Undergrounds | General comments Impire Guide
Last update: 11 May 2016
Dungeon
You're a lord of the underground. Dungeon is your base. take care of it, make all chambers able to be used or, at least, repair regularly those invaded by waves of heroes.
The most important chambers are those producing food, storing materials and summoning units. But the most important among all others are Treasuries: destroying any of them finishes the game.
To have a well prospered, beginning dungeon, you should have: Mushroom-room, Nursery, 3 Stockrooms three Treasuries, Kitchen.
Every next chamber improves your power. But be careful, most of them requires workers, and you have only limited amount of them.
It is worth to set up traps at the crossroads of important corridors. They can be useful also at the entrances to Treasuries.
Destroying any of Treasuries automatically ends the game.
Economy underground
There are three types of resources: Mushrooms cultivated in the Mushroom-Room, Materials, which you get from heroes (every of them drops 10 gold if he is not used in the other way) and Raids and also Gold which you should look in chests and get in return for heroes.
Mushrooms and materials are paid for new chambers and training units. Gold is required for making new troops and attracts heroes. The more gold you have, the bigger groups will attack you.