Mission 1 - part 1 | Prelude UaW: EA Guide
Last update: 11 May 2016
Tactical view
Map legend:
1 - starting area
2 - roadblock (second objective)
3 - military checkpoint (third objective)
4 - Reaper Drones and reinforcements (tanks)
5 - enemy Brute units - they need to be taken care of
6 - capitol building
Mission walkthrough
Important! Before you decide to proceed with the first prelude mission, I'd strongly recommend that you take a few minutes to familiarize yourself with the basics. Head on to the main menu of the game and choose Tutorials. You won't have to watch all movies right away, however most of them are very important. Make sure that you've chosen at least Resource Collection, Research Tree, as well as Novus Power & Flow and Novus Patch System. You will command human forces during the course of the prelude missions, however you will be able to take over Novus units soon enough. You should also consider playing a short tutorial mission by choosing Play Interactive Training from the menu. Sadly, it can little bit confusing, because it focuses on Hierarchy units and you won't be able to command them until you've reached the second campaign of the game.
Your duties during the course of the mission:
You will take control over a small squad of American soldiers. They're being led by colonel Randal Moore. Your main objective will be to reach the capitol building in order to rescue the president from alien invaders.
Detailed mission walkthrough:
First objective: Secure the Capitol Building and rescue the President
You'll start the game in the lower left section of the map (1 on the map). You won't have to worry about being attacked by any of the invaders, so you should take your time to familiarize yourself with the surroundings and with your squad. Your main hero for both Prelude missions will be colonel (later he'll be promoted to general) Randal Moore. As you've probably noticed, he's only got one ability at the moment - MedPack. This skill allows you to regenerate health at a much faster rate. As for the rest of your squad, you will be issuing commands to flamethrower units (Flamethrower Squad), as well as a lot of marines (Marine Squad). I would recommend that you group all of your standard soldiers together. As for Moore, you should be dealing with him separately. Don't worry, though. This is going to be a very easy mission and it will allow you to find out more about the basic functions of the game. Also, you won't be allowed to construct any bases and you won't be attacked by anyone new unless you've approached an unexplored area of the map.
Select your units and start moving east. Obviously the colonel should be staying somewhere in the front, because he's the only one with a capability of regenerating himself. You will be encountering single enemy units (Lost One) along the way. Killing them is going to be very simple. Ignore the civilians, because you don't have to help them. Eventually you'll come across a roadblock. That's where you'll see more monsters (2 on the map). Select only colonel Moore and leave everyone else behind. Wait for the game to display a new mission objective.
Second objective: Use Colonel Moore's Grenade ability to destroy the fuel tanker
Like I've already said, you will only have to choose Moore for this task. As you've probably noticed by now, he's been given a new ability - Grenade. Choose it from your task bar and aim it at the cistern (screen). The explosion should allow you to neutralize all of the nearby Hierarchy units.
Keep heading east and make sure that all regular soldiers are following colonel Moore's lead. You are soon going to be attacked by stronger enemy units, called Grunt. It's very important that everyone takes part in these battles, not only the colonel. Keep moving towards your current destination. Thankfully, you will be dealing with smaller groups of alien creatures. Eventually you'll come across a junction. That's where some of the allied units are defending themselves against enemy attacks (3 on the map). Your task will be to assist them.