Base Visit I: Welcome to XCOM | Documents and letters

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Document #1

Files of your companion are on the desk. - Base Visit I: Welcome to XCOM - Documents and letters - The Bureau: XCOM Declassified - Game Guide and Walkthrough
Files of your companion are on the desk.

You can read several Documents while you're in the Bureau. First one is Nico DaSilva File, on the Carter's desk.

Document #2

You cant hide anything in Bureau. - Base Visit I: Welcome to XCOM - Documents and letters - The Bureau: XCOM Declassified - Game Guide and Walkthrough
You can't hide anything in Bureau.

Your own Files you can find on DaSilva's desk, just opposite to your.

Document #3

Note is attached to cork board. - Base Visit I: Welcome to XCOM - Documents and letters - The Bureau: XCOM Declassified - Game Guide and Walkthrough
Note is attached to cork board.

When you enter communication room where officer Chulsky is working, turn right. Another note is attached to the small board in the corner.

Document #4

Sniff around before you talk to the boss. - Base Visit I: Welcome to XCOM - Documents and letters - The Bureau: XCOM Declassified - Game Guide and Walkthrough
Sniff around before you talk to the boss.

Another pile of Documents is placed just in front of Faulke's office. It lays on the secretary's desk, next to the door.

Document #5

Luckily, Documents are highlighted. - Base Visit I: Welcome to XCOM - Documents and letters - The Bureau: XCOM Declassified - Game Guide and Walkthrough
Luckily, Documents are highlighted.

Short note can be also find in Ready Room. You can get there after talking with Faulke. Exit Operations, pass two soldiers and follow corridor until you get to the place. Document is placed next to the wallscreen.

Document #6

This note is easy to skip. - Base Visit I: Welcome to XCOM - Documents and letters - The Bureau: XCOM Declassified - Game Guide and Walkthrough
This note is easy to skip.

More Documents is in the helicopter hangar, on right side of the room, on wooden boxes. You can get there after completing squad in Ready Room.

Document #7

There are no drugs in the base. - Base Visit I: Welcome to XCOM - Documents and letters - The Bureau: XCOM Declassified - Game Guide and Walkthrough
There are no drugs in the base.

You can read a note about lacking drugs in the mortuary. It's attached to the locker in the corner.

Document #8

Untypical place for important information. - Base Visit I: Welcome to XCOM - Documents and letters - The Bureau: XCOM Declassified - Game Guide and Walkthrough
Untypical place for important information.

Next to the Firing Range you find another note attached to the door. It appears after confrontation with Infiltrator.

Document #9

This note is difficult to see. - Base Visit I: Welcome to XCOM - Documents and letters - The Bureau: XCOM Declassified - Game Guide and Walkthrough
This note is difficult to see.

After talking with doctor Dresner, turn right and walk the wall around: you find more Documents on the chests, opposite to the Operations.

Documents #10, #11, #12 and #13

You find a lot of materials in Dresners Laboratory. - Base Visit I: Welcome to XCOM - Documents and letters - The Bureau: XCOM Declassified - Game Guide and Walkthrough
You find a lot of materials in Dresner's Laboratory.

Moving through the disinfection zone you get to the doctor Dresner's Laboratory. In various places you find documents about aliens autopsy (three pieces), and more general Documents in the corner on right.

The Bureau: XCOM Declassified

August 20, 2013

PC PlayStation Xbox
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