Support The Bureau Guide
Last update: 11 May 2016
Support agents aren't very efficient in direct fight but they enhance skills of the rest of squad. They can use only pistols so their offensive possibilities are very small. But they have very useful abilities which give you additional tactical options.
Support agents have six subclasses. Every of them provides you with different bonus:
Icon | Name | Bonus |
Pre-med | Extends time during which agent can be saved before he bleeds out. | |
Officer School | Increases accuracy. | |
Technical Training | Decreases the cooldown of abilities. | |
Combat Training | Agent causes more damage. | |
Endurance Training | Agent obtains less damage. | |
Adrenal Conditioning | Increases regeneration of small wounds. |
Support Agents Abilities
Name | Level | Description |
Depends on the chosen subclass | 1 | Depends on the chosen subclass. |
Combat Stims | 1 | Increases allies' accuracy and toughness for a short time. It increases also amount of damage caused by allies. |
Shield Sphere | 2 | Creates big orb which stays for a while in the chosen area and stops enemy's bullets. It can be destroyed if enough damage is applied. It doesn't affect your bullets: they fly through the sphere without damaging it. |
Disrupt | 3 | Destroys enemy's shield and stuns him. Enemies protected by this type of cover appears greatly at the end of game. Shields regenerate very quickly, so effect of this ability is very temporary. Excludes Weaken. |
Weaken | 3 | Immediately destroys armor of enemy. Only the strongest and the toughest aliens has it, so destroying it gives you big advantage, Excludes Disrupt. |
Medical Breakthrough | 4 | Upgrades Combat Stims, so agents affected by them cause bigger damage and their fire rate speeds up. Excludes Guardian Angel. |
Guardian Angel | 4 | Decreases damage received during healing allies. Useful, but the other skill for this level is better. Excludes Medical Breakthrough. |
Helping Hand | 4 | Abilities last longer (affects all squad). |
Savior | 5 | Expands time during which bleeding ally can be saved (affects all squad). Excludes Mirror. |
Mirror | 5 | Shield Sphere reflects bullets at enemies. Unfortunately, it isn't that much useful, because your team constantly change position. Excludes Savior. |
Endurance | 5 | Increases maximum HP. |