Xbox One | Controls Resident Evil Zero HD Guide
Last update: 11 May 2016
In Resident Evil Zero HD you can select from five control types. In addition to that, you can select whether you want the alternative (default) or classic control scheme. In the alternative scheme the character will always go to the direction in which you moved the analog stick. In the original scheme moving the stick to the left or right will make the character turn to that direction. In addition to that, when selecting the original control scheme the character will start running only after you hold a specific button on the gamepad. More information about controls can be found in the next chapter of the guide.
Type A
Moving the main character | |
Moving the partner (only if he is in the same location) | |
Action / Attack (first you must hold the aim button) | |
Reload (while aiming) / in the classic control scheme Running (hold the button) | |
Open the status window (by default the inventory will show) | |
Switch active character | |
Moving the main character | |
Moving the main character | |
Moving the main character | |
Moving the main character | |
Change target | |
Show map | |
Aiming (you can additionally move the stick to aim up or down) | |
Give order to your partner: wait or follow me | |
Give order to your partner: wait or follow me | |
Pause |
Type B
Moving the main character | |
Moving the partner (only if he is in the same location) | |
Action / Attack (first you must hold the aim button) | |
Reload (while aiming) / in the classic control scheme Running (hold the button) | |
Show map | |
Change active character | |
Moving the main character | |
Moving the main character | |
Moving the main character | |
Moving the main character | |
Change target | |
Give order to your partner: wait or follow me | |
Aiming (you can additionally move the stick to aim up or down) | |
Open the status window (by default the inventory will show) | |
Give order to your partner: wait or follow me | |
Pause |
Type C
Moving the main character | |
Moving the partner (only if he is in the same location) | |
Action / Attack (first you must hold the aim button) | |
Reload (while aiming) / in the classic control scheme Running (hold the button) | |
Open the status window (by default the inventory will show) | |
Change active character | |
Moving the main character | |
Moving the main character | |
Moving the main character | |
Moving the main character | |
Change target | |
Give order to your partner: wait or follow me | |
Aiming (you can additionally move the stick to aim up or down) | |
Show map | |
Give order to your partner: wait or follow me | |
Pause |
Type D
Moving the main character | |
Moving the partner (only if he is in the same location) | |
Action confirm | |
Reload (while aiming) / in the classic control scheme Running (hold the button) | |
Open the status window (by default the inventory will show) | |
Change active character | |
Moving the main character | |
Moving the main character | |
Moving the main character | |
Moving the main character | |
Aiming (you can additionally move the stick to aim up or down) | |
Change target | |
Attack (first you must hold the aim button) | |
Show map | |
Give order to your partner: wait or follow me | |
Pause |
Type E
Moving the main character | |
Moving the partner (only if he is in the same location) | |
Action / Attack (first you must hold the aim button) | |
Reload (while aiming) / in the classic control scheme Running (hold the button) | |
Action / Attack (first you must hold the aim button) | |
Show map | |
Moving the main character | |
Moving the main character | |
Moving the main character | |
Moving the main character | |
Change target | |
Change active character | |
Aiming (you can additionally move the stick to aim up or down) | |
Open the status window (by default the inventory will show) | |
Give order to your partner: wait or follow me | |
Pause |