
Available vehicles:
2x Main Battle Tank
2x Transport
AA Artillery
2x Stealth Jet
Scout Helicopter
Attack Helicopter
Available vehicles:
2x Main Battle Tank
2x Transport
AA Artillery
2x Stealth Jet
Scout Helicopter
Attack Helicopter
Available vehicles:
2x Transport
Available vehicles:
2x Transport
Available vehicles:
Transport
Available vehicles:
2x Transport
Available vehicles:
2x Transport
Dawnbreaker | Maps
Key points of Battlefield 4 Dawnbreaker
Cover - buildings, train cars, carports, guard towers, etc.
Levelution events.
Pathways and points of interest - ladders, catwalks, sniper positions, etc.
Fixed weapons and battle pickups.
US – US Base
Available vehicles:
2x Main Battle Tank
2x Transport
AA Artillery
2x Stealth Jet
Scout Helicopter
Attack Helicopter
RU – RU Base
Available vehicles:
2x Main Battle Tank
2x Transport
AA Artillery
2x Stealth Jet
Scout Helicopter
Attack Helicopter
A – Bus Station
Available vehicles:
2x Transport
B – Square
Available vehicles:
2x Transport
C – Bridge
Available vehicles:
Transport
D – Hospital
Available vehicles:
2x Transport
E – Embassy
Available vehicles:
2x Transport
Levelution events.
Levolution – Gas valve in the underground (east)
Levolution – Gas valve in the underground (west)

Introduction
This map offers dense urban zone with many possibilities both for infantry and armored vehicles. Each helicopter pilot will like this map, as it's possible to use numerous buildings as a cover. On the ground level map offers a whole lot of covers too: from insides of the buildings, to the buses on the road. Each rooftop is a potential sniper position, but not on majority of them you can get only from the air as only two buildings have elevators. What is more, almost each building is surrounded by the footbridge, what gives more flexibility in choosing sniping positions. Long, straight streets are perfect for long distance encounters while inside the buildings you can go crazy with shotguns. An element of Levolution you have no impact on is changing the daytime from night to the dawn in the middle of the round. Change of light forces adaptability of the tactics.
Levolution

Levolution here is simple and not too exciting, but affects the game. Next to the square and hospital (flag B and D) you can see a sewage entrance. In the room below the pavement there are gas valves which you have to turn off. It increases the pressure in the gaspipes and explosion, going through the whole map. It collides the bridge (flag C), makes something-like-trenches where the pavement was and turns over all buses.
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