Escape from Butcher Bay - Guard Quarters | Escape from Butcher Bay TC of Riddick: AoDA Guide
Last update: 11 May 2016
This is a similar level in terms of structure to the previous mission, mostly because you'll be allowed to pose as one of the guards. Thankfully you'll still be allowed to get rid of a few enemy units. Start off by going forward until you reach a larger marketplace [#119]. Talk to Jenkins who is one of the guards and you'll receive alcohol from him.
[#119]
You should now go and talk to shopkeeper Yu [#120]. Two activities can be performed here - you can agree to deliver a package to Abbott and you can buy a few things from him. If you decide to spend some credits, make sure that you purchase a cigarette pack (33 - Mining Worker) for 5 credits. I wouldn't recommend buying shotgun rounds (20 credits), assault rifle ammunition (20 credits) nor a uniform (130 credits). You can only do an exception with a combat knife (50 credits), but only if you're very bored with your current blade found in the prison block.
[#120]
Talk to Bondo if you can spare a moment, however you wouldn't receive any items nor useful intel. Once you're ready to move on with your main objective find a small passageway leading to a new location [#121]. Stand on the elevator and use the panel on the wall to be transported to a new area.
[#121]
There are two guards standing in front of you, but you may as well ignore them. Proceed to your right. Chancellor can be found just around the corner and you must talk to him [#122]. Agree to exchange alcohol given to you by Jenkins for 50 credits and you'll also gain possession of a new cigarette pack (31 - Hoxie's Personal Guard). Once the conversation has ended surprise Chancellor from the back and murder him. He should leave a cartridge behind. Make sure to drag his body to a safe location before leaving this area.
[#122]
Return to the area with two guards and the elevator, however this time choose a passageway located to your left. You should be able to come across a guard near the stairs [#123]. Kill him for more ammunition or ignore him. If you decide to murder him you may leave his body near the stairs, BUT not too close to a door. Proceed to a new location. You'll end up standing on a balcony above marketplace. Ignore a new guard and proceed forward.
[#123]
Keep heading forward and ignore apartments found along the way. Once you've arrived at a new junction, choose a passageway located to your right [#124]. There's a NanoMED health station nearby. You'll also be allowed to kill a guard (Sicher) and a technician (Soup). Ignore the service panel on the left wall, because shutting down the power would result in more problems than new possibilities.
[#124]
Go back to the junction, but this time inspect a corridor located to your left. Keep heading forward, ignoring other guards. Your objective will be to locate Aboott's apartment [#125]. It's at the end of the hall, to your left. Press the action key and when the conversation begins choose the last option from the list (package delivery). Enter Abbott's apartment.
[#125]