Mission 1 - Baku | Walkthrough Battlefield 4 Guide
Last update: 11 May 2016
- Suggested short-range weapons: SCAR-H (throughout the first two stages of the mission), AK-12 (after you collect it from an enemy corpse), CZ-805 (after you have obtained the silver badge). The suggested long-range weapons: M39 EMR (the hidden weapon), MK11 Mod 0.
- Number of points required for the gold badge: 6,000.
- Number of hidden The dog tags: 3.
- Number of hidden weapons: 3.
The sinking car
The campaign mode starts with a short cutscene, where the entire Tombstone team is on a sinking car. Unfortunately, Dunn was pinned down by a seat, which makes him unable to get out of the car. After a while, you will receive a weapon and an order to shoot through the windshield. Irish will oppose but, an order is an order - take a shot at the windshield.
Cover Irish
Then, you will get back in time by a dozen or so minutes and you will be able to see what events led to this situation. You will gain control over Recker so, walk ahead and perform the basic activities, as instructed by the game. Follow the corridor and walk through the only opened door. You will bump into Pac. After a while, also Dunn will arrive and a short conversation will ensue.
Now, you and Dunn will have to cover Irish. Approach the box and replenish your rifle ammo. Then stand at one of the windows. After a moment, Irish will be attacked by a dog - you will not be able to help that but, a moment later, there will appear three enemies in the building on the right.
Kill them by shooting out of the window. Further enemies will arrive down the street in front of you, then another wave from behind the cars on the left side of the street. Kill them all and wait for Dunn to help Irish climb up.
Follow the team
Follow the rest of the team. After a while, you will stop and you will receive an opportunity to issue an order. Point at the enemies below, with your crosshair, and press [Q] to issue an order. The rest of the team will start shooting at them and you can do likewise to speed up their elimination and receive more points. Jump down and kill the next wave of enemies. Remember to use covers and shoot to the heads - especially of the enemies standing behind the pane of glass.
Once you have eliminate d the threat, follow your companions and jump down the hole into the next room. Approach the gadget box and select C4 and M320, which may come in handy later on.
Then, select the C4 by pressing [3] and throw one of the charges onto the wall, using the [right mouse button]. Walk away from the wall to a safe distance and detonate the charge by pressing the [left mouse button]. Walk outside and follow the rest of the team ahead.
Gain access to the factory's rooftop
You will be stopped by Dunn and you will receive the tactical visor from him. It is a useful tool that you are going to be using very often. Press and hold down [Q] to turn it on and look at the enemies, who are marked in white. To zoom in, press [T]. After you have marked all of the enemies, you will have to take a decision.
You can attack at a long range, if you have collected the M39EMR earlier or come closer to attack using the assault rifle. Remember, you do not have the silencer on so, the first shot you take is going to alarm the rest of the enemies and you will be forced into a fire exchange.
Therefore, use the cover to protect yourself against the bullets and try to aim at the heads. Also, use the M320 or grenades, to attack the enemies skulking behind covers.
After you have killed all of them, go ahead. You will now have to repeat the same activity several times, when the another wave of enemies arrives, which is using the tactical visor to mark and eliminate them. Use your surroundings as a cover and remember to issue orders to your team to speed the fight up.
Then, you will have to walk through a tunnel, after which you will walk out into another field, this time around very close to the factory whose rooftop you need to access. Then, kill the enemies that spear. Some of them will be appearing on the left, on the metal platforms high above the ground. Therefore, you should use the M39 EMR or the Mk11 Mod 0 to take them out, or simply fire the M320 that way.
After you have eliminated all of the enemies, walk into the factory premises and follow the rest to the elevator. The elevator will go up and will start to fail. You will fall onto a platform, where you need to follow the rest onto the rooftop. There are no other pathways so, it is impossible to get lost. Once you are on the rooftop, start running towards the chopper. After a while, the roof will collapse under your feet and you will start falling down. Then, you will see a black screen.
The Escape
After several seconds, you will return to the game. Things are not too good, because Dunn's leg has been pinned down by rubble. The only way to pull him out is to cut out the pinned down leg, and it is you who is going to take care of that. Approach him, press [E], when you are prompted to by the game. You will do what needed to be done, and your companions will carry Dunn into the car. Now, you will have to evacuate from there - take your seat behind the wheel and drive ahead.
Driving the car is the same as controlling your character so, you should not have any problems with that - there are no slides along the way so, you will not get lost here. A moment later, you will be attacked by a chopper. Unfortunately, you cannot escape from it and, after a while, you will get an M320, into your hands, which you will have to use to destroy the chopper. You only have one projectile so, if you miss the chopper, you will have to start over from the last checkpoint . The chopper will get heat and will retreat as a result. Still, the car will skid and you will end up in water. After a short cutscene, the mission will end.