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Assassin's Creed: Revelations Game Guide & Walkthrough by gamepressure.com

Assassin's Creed: Revelations Game Guide & Walkthrough

Table of Contents

Memory 10 | Sequence 3 - Lost and Found AC: Revelations Guide

Last update: 11 May 2016

Memory 10 - The Sentinel, Part 2

Full Sync: Do not be detected while you search for the prisoners.

After the mission starts, walk towards your apprentice and talk to him (B) - Memory 10 - Sequence 3 - Lost and Found - Assassins Creed: Revelations - Game Guide and Walkthrough

After the mission starts, walk towards your apprentice and talk to him (B). He will inform you about assassins, who have been imprisoned by one of the Templar. Both targets will be marked on your map.

Head to the indicated place and find the prisoners - Memory 10 - Sequence 3 - Lost and Found - Assassins Creed: Revelations - Game Guide and Walkthrough

Head to the indicated place and find the prisoners. They are guarded by soldiers, who however won't attack you until you approach the assassins. You can divert soldiers' attention in two ways. First solution is to use the Romani help. Hire group of women and then walk with them near guards. Men will quickly lose interest in prisoner and start chasing dancers.

You'll be able then to quickly talk to freed assassin - Memory 10 - Sequence 3 - Lost and Found - Assassins Creed: Revelations - Game Guide and Walkthrough

You'll be able then to quickly talk to freed assassin.

Another method uses distracting explosives, namely Cherry Bombs - Memory 10 - Sequence 3 - Lost and Found - Assassins Creed: Revelations - Game Guide and Walkthrough

Another method uses distracting explosives, namely Cherry Bombs. Be sure to remain unnoticed and then throw a grenade a bit further from prisoner. When the soldiers run away to see what happened you would be able to walk to your target. After conversation with the other victim, go to the place marked on your map. You'll meet there assassins' traitor, whom you need to chase. Run after him staying on the ground. Your apprentice will follow on the rooftops. After a while he will jump on the fugitive and kill him with the hidden blade. Memory ends then.

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