[01-M] A Quest from a Pirate TW II: Pirates of The Flying Fortress Guide
Last update: 11 May 2016
Beginning: You receive this quest just after the game has started.
During the stroll, a pirate called Jack the Knife will accost you. He'll give you a Circle of the Lost and he'll tell you to remember a phrase "Take what you can". You'd better do it, as in a moment, after a couple of cutscenes, you'll wake up in a cell on a pirate ship and you'll have to repeat the very password. If you, by any chance, gave the wrong answer, talk to Cutter, who's standing next to the cell, and tell him you've remembered the password.
Next, leave the cell and open your character tab. If you imported your character from the basic game version, you probably don't have to do anything. However, if you chose a new one (fighter, ranger, or wizard), choose your weapon, put rings and necklaces on, and distribute all skill points. You can play one of several games with the pirates in the cargo hold, or look for some books.
First of all, however, run up the left or right stairs and unlock the door leading to the captain cabin. The conversation will begin straight away. It doesn't matter which answer you choose in the beginning, but later choose those from the top. This way, you'll get all the information you can from Captain Teal. You'll receive two quests - [02-M] The Boat and [06-M] Lovers' Conspiracy (1/2) - and also +8 to reputation among the pirates and 75,000 XP.
Do the quest [02-M] The Boat.