Climb on the sphere (Master of the Valley) | Walkthrough
Begin the visit in the new area with finding the last barrel, and delivering it to Trico. Climb onto your companion, and point him to the supports of the upper construct so he tries to reach them.
Soon, Trico won't be able to continue the climb due to a large working fan. Carefully land on the support on which you've landed. The screenshot shows a small hole. Climb inside and cross the narrow tunnel.
You'll find yourself in a room with Master of the Valley. A gleaming green object is located inside the cage, and surrounded by a black matter. Don't approach the object, as the boy will be thrown away and you'll need to press the buttons on the gamepad to get him back to full health. Instead, equip your mirror and start illuminating the black barrier.
Keep in mind that the black coating surrounding the Master of the Valley can be light up only for a set amount of time. You cannot let the black matter disappear completely, or the boy will be stunned, while the matter itself will quickly regenerate. Continue pointing the mirror to the matter until it reduces its size to the state seen on the screenshot above, which means that the coating will just barely protrude from the object itself.
Now you need to act quickly and complete the climb before the black coating renews itself and "attacks" the boy, throwing him to the ground. Begin with a jump to the large cage. You need to climb to its top.
Jump to one of two rotating elements below, and climb onto it. Wait for a right moment and jump to one of two upper objects. The jump has to be well-aimed so the boy doesn't have to repeat the climb from the bottom.
Climb onto the moving object and continue the climb. The next element is immobile for a moment of respite. Make a few additional jumps to reach the upper area.
In the new location, the central ledge is motionless, while the round platform in its outer part moves with a lot of speed. Jump on the rotating elements and reach the pedestal marked on the screenshot.
Place the mirror in the pedestal, and hold Circle until the whole construction stops for a moment. Call Trico a few times to make him use the opportunity (the big fan has stopped) and reach the roof of the tower.
Remove the mirror from the pedestal, approach the nearest wall, and catch the ledge (screenshot above). All is left to do is to finish the "relaxing" climb, and join Trico on the top of the tower.
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