Guides & Walkthroughs New Guides Popular RPG Action Strategy Adventure YouTube Guides Mobile App
Free iOS App iPhone & Ipad
Download Game Guide PDF, ePUB & iBooks

Universe at War: Earth Assault Game Guide by gamepressure.com

Universe at War: Earth Assault Game Guide

Table of Contents

Masari tree | Technology trees UaW: EA Guide

Last update: 11 May 2016

LIGHT MATTER BRANCH

Burning Brilliance (Level 1) - Masari tree - Technology trees - Universe at War: Earth Assault - Game Guide and Walkthrough

Burning Brilliance (Level 1)

While being in the Light Matter mode, your buildings will emit a special type of an energy which can damage enemy units. Not useful since you'll want to prevent your enemies from reaching your base.

Remote Harm (Level 1) - Masari tree - Technology trees - Universe at War: Earth Assault - Game Guide and Walkthrough

Remote Harm (Level 1)

The Seer receives an additional ability - he can harm enemy objects with the light matter.

Call Hero: Lord Charos (Level 2) - Masari tree - Technology trees - Universe at War: Earth Assault - Game Guide and Walkthrough

Call Hero: Lord Charos (Level 2)

I'm sure that you're familiar with lord Carhos by now, because you were controlling him during the course of the third campaign. This is an useful character, so you should consider summoning him.

Burning Fury (Level 2) - Masari tree - Technology trees - Universe at War: Earth Assault - Game Guide and Walkthrough

Burning Fury (Level 2)

This technology upgrades your most useful units - Conqueror tanks. They receive a new ability - Energy Vortex. Quite useful, so you should consider reaching the second level of this technology tree.

Immolation (Level 2) - Masari tree - Technology trees - Universe at War: Earth Assault - Game Guide and Walkthrough

Immolation (Level 2)

This is a useless technology, at least in my personal opinion. You don't need it, unless you're a rookie player. Buying this technology allows your Matter Engine buildings to activate self-destruct feature.

Molecular Instability (Level 3) - Masari tree - Technology trees - Universe at War: Earth Assault - Game Guide and Walkthrough

Molecular Instability (Level 3)

Acquiring this technology grants your Peacebringer units with a new ability. You won't be using them too often, so you may as well ignore it.

Phoenix (Level 3) - Masari tree - Technology trees - Universe at War: Earth Assault - Game Guide and Walkthrough

Phoenix (Level 3)

This is also a poor technology. There's a chance that some of your air units (Sky Lords & Inquisitors) may be resurrected once they've been killed.

Piercing Gaze (Level 4) - Masari tree - Technology trees - Universe at War: Earth Assault - Game Guide and Walkthrough

Piercing Gaze (Level 4)

This is an upgrade for the Oracle building. Acquiring this technology increases the chance of sending a deadly ray which damages your enemy. I would recommend spending a research point of something else.

Burst Threshold (Level 4) - Masari tree - Technology trees - Universe at War: Earth Assault - Game Guide and Walkthrough

Burst Threshold (Level 4)

This is an interesting choice. Having this technology increases the duration of your superweapon attack by 100%.

DARK MATTER BRANCH

Unseen Barrier (Level 1) - Masari tree - Technology trees - Universe at War: Earth Assault - Game Guide and Walkthrough

Unseen Barrier (Level 1)

This technology gives your Sky Guardian turrets a Gust ability which may be quite useful. As a result, you should consider unlocking this first level of the Dark Matter branch.

Advanced Dark Matter Amor (Level 1) - Masari tree - Technology trees - Universe at War: Earth Assault - Game Guide and Walkthrough

Advanced Dark Matter Amor (Level 1)

Your structures receive a much better armor. The effects are visible only if you're using the Dark Energy mode (for obvious reasons).

Call Hero: Queen Altea (Level 2) - Masari tree - Technology trees - Universe at War: Earth Assault - Game Guide and Walkthrough

Call Hero: Queen Altea (Level 2)

Altea is one of the most interesting characters of the Masari organization. I'd strongly recommend that you consider summoning her to the battlefield.

Aversion (Level 2) - Masari tree - Technology trees - Universe at War: Earth Assault - Game Guide and Walkthrough

Aversion (Level 2)

This technology isn't too useful, because it concerns only your Sky Lord units. They receive a new ability which allows them to "push back" enemy units.

