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Saints Row Guide, Walkthrough by gamepressure.com

Saints Row Guide, Walkthrough

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Saints Row 2022: Ventures - list of all, descriptions Saints Row Guide, Walkthrough

On this page of the Saints Row 2022 game guide, we have listed all the ventures that you can set up during gameplay. They are used to perform additional side activities that turn into sizable deposits of extra cash.

Last update: 14 September 2022

On this page of the Saints Row 2022 guide, you will find a list of all the ventures that can be obtained and completed in the game. They unlock additional side activities and generate hourly income, which is added to the Saints' account.

All ventures

  1. JimRob's Workshop - this is the car repair shop that you will unlock as your first venture. Our walkthrough explains how to steal 10 different vehicles for JR.
  2. Bright Future - this venture is about finding trucks with toxic chemicals and delivering them in one piece. This venture costs $30,000 to set up and has a starting income of $1,250 an hour.
  3. Shady Oaks - This venture is about extorting money through insurance scams. You have to pay $30,000 to build Shady Oaks, and the starting income is $1,250 an hour.
  4. Castle Kraken - in this venture, you participate in huge battles to protect your area. The Castle is very easy to max out, giving you an incom of $3,750 an hour.
  5. Laundromat - as part of this venture, you must complete 6 orders for getting rid of cars. You have to pay $100,000 for this venture, but you will get $15,000 from it every hour before maxing it out.
  6. Chalupacabra - the venture requires stealing 4 food truck and then defending them. After this task, you will get additional cash income. This venture costs $30,000 to set up and has a starting income of $1,250 an hour.
  7. Eurekabator - this venture is about testing new items. Thanks to it, you can get items such as: Prototype RTP 62-8s, Quantum Aperture and Thrustbuster. In addition to new items, you will receive $45,000 an hour after maxing out the venture.
  8. Wuzyerz Repo - the venture requires you to complete 7 transports of various vehicles using a car with a rope with a hook. To start this venture, you have to spend $100,000 on the building.
  9. Cutting Edge - this venture is about finding unique materials-collectibles for a fashion designer. They can later be used as new skins, e.g. for weapons or outfits. For $400,000 you will get access to the venture that will earn you $138,000 every hour.
  10. Kakts Radio - Venture is about radio. To get 100%, you need to complete 21 tasks consisting of combat and using a wingsuit. You have to pay $400,000 for the venture to start getting your hourly income from it.
  11. First Strike Dojo - a venture that requires melee skills to max it out. Complete a few tasks with only melee weapons and you will earn some cash. You can buy this venture for $1,600,000.
  12. The Big One - a venture that requires you to perform a few Mayhems, i.e. side activities known from the previous installments. Getting 100% gives you extra cash income and XP. Maximizing this venture will give you an hourly income of $480,000.
  13. Let's Pretend - this venture is about performing 5 heists on various locations in the city. By maxing it out, you will receive an hourly income of $480,000.
  14. Planet Saints - A venture for a store to which you have to deliver trucks with equipment. You can come across them by driving in the venture's area. This venture will cost you $1,600,000.
  15. Saints' Tower - The last venture that gets maxed out right after building it. There are no tasks associated with it. This venture can be purchased after getting all the others. It costs $8,000,000.
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