions, who were drifting all the time with emergency room.
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