Sonya Blade Mortal Kombat Guide
Last update: 11 May 2016
Leg Grab is a very strong blow and should be used as a combo finisher. Kiss is a stun blow but its long delay doesn't allow performing it during a combo. Kartwheel is a juggle with average damage. It suits well on the beginning of the combo - for the end I suggest to use a Leg Grab. Air Drop and Air Kick can be combined into mini combos with standard air attacks. These combos can be then used to finish some sequences of blows. |
Fatalities
Scissor Split | Jump back and one step forwards | |
Kut-Throat | Close to an opponent | |
Stage Fatality | Close to an opponent | |
Babality | Jumping distance and 2 steps backwards |
Special Moves
Energy Ring Blast | Projectile on High | |
Leg Grab | Blow on High | |
Kiss | Stun | |
Arc Kick | Blow on High | |
Kartwheel | Juggle, Blow on High | |
Air Drop | Works only in the air | |
Air Throw | Grab in the air |
Fast Tags
Switch Off | () | Being in Military Stance |
Fatal Kiss | ||
Surprise | ||
Windmill |
Tag Combos
Lick My Boots | ||
Special Forced | ||
Tough Love | ||
Honorable Discharge |
Military Stance
Military Stance | Prepare for Military Stance | |
Double Kick | 2 blows on High 7 | |
Power Knee | Blow on High 5 | |
Shoulder | Blow on High 7 | |
Knockdown | Blow on High 9 | |
Tackle | Blows on Mid 15 | |
Dash Punches | 2 blows on Low 9 | |
Lift Off | Juggle, blow on High 5 | |
Hit The Deck | Blow on Low 7 |
Basic Combos
Advance Force | 3 blows on High 12 | |
Fierce Assault | 3 blows on High 10 | |
Drop Zone | 3 blows on High 16 | |
Ground Control | 3 blows High, High, Low 13 | |
Power Rush | 3 blows High, High, Mid 15 | |
Mess Hall | Juggle, 3 blows on High 16 | |
Play Time | 3 blows on High 13 | |
Beat Up | 3 blows on High 15 | |
Pull Out | 2 blows on High 7 |
Complex combos
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