Area Denial (Level 2) - Masari tree - Technology trees - Universe at War: Earth Assault - Game Guide and Walkthrough

Area Denial (Level 2)

This is an upgrade for the mines used by Figment units. I would recommend acquiring this technology if you're using them, especially since you'll receive bonuses for both matter modes (they're different).

Facilitated Growth (Level 3) - Masari tree - Technology trees - Universe at War: Earth Assault - Game Guide and Walkthrough

Facilitated Growth (Level 3)

You will receive a very good bonus for the Inquisitor units. It's important, because they can't leave the ground in the Dark Energy mode. Instead, they can increase the regeneration process of DMA shields.

Dark Matter Affinity (Level 3) - Masari tree - Technology trees - Universe at War: Earth Assault - Game Guide and Walkthrough

Dark Matter Affinity (Level 3)

This is an interesting technology. Unlocking it allows your units to receive a fully charged armor by default, instead of having to wait for it to regain full power. I'd strongly recommend choosing this bonus.

Dark Embrace (Level 4) - Masari tree - Technology trees - Universe at War: Earth Assault - Game Guide and Walkthrough

Dark Embrace (Level 4)

This is a very similar technology to Burst Threshold. The main difference is that the Dark Matter version of the superweapon is improved. It can stay active for a longer period of time and it heals your units.

Dark Matter Mastery (Level 4) - Masari tree - Technology trees - Universe at War: Earth Assault - Game Guide and Walkthrough

Dark Matter Mastery (Level 4)

This is also a very interesting technology, mostly because it allows your DMA shields to keep regenerating, even if your units are engaged in battle.

BALANCE BRANCH

Stationary Revelation (Level 1) - Masari tree - Technology trees - Universe at War: Earth Assault - Game Guide and Walkthrough

Stationary Revelation (Level 1)

Useless technology, at least in my personal opinion. Line of sight for your structures is increased by 25%. That's it.

Methods of Deception (Level 1) - Masari tree - Technology trees - Universe at War: Earth Assault - Game Guide and Walkthrough

Methods of Deception (Level 1)

This technology is also one of the least useful ones. Your Sentry units are invisible to enemy radars and your Seer receive an additional bonus to protection.

Call Hero: Prince Zessus (Level 2) - Masari tree - Technology trees - Universe at War: Earth Assault - Game Guide and Walkthrough

Call Hero: Prince Zessus (Level 2)

Prince Zessus is the worst character of the Masari race, at least in my opinion. You can try him out if you want to, because he appears often during the course of the third campaign.

Reconstruction (Level 2) - Masari tree - Technology trees - Universe at War: Earth Assault - Game Guide and Walkthrough

Reconstruction (Level 2)

An interesting technology. Your Architect is able to reconstruct the vehicle for Avenger.

Stasis (Level 2) - Masari tree - Technology trees - Universe at War: Earth Assault - Game Guide and Walkthrough

Stasis (Level 2)

This is an interesting ability, reserved only for Inquistior units. Affected units (friend or foe) become unavailable to everyone else. This means they can't be attacked, moved or injured.

Unregulated Conversion (Level 3) - Masari tree - Technology trees - Universe at War: Earth Assault - Game Guide and Walkthrough

Unregulated Conversion (Level 3)

This technology seems to be useless, however only if you tend to prevent enemies from attacking your base. Unlocking this option allows your Matter Engine buildiungs to feed on nearby enemies.

Cleansing Energy (Level 3) - Masari tree - Technology trees - Universe at War: Earth Assault - Game Guide and Walkthrough

Cleansing Energy (Level 3)

A very useful technology. Unlocking it allows you to heal available units from all side effects while switching between available matter modes.

Energy Stream (Level 4) - Masari tree - Technology trees - Universe at War: Earth Assault - Game Guide and Walkthrough

Energy Stream (Level 4)

This is also an interesting achievement. Matter Engine buildings start gathering 50% more energy.

 

Shadowed Perception (Level 4) - Masari tree - Technology trees - Universe at War: Earth Assault - Game Guide and Walkthrough

Shadowed Perception (Level 4)

You shouldn't be too interested in this bonus. Your Seer is capable of hiding buildings and units which are located around him.

See/Add Comments

You are not permitted to copy any image, text or info from this page.

This site is not associated with and/or endorsed by the SEGA of America / Europe or Petroglyph. All logos and images are copyrighted by their respective owners.

Copyright © 2000 - 2024 Webedia Polska SA for gamepressure.com, unofficial game guides, walkthroughs, secrets, game tips, maps & strategies for top games.