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Impire Game Guide by gamepressure.com

Impire Game Guide

Table of Contents

A Thousand Seasons in the Abyss | Chapter III - The Sovereign Killer Impire Guide

Last update: 11 May 2016

Main quest: Release the Phantom

Oscar wants you to release a Phantom - powerful demon, who'll burn everything around him. To do so, you need to repair a key, which you've completed in the previous mission.

Your first step is to explore the dungeon and find a dwarf forge.

You need to launch three baskets with coals to turn on the forge - A Thousand Seasons in the Abbys - Chapter III - The Sovereign Killer - Impire - Game Guide and Walkthrough

You need to launch three baskets with coals to turn on the forge. They are in far ends of the dungeon. When you bring them, summon a Worker to take care of it.

You have to defend him against attacking dwarfs. Firstly they go through the main entrance, but later on also through the side ones.

When the work is done, it turns out that the key is a part of the lever. Mount it on and use it.

When you release a demon, youll see that he has other worldview - A Thousand Seasons in the Abbys - Chapter III - The Sovereign Killer - Impire - Game Guide and Walkthrough

When you release a demon, you'll see that he has other worldview.

Velvet the Avenger is extremely happy that he'll kill Oscar, your "lovely" Advisor.

Now you have a serious choice: choose who you want to have as an Advisor, Velvet or Oscar - A Thousand Seasons in the Abbys - Chapter III - The Sovereign Killer - Impire - Game Guide and Walkthrough

Now you have a serious choice: choose who you want to have as an Advisor, Velvet or Oscar.

You'll switch onto a good side or stick on the evil side?

Secondary mission: Mascot Cavern

Send a raid to Mascot Cavern. Returning squad obtains random mascot.

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