Soulless | Elements of the game Impire Guide
Last update: 11 May 2016
You get an access to this units in the multiplayer and if you choose Velvet at the end of the third Act.
Those units are created in the Screamatorium.
Icon and basic information | Name, DEC cost, description |
Succubus. DEC: 0 (available from the beginning) Equivalent of Berserk. Quite good unit. At the third level, with number advantage, can fight against strong units. | |
Abomination. DEC: 1 Equivalent of Scout. Long range, but low HP. As his equivalent is eliminated very quickly. | |
Hellhound. DEC: 3 Equivalent of Champion. Deals huge dmg, fire breath. You should have other unit which will focus dmg. | |
Occulus. DEC: 5 Equivalent of Priest. The only healing unit in Soulless. But has low HP. Should be buy out from Index Dungeonis as a first choice always. | |
Dark Dwarf. DEC: 5 Equivalent of Overlord. Very useful tank. It's good at focusing damage on himself. He needs good armor. When you plan raids, he should be in the Squad. |
Those units require a Cult.
Icon and basic information | Name, DEC cost, description |
Skeleton. DEC: 0 (available from the beginning) Not bad, undead archer but with low HP. Often appears as a Free Unit in Cult. If you want him in the Squad, have him at the third level. | |
Wight. DEC: 1 Equivalent of Shaman. They may harass, but has low HP and dies faster than Scouts and Abominations. | |
Wraith. DEC: 3 Better equivalent of Ratman. Poisoning is useful. They are good: have big armor and deals lot of damage. Use them. | |
Trolledon. DEC: 5 Precise equivalent of Minotaur, a killing machine. But he has no armor, and his big HP doesn't protect him for too long. |
Upgrades
Weapon:
First level upgrade: +2 damage, cost: 5 materials.
Second level upgrade: +6 damage, cost: 10 materials.
Armor:
First level upgrade: +10 armor, cost: 5 materials.
Second level upgrade: +20 armor, cost: 10 materials.
Mascots:
Shredder - +20% damage
Sheller - +10% armor
Hater - regeneration 1 point of aggression for 6 seconds.