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The Bureau: XCOM Declassified Game Guide & Walkthrough by gamepressure.com

The Bureau: XCOM Declassified Game Guide & Walkthrough

Table of Contents

Commandos The Bureau Guide

Last update: 11 May 2016

Commandos is specialized in taking damage. - Commandos - Classes and abilities - The Bureau: XCOM Declassified - Game Guide and Walkthrough
Commandos is specialized in taking damage.

Commandos is an agent who has to take enemy fire at him, what makes him very similar to tanks in MMO games or MOBAs. He uses rifles and causes a lot of damage for short and medium distance, but he rarely kills anyone. he's useful for luring enemies out from behind covers (Taunt) and shows his true value on higher levels: then a commandos can eliminate all groups of enemies with Plasma Field.

Commandos divide on six subclasses. Every of them provides you with different bonus:

Icon

Name

Bonus

Korean War Veteran - Commandos - Classes and abilities - The Bureau: XCOM Declassified - Game Guide and Walkthrough

Korean War Veteran

Increases damage dealt to flanked enemies.

Deniable Ops - Commandos - Classes and abilities - The Bureau: XCOM Declassified - Game Guide and Walkthrough

Deniable Ops

Decreases chance of being hit.

Technical Training - Commandos - Classes and abilities - The Bureau: XCOM Declassified - Game Guide and Walkthrough

Technical Training

Abilities regenerate faster.

Combat Training - Commandos - Classes and abilities - The Bureau: XCOM Declassified - Game Guide and Walkthrough

Combat Training

Agent deals more damage.

Endurance Training - Commandos - Classes and abilities - The Bureau: XCOM Declassified - Game Guide and Walkthrough

Endurance Training

Agent receives less damage.

Adrenal Conditioning - Commandos - Classes and abilities - The Bureau: XCOM Declassified - Game Guide and Walkthrough

Adrenal Conditioning

Increases regeneration of small wounds.

Commandos has a lot of HP from the very beginning. - Commandos - Classes and abilities - The Bureau: XCOM Declassified - Game Guide and Walkthrough
Commandos has a lot of HP from the very beginning.

Commandos Abilities

Name

Level

Description

Depends on subclass

1

Depends on the chosen subclass.

Taunt

1

Forced the chosen enemy to charge at commandos. It's best to lure out enemies from behind a cover.

Pulse Wave

2

Creates a wave of pure energy which throws out in the air small and medium enemies and slows the big ones.

Tunnel Vision

3

Enemies under influence of Taunt gets much more damage. Useful during fights with stronger enemies and bosses.

Excludes Machine Gunner.

Machine Gunner

3

Increases damage dealt by commandos with weapons. Useful during fights with big groups of weak enemies.

Excludes Tunnel Vision.

Endurance

3

Increases maximum HP.

Personal Shield

4

Covers chosen enemy with shield. Useful option, but the other one is much better.

Excludes Plasma Field.

Plasma Field

4

A few meter wide thermal disturbance appears on the chosen area which kills most enemies and weakens the strongest aliens. Very powerful ability, worth investing in.

Excludes Personal Shield.

Resilience

4

Decreases amount of received damage.

Peak Conditioning

5

Increases maximum HP.

Excludes Wave Amplification.

Wave Amplification

5

Increases damage dealt with Pulse Wave.

Excludes Peak Conditioning.

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