Disable Edwards' traps | Side missions: Conning Tower Dead Space 3 Guide
Last update: 11 May 2016
Move further, until you get to the room with a ladder - there are lockers on the right. You'll come across another trap, which is a destroyed gravity panel.
Climb down the ladder - you'll find a workbench here, where you can leave items found earlier. Go through the gate and then climb up the ladder. You'll come across another electric beam. A fuse panel can be found on the wall, next to the lamp. Watch out for Necromorphs lurking here.
Upgrade Circuit 4/6 - Inside the room which can be opened with a torque bar crafted at the workbench.
Weapon Parts 5/6 - Inside the room which can be opened with a torque bar crafted at the workbench.
Climb down the ladder next to the room which can be opened with a torque bar. At the very bottom a Necromorph will attack you. You should notice a yellow fuse box, which will turn off an electric beam after being destroyed.
Now you'll get to the large room - remember to check all crates and lockers before continuing further. Unfortunately, a try to open the door will result in a blockade and a large group of Necromorphs attacking you. After extermination, go to the huge generator. In order to restore power you have to manipulate circles in such way, that after connecting they fit together (there are three types). The solution is shown on the above screen.
S.C.A.F. Artifacts 3/3 - Next to one of chairs.
Get inside the elevator and ride it up. You'll find yourself in the room with huge fans. The task is easy - slow down the huge generator using stasis and pull out three cores. If you run out of stasis, you can replenish it at the nearby wall.
Text Logs 4/5 - On inactive panel, right from the entrance